Player Matchup

Ymir
Ymir
 
Ymir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ImMastersInSC2
Artemis
Level 28
God Stats
24W - 16L
1,539 SR
Queue Stats
55W - 45L
1,481 Elo+
Party 3
Merlin
Merlin
MrSquidCheeks
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Loki
Loki
ispi16
Loki
Level 54
God Stats
3W - 3L
1,636 SR
Queue Stats
121W - 112L
1,480 Elo+
Party 3
Hercules
Hercules
mayday5-01
Hercules
Level 59
God Stats
2W - 2L
1,628 SR
Queue Stats
128W - 141L
1,462 Elo+
Party 3
Team Averages
Level 39
1,560 SR
1,438 Elo+

VS

Team Averages
Level 92
1,545 SR
1,520 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chancelor52
Ah Muzen Cab
Level 25
God Stats
2W - 0L
1,698 SR
Queue Stats
80W - 54L
1,532 Elo+
Party 1
Thanatos
Thanatos
FlickNick9
Thanatos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 208L
1,555 Elo+
Party 1
Camazotz
Camazotz
MINMAN 857
Camazotz
Level 116
God Stats
2W - 1L
1,482 SR
Queue Stats
197W - 171L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpaaceTimee
Morgan Le Fay
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
452W - 464L
1,415 Elo+
Solo
Terra
Terra
miestthebeast
Terra
Level 100
God Stats
2W - 0L
1,545 SR
Queue Stats
89W - 74L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 2 / 7
9,495
396
6,828
15,785
22,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 4 / 1
11,382
474
11,880
17,602
6,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 2 / 8
10,710
446
19,781
12,815
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
ispi16
Loki
17
6 / 1 / 6
11,397
475
10,935
12,838
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
mayday5-01
Hercules
16
1 / 4 / 3
10,045
419
8,422
23,555
28,860
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chancelor52
Ah Muzen Cab
20
4 / 0 / 5
13,343
556
17,413
14,399
7,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
FlickNick9
Thanatos
18
2 / 3 / 4
11,110
463
8,696
21,775
10,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
MINMAN 857
Camazotz
19
4 / 2 / 3
13,012
542
16,521
24,315
22,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
SpaaceTimee
Morgan Le Fay
15
1 / 8 / 3
10,116
422
10,011
20,986
10,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 7
11,357
473
5,360
20,343
27,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
14
Kills
13
13
Deaths
14
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
7
2.25
W
Ah Muzen Cab
Chancelor52
Ah Muzen Cab
4
0
5
6.5
W
Thanatos
FlickNick9
Thanatos
2
3
4
1.33
L
4
4
1
1.13
W
Camazotz
MINMAN 857
Camazotz
4
2
3
2.75
L
2
2
8
3
W
Morgan Le Fay
SpaaceTimee
Morgan Le Fay
1
8
3
0.31
L
Loki
ispi16
Loki
6
1
6
9
L
Hercules
mayday5-01
Hercules
1
4
3
0.63
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,846
Damage
58,001
82,595
Taken
101,818
69,325
Mitigated
79,671
23,657
Healing
54,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,828
1,069
0
1,538
15,785
22,231
180
4,277
11,265
30,533
0
W
Ah Muzen Cab
Chancelor52
Ah Muzen Cab
17,413
8,041
0
4,065
14,399
7,936
4,829
2,926
11,305
0
151,974
W
Thanatos
FlickNick9
Thanatos
8,696
1,997
0
21,125
21,775
10,991
0
4,675
16,782
0
101,718
L
11,880
6,256
0
5,757
17,602
6,821
2,590
2,073
15,479
0
80,916
W
Camazotz
MINMAN 857
Camazotz
16,521
4,944
0
11,978
24,315
22,763
345
3,348
20,733
0
96,398
L
19,781
1,173
0
3,370
12,815
5,707
856
4,671
7,720
92,990
0
W
Morgan Le Fay
SpaaceTimee
Morgan Le Fay
10,011
917
0
4,237
20,986
10,416
0
8,631
11,800
61,538
0
L
Loki
ispi16
Loki
10,935
3,230
0
5,698
12,838
5,706
0
951
11,808
0
101,300
L
Hercules
mayday5-01
Hercules
8,422
2,939
0
7,294
23,555
28,860
0
2,504
20,952
0
57,270
W
5,360
1,185
4,747
8,465
20,343
27,565
62
6,358
13,638
23,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,029
Gold Earned
58,938
589
Minions Killed
649
0
Camps Cleared
0
2,259,184
Distance Traveled
2,360,973
15
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,495
396
46
2
0
473,238
3
W
Ah Muzen Cab
13,343
556
213
9
0
494,685
22
W
Thanatos
11,110
463
128
5
0
493,729
5
L
Artemis
11,382
474
151
6
0
413,243
2
W
Camazotz
13,012
542
175
7
0
480,868
1
L
Merlin
10,710
446
143
6
0
423,455
6
W
Morgan Le Fay
10,116
422
98
4
0
405,666
3
L
Loki
11,397
475
142
6
0
552,302
4
L
Hercules
10,045
419
107
4
0
396,946
0
W
Terra
11,357
473
35
1
0
486,025
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role