Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BakedtoaStake
Fenrir
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 268L
1,467 Elo+
Party 1
Artemis
Artemis
ShadoleSlayer
Artemis
Level 29
God Stats
1W - 3L
1,823 SR
Queue Stats
8W - 16L
1,717 Elo+
Party 1
Ganesha
Ganesha
TheWitchyKitty
Ganesha
Level 128
God Stats
42W - 30L
1,581 SR
Queue Stats
225W - 271L
1,464 Elo+
Party 1
Hercules
Hercules
WaterChip760
Hercules
Level 106
God Stats
4W - 3L
1,681 SR
Queue Stats
73W - 67L
1,486 Elo+
Solo
Team Averages
Level 107
1,617 SR
1,527 Elo+

VS

Team Averages
Level 129
1,522 SR
1,402 Elo+
Artio
Artio
AriPitari
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,321 Elo+
Solo
Hercules
Hercules
BroodingChimp31
Hercules
Level 139
God Stats
13W - 14L
1,537 SR
Queue Stats
229W - 235L
1,440 Elo+
Solo
Ah Puch
Ah Puch
ShyDarkEntity
Ah Puch
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,311 Elo+
Solo
Medusa
Medusa
Teh SkeletonMan
Medusa
Level 160
God Stats
6W - 2L
1,576 SR
Queue Stats
69W - 78L
1,479 Elo+
Solo
Ne Zha
Ne Zha
omii
Ne Zha
Level 147
God Stats
4W - 5L
1,494 SR
Queue Stats
11W - 15L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
0 / 2 / 3
9,371
669
16,354
8,546
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 3 / 2
9,830
702
8,769
17,574
13,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
16
2 / 6 / 1
9,421
673
4,177
13,571
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 4 / 4
9,128
652
8,248
16,363
14,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
WaterChip760
Hercules
16
2 / 5 / 3
9,536
681
5,773
15,540
17,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AriPitari
Artio
17
3 / 1 / 11
10,888
778
6,626
15,477
15,198
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
18
5 / 3 / 12
11,228
802
10,750
17,345
20,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
18
2 / 0 / 5
11,076
791
8,496
7,306
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 0 / 6
11,456
818
13,344
9,681
4,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
omii
Ne Zha
18
5 / 2 / 6
10,808
772
19,874
14,214
7,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
6
Kills
20
20
Deaths
6
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
3
0.75
W
Artio
AriPitari
Artio
3
1
11
8.5
L
2
3
2
1
W
Hercules
5
3
12
3.67
L
Artemis
2
6
1
0.42
W
Ah Puch
2
0
5
4.5
W
5
0
6
8
L
0
4
4
0.5
L
Hercules
WaterChip760
Hercules
2
5
3
0.7
W
Ne Zha
omii
Ne Zha
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,321
Damage
59,090
71,594
Taken
64,023
56,625
Mitigated
50,640
8,810
Healing
21,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
16,354
8,319
0
2,078
8,546
3,365
0
783
7,722
47,553
0
W
Artio
AriPitari
Artio
6,626
259
2,176
5,714
15,477
15,198
0
8,133
7,148
16,788
0
L
8,769
1,463
0
2,344
17,574
13,816
0
4,344
13,029
0
33,439
W
Hercules
10,750
2,907
0
4,242
17,345
20,237
277
6,930
9,971
205
21,410
L
Artemis
4,177
1,599
0
232
13,571
7,236
0
2,415
11,003
0
19,086
W
Ah Puch
8,496
515
0
3,667
7,306
3,571
855
2,177
4,924
57,487
2,346
W
13,344
4,466
0
3,461
9,681
4,613
2,515
3,028
6,497
0
59,120
L
8,248
230
0
1,080
16,363
14,935
0
3,345
12,804
28,092
0
L
Hercules
WaterChip760
Hercules
5,773
1,327
0
3,076
15,540
17,273
0
4,276
11,097
0
18,461
W
Ne Zha
omii
Ne Zha
19,874
3,597
0
2,420
14,214
7,021
96
3,700
10,328
0
54,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,286
Gold Earned
55,456
253
Minions Killed
313
0
Camps Cleared
0
1,346,238
Distance Traveled
1,533,680
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,371
669
83
6
0
313,954
2
W
Artio
10,888
778
14
1
0
298,857
3
L
Fenrir
9,830
702
74
5
0
288,330
0
W
Hercules
11,228
802
33
2
0
311,651
4
L
Artemis
9,421
673
41
3
0
187,949
0
W
Ah Puch
11,076
791
103
7
0
296,607
4
W
Medusa
11,456
818
100
7
0
300,344
5
L
Ganesha
9,128
652
15
1
0
291,022
0
L
Hercules
9,536
681
40
3
0
264,983
1
W
Ne Zha
10,808
772
63
5
0
326,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role