Player Matchup

Janus
Janus
Blakinair
Janus
Level 140
God Stats
1W - 1L
1,710 SR
Queue Stats
44W - 50L
1,573 Elo+
Solo
Serqet
Serqet
Esmeiders
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
HighAndSmighty
Baron Samedi
Level 157
God Stats
3W - 7L
1,406 SR
Queue Stats
973W - 969L
1,594 Elo+
Solo
Cliodhna
Cliodhna
deadlyXsinner
Cliodhna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,535 Elo+
Solo
Agni
Agni
jpdidonna
Agni
Level 145
God Stats
0W - 3L
1,291 SR
Queue Stats
72W - 86L
1,564 Elo+
Solo
Team Averages
Level 126
1,481 SR
1,548 Elo+

VS

Team Averages
Level 132
1,611 SR
1,531 Elo+
Lancelot
Lancelot
DevilzBlackRose
Lancelot
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
313W - 311L
1,553 Elo+
Solo
Olorun
Olorun
Meckanik
Olorun
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 88L
1,483 Elo+
Party 2
Thoth
Thoth
Siteful
Thoth
Level 67
God Stats
2W - 0L
1,802 SR
Queue Stats
15W - 13L
1,447 Elo+
Party 1
Tyr
Tyr
Zewoosh
Tyr
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 184L
1,538 Elo+
Party 1
Chiron
Chiron
muffinmanaf
Chiron
Level 129
God Stats
1W - 2L
1,751 SR
Queue Stats
110W - 91L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blakinair
Janus
20
5 / 6 / 6
12,848
612
16,773
18,401
7,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Esmeiders
Serqet
18
3 / 8 / 9
11,283
537
12,688
23,676
11,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
HighAndSmighty
Baron Samedi
20
1 / 5 / 12
12,060
574
22,926
19,631
10,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
deadlyXsinner
Cliodhna
19
4 / 7 / 7
12,082
575
22,493
23,578
10,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
20
2 / 4 / 10
12,494
595
27,746
18,407
8,162
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
11 / 3 / 12
14,161
674
23,062
29,054
25,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Meckanik
Olorun
20
2 / 2 / 16
12,538
597
8,666
23,370
13,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thoth
Siteful
Thoth
20
5 / 5 / 14
14,630
697
20,910
20,258
10,533
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
20
4 / 5 / 20
13,136
626
17,764
34,929
50,897
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
20
8 / 1 / 14
14,569
694
26,836
18,727
10,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
106
15
Kills
30
30
Deaths
16
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Janus
Blakinair
Janus
5
6
6
1.33
W
Lancelot
11
3
12
5.67
L
Serqet
Esmeiders
Serqet
3
8
9
0.94
L
Baron Samedi
HighAndSmighty
Baron Samedi
1
5
12
1.4
W
Olorun
Meckanik
Olorun
2
2
16
5
W
Thoth
Siteful
Thoth
5
5
14
2.4
W
Tyr
4
5
20
2.8
L
Cliodhna
deadlyXsinner
Cliodhna
4
7
7
1.07
L
Agni
2
4
10
1.75
W
Chiron
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,626
Damage
97,238
103,693
Taken
126,338
49,542
Mitigated
110,762
35,012
Healing
72,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Blakinair
Janus
16,773
1,240
1,491
3,401
18,401
7,590
0
3,587
14,396
35,391
0
W
Lancelot
23,062
1,658
3,475
8,662
29,054
25,134
594
13,445
14,186
0
28,146
L
Serqet
Esmeiders
Serqet
12,688
1,682
1,267
1,503
23,676
11,879
0
6,862
16,475
0
20,107
L
Baron Samedi
HighAndSmighty
Baron Samedi
22,926
1,505
7,127
7,804
19,631
10,945
0
5,960
13,326
54,409
0
W
Olorun
Meckanik
Olorun
8,666
4,192
19,317
12,041
23,370
13,609
3,020
14,561
8,069
26,137
0
W
Thoth
Siteful
Thoth
20,910
1,274
1,647
2,718
20,258
10,533
66
13,252
6,747
58,960
0
W
Tyr
17,764
1,865
4,682
8,496
34,929
50,897
420
15,928
17,966
0
27,632
L
Cliodhna
deadlyXsinner
Cliodhna
22,493
3,274
1,800
5,698
23,578
10,966
0
7,175
15,944
0
31,876
L
Agni
27,746
1,525
1,580
3,341
18,407
8,162
0
5,992
12,011
44,246
0
W
Chiron
26,836
5,723
6,300
5,082
18,727
10,589
3,499
10,259
8,345
0
61,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,767
Gold Earned
69,034
191
Minions Killed
213
0
Camps Cleared
0
1,763,077
Distance Traveled
1,854,152
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,848
612
38
2
0
345,675
0
W
Lancelot
14,161
674
7
0
0
349,177
0
L
Serqet
11,283
537
22
1
0
324,001
1
L
Baron Samedi
12,060
574
69
3
0
396,886
1
W
Olorun
12,538
597
22
1
0
382,152
1
W
Thoth
14,630
697
92
4
0
350,855
2
W
Tyr
13,136
626
22
1
0
408,687
2
L
Cliodhna
12,082
575
22
1
0
324,442
2
L
Agni
12,494
595
40
2
0
372,073
2
W
Chiron
14,569
694
70
3
0
363,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role