Player Matchup

Zeus
Zeus
AgentZarm
Zeus
Level 69
God Stats
1W - 0L
1,449 SR
Queue Stats
6W - 13L
1,619 Elo+
Party 1
Ao Kuang
Ao Kuang
ChuckEChungus
Ao Kuang
Level 122
God Stats
13W - 6L
1,594 SR
Queue Stats
77W - 67L
1,586 Elo+
Party 1
King Arthur
King Arthur
JimothyWatkins
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,571 Elo+
Party 1
Artemis
Artemis
SweatiestWizard
Artemis
Level 126
God Stats
2W - 0L
1,726 SR
Queue Stats
25W - 14L
1,731 Elo+
Party 1
Ganesha
Ganesha
wiljea
Ganesha
Level 144
God Stats
3W - 3L
1,595 SR
Queue Stats
103W - 83L
1,333 Elo+
Solo
Team Averages
Level 97
1,573 SR
1,568 Elo+

VS

Team Averages
Level 65
1,539 SR
1,519 Elo+
Anubis
Anubis
ComfiPillow
Anubis
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Olorun
Olorun
EliteSpades
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,489 Elo+
Party 2
Achilles
Achilles
FaillKing
Achilles
Level 7
God Stats
0W - 1L
1,758 SR
Queue Stats
8W - 13L
1,684 Elo+
Party 2
Loki
Loki
Froppl
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Hercules
Hercules
Hulk04
Hercules
Level 125
God Stats
8W - 12L
1,437 SR
Queue Stats
164W - 167L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 4 / 6
10,580
557
13,123
13,104
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
ChuckEChungus
Ao Kuang
19
9 / 2 / 4
11,757
619
16,088
15,976
10,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
JimothyWatkins
King Arthur
18
8 / 1 / 4
11,281
594
12,189
12,469
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 6 / 2
8,797
463
6,551
14,613
5,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
wiljea
Ganesha
14
0 / 2 / 11
9,361
493
4,862
14,283
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 5 / 3
8,503
448
7,192
13,656
6,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
16
6 / 3 / 1
10,372
546
10,931
14,014
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
FaillKing
Achilles
12
0 / 7 / 1
7,654
403
6,430
17,773
13,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Froppl
Loki
15
3 / 6 / 2
9,145
481
6,360
19,210
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Hulk04
Hercules
13
3 / 1 / 5
8,567
451
7,051
17,141
10,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
21
Kills
15
15
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
4
6
1.75
W
Ao Kuang
ChuckEChungus
Ao Kuang
9
2
4
5.5
L
Anubis
3
5
3
0.9
L
Olorun
6
3
1
2.17
L
Achilles
FaillKing
Achilles
0
7
1
0.07
L
Loki
Froppl
Loki
3
6
2
0.67
L
Hercules
Hulk04
Hercules
3
1
5
5.5
W
King Arthur
JimothyWatkins
King Arthur
8
1
4
10
W
0
6
2
0.17
W
Ganesha
wiljea
Ganesha
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,813
Damage
37,964
70,445
Taken
81,794
41,849
Mitigated
44,642
22,684
Healing
25,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,123
3,563
0
2,361
13,104
5,115
1,718
3,811
9,151
87,257
0
W
Ao Kuang
ChuckEChungus
Ao Kuang
16,088
3,510
0
10,582
15,976
10,723
1,246
1,835
14,141
78,762
0
L
Anubis
7,192
128
124
4,071
13,656
6,336
231
6,732
6,924
49,008
0
L
Olorun
10,931
5,607
168
6,479
14,014
7,332
721
4,445
9,569
77,263
11,207
L
Achilles
FaillKing
Achilles
6,430
1,506
0
1,383
17,773
13,550
0
13,167
4,606
0
34,013
L
Loki
Froppl
Loki
6,360
967
0
6,480
19,210
6,884
530
3,819
15,391
0
68,674
L
Hercules
Hulk04
Hercules
7,051
2,835
191
6,880
17,141
10,540
197
5,910
11,231
0
41,223
W
King Arthur
JimothyWatkins
King Arthur
12,189
2,655
0
5,290
12,469
6,281
1,423
1,310
11,159
0
101,418
W
6,551
2,825
0
3,047
14,613
5,693
908
4,467
10,146
0
65,282
W
Ganesha
wiljea
Ganesha
4,862
154
0
1,404
14,283
14,037
525
5,120
8,989
33,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,776
Gold Earned
44,241
552
Minions Killed
422
0
Camps Cleared
0
1,799,242
Distance Traveled
1,617,172
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,580
557
144
8
0
325,784
3
W
Ao Kuang
11,757
619
132
7
0
362,747
3
L
Anubis
8,503
448
64
3
0
281,155
0
L
Olorun
10,372
546
147
8
0
300,328
0
L
Achilles
7,654
403
46
2
0
299,394
3
L
Loki
9,145
481
106
6
0
409,164
4
L
Hercules
8,567
451
59
3
0
327,131
1
W
King Arthur
11,281
594
152
8
0
414,140
6
W
Artemis
8,797
463
110
6
0
312,325
2
W
Ganesha
9,361
493
14
1
0
384,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role