Player Matchup

Nox
Nox
Bochicchioooooo
Nox
Level 120
God Stats
3W - 0L
1,477 SR
Queue Stats
65W - 56L
1,569 Elo+
Party 1
Shiva
Shiva
ImBarson
Shiva
Level 129
God Stats
1W - 1L
1,318 SR
Queue Stats
73W - 44L
1,480 Elo+
Party 1
Charybdis
Charybdis
TheUnbound03
Charybdis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 20L
1,610 Elo+
Party 1
Eset
Eset
moneywaxpen
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,403 Elo+
Party 1
Ganesha
Ganesha
ninjacowz3
Ganesha
Level 152
God Stats
1W - 1L
1,287 SR
Queue Stats
47W - 38L
1,591 Elo+
Party 1
Team Averages
Level 131
1,416 SR
1,531 Elo+

VS

Team Averages
Level 86
1,441 SR
1,509 Elo+
Achilles
Achilles
FallenAtlas
Achilles
Level 109
God Stats
1W - 3L
1,460 SR
Queue Stats
52W - 57L
1,476 Elo+
Party 2
Kuzenbo
Kuzenbo
Skeletalion
Kuzenbo
Level 62
God Stats
1W - 2L
1,548 SR
Queue Stats
47W - 45L
1,502 Elo+
Party 2
Thoth
Thoth
TobySourswirls
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Yellvis
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,535 Elo+
Party 2
Olorun
Olorun
shadowhunte
Olorun
Level 84
God Stats
1W - 4L
1,195 SR
Queue Stats
118W - 131L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 15
13,167
775
10,565
12,965
7,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
ImBarson
Shiva
18
5 / 4 / 13
11,847
697
16,981
20,512
30,234
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TheUnbound03
Charybdis
20
9 / 3 / 10
13,012
765
33,326
19,176
11,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 4 / 14
11,462
674
15,968
15,750
9,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
ninjacowz3
Ganesha
19
0 / 4 / 19
11,177
657
13,393
22,020
35,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FallenAtlas
Achilles
20
4 / 5 / 7
11,571
681
11,402
23,267
35,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
Skeletalion
Kuzenbo
17
0 / 6 / 11
9,857
580
11,840
25,666
41,195
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 5 / 6
11,568
680
18,598
15,184
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Yellvis
Merlin
19
2 / 4 / 11
10,820
636
21,236
13,120
6,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
19
5 / 4 / 5
11,312
665
11,912
16,883
9,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
56
24
Kills
16
16
Deaths
24
71
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
L
Achilles
FallenAtlas
Achilles
4
5
7
1.5
W
Shiva
ImBarson
Shiva
5
4
13
2.88
L
Kuzenbo
Skeletalion
Kuzenbo
0
6
11
0.92
W
Charybdis
TheUnbound03
Charybdis
9
3
10
4.67
L
5
5
6
1.6
L
Merlin
Yellvis
Merlin
2
4
11
1.88
W
3
4
14
2.5
W
Ganesha
ninjacowz3
Ganesha
0
4
19
2.38
L
Olorun
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,233
Damage
74,988
90,423
Taken
94,120
93,987
Mitigated
99,961
33,455
Healing
37,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,565
397
1,573
1,555
12,965
7,481
2,045
10,515
2,450
27,009
0
L
Achilles
FallenAtlas
Achilles
11,402
1,248
2,071
4,511
23,267
35,592
0
10,994
11,529
0
21,085
W
Shiva
ImBarson
Shiva
16,981
2,559
5,508
3,662
20,512
30,234
0
12,459
8,053
0
23,066
L
Kuzenbo
Skeletalion
Kuzenbo
11,840
3,240
2,758
2,709
25,666
41,195
0
9,140
16,058
17,253
0
W
Charybdis
TheUnbound03
Charybdis
33,326
17,517
2,887
4,826
19,176
11,237
3,913
14,653
4,523
0
66,307
L
18,598
1,094
1,156
1,851
15,184
6,911
0
6,645
8,253
44,404
0
L
Merlin
Yellvis
Merlin
21,236
455
3,320
2,300
13,120
6,750
0
3,405
9,371
46,196
0
W
15,968
318
7,254
3,510
15,750
9,909
884
11,671
4,079
39,296
0
W
Ganesha
ninjacowz3
Ganesha
13,393
376
864
1,816
22,020
35,126
82
14,288
7,732
31,541
0
L
Olorun
11,912
6,186
10,694
5,701
16,883
9,513
0
8,880
7,837
23,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,665
Gold Earned
55,128
223
Minions Killed
170
0
Camps Cleared
0
1,617,358
Distance Traveled
1,618,621
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,167
775
55
3
0
341,119
0
L
Achilles
11,571
681
18
1
0
354,974
1
W
Shiva
11,847
697
23
1
0
329,881
0
L
Kuzenbo
9,857
580
8
0
0
332,666
2
W
Charybdis
13,012
765
83
5
0
298,047
0
L
Thoth
11,568
680
81
5
0
283,697
1
L
Merlin
10,820
636
43
3
0
319,164
1
W
Eset
11,462
674
62
4
0
329,687
0
W
Ganesha
11,177
657
0
0
0
318,624
2
L
Olorun
11,312
665
20
1
0
328,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role