Player Matchup

Lancelot
Lancelot
JuProductionz
Lancelot
Level 38
God Stats
0W - 3L
1,126 SR
Queue Stats
85W - 79L
1,383 Elo+
Party 1
Khepri
Khepri
MrEllisonG
Khepri
Level 87
God Stats
0W - 1L
1,805 SR
Queue Stats
230W - 199L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
x-KronikxAngel-x
Nu Wa
Level 69
God Stats
0W - 3L
1,311 SR
Queue Stats
168W - 134L
1,489 Elo+
Party 1
Team Averages
Level 65
1,414 SR
1,439 Elo+

VS

Team Averages
Level 81
1,554 SR
1,363 Elo+
Cupid
Cupid
AjsFamousDangls
Cupid
Level 108
God Stats
3W - 0L
1,748 SR
Queue Stats
13W - 13L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
JESUSFREAK95
Cthulhu
Level 67
God Stats
6W - 1L
1,513 SR
Queue Stats
10W - 6L
1,431 Elo+
Party 2
Vulcan
Vulcan
Yellowflach-_
Vulcan
Level 69
God Stats
5W - 8L
1,402 SR
Queue Stats
87W - 140L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JuProductionz
Lancelot
13
1 / 5 / 1
8,569
612
6,264
11,206
5,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
MrEllisonG
Khepri
13
0 / 2 / 1
8,710
622
5,356
17,672
23,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 1
8,760
626
10,155
13,854
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
10,209
729
15,637
12,872
5,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
JESUSFREAK95
Cthulhu
15
1 / 0 / 8
10,651
761
8,537
14,421
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 1 / 4
9,959
711
13,581
7,904
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Cthulhu
JESUSFREAK95
Cthulhu
1
0
8
5
L
Lancelot
JuProductionz
Lancelot
1
5
1
0.3
L
Khepri
MrEllisonG
Khepri
0
2
1
0.25
W
3
1
4
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,775
Damage
37,755
42,732
Taken
35,197
36,033
Mitigated
26,501
4,700
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,637
9,094
926
3,885
12,872
5,950
1,484
5,938
6,680
0
59,135
W
Cthulhu
JESUSFREAK95
Cthulhu
8,537
180
1,082
4,437
14,421
16,869
242
5,057
8,469
36,300
0
L
Lancelot
JuProductionz
Lancelot
6,264
1,150
66
369
11,206
5,872
0
5,740
5,466
0
27,448
L
Khepri
MrEllisonG
Khepri
5,356
232
0
3,189
17,672
23,534
0
8,965
8,707
19,520
0
W
13,581
4,692
872
2,425
7,904
3,682
698
4,138
3,524
49,491
0
L
10,155
3,325
0
1,076
13,854
6,627
0
7,461
6,393
30,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
30,819
127
Minions Killed
202
2
Camps Cleared
10
750,917
Distance Traveled
802,593
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,209
729
79
6
8
241,658
0
W
Cthulhu
10,651
761
46
3
1
269,839
1
L
Lancelot
8,569
612
54
4
1
264,165
0
L
Khepri
8,710
622
15
1
0
247,351
2
W
Vulcan
9,959
711
77
6
1
291,096
1
L
Nu Wa
8,760
626
58
4
1
239,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role