Player Matchup

Neith
Neith
PowahOfYouth
Neith
Level 78
God Stats
1W - 2L
1,726 SR
Queue Stats
84W - 188L
1,361 Elo+
Party 1
Izanami
Izanami
Qui2TheQue
Izanami
Level 88
God Stats
4W - 10L
1,240 SR
Queue Stats
122W - 219L
1,367 Elo+
Party 1
Vulcan
Vulcan
TiredxLight
Vulcan
Level 148
God Stats
4W - 3L
1,736 SR
Queue Stats
114W - 134L
1,424 Elo+
Solo
Ymir
Ymir
kestrelstroud
Ymir
Level 124
God Stats
2W - 3L
1,434 SR
Queue Stats
110W - 111L
1,449 Elo+
Solo
Nox
Nox
menchis
Nox
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,367 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,394 Elo+

VS

Team Averages
Level 106
1,565 SR
1,491 Elo+
Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
FrostedDanks710
Hachiman
Level 125
God Stats
6W - 2L
1,513 SR
Queue Stats
187W - 175L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jager52
Morgan Le Fay
Level 108
God Stats
2W - 0L
1,812 SR
Queue Stats
46W - 28L
1,679 Elo+
Party 2
Cerberus
Cerberus
risky2014
Cerberus
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
403W - 417L
1,421 Elo+
Solo
Neith
Neith
sleepysith
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 6
9,055
697
7,873
13,527
5,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Qui2TheQue
Izanami
16
4 / 7 / 6
10,288
791
11,812
14,848
6,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
16
3 / 5 / 7
8,998
692
14,565
10,907
5,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 6 / 7
8,614
663
8,014
17,154
12,173
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
15
1 / 4 / 10
8,718
671
6,306
10,143
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
10 / 3 / 16
11,177
860
9,917
16,850
17,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
17
2 / 2 / 19
10,007
770
12,328
11,839
5,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Jager52
Morgan Le Fay
18
8 / 3 / 14
10,885
837
15,767
10,434
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
risky2014
Cerberus
14
1 / 5 / 15
8,867
682
5,702
18,091
19,041
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Neith
18
9 / 1 / 13
10,761
828
19,506
10,525
5,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
107
14
Kills
30
30
Deaths
14
36
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
3
16
6
W
Hachiman
2
2
19
5.75
W
Morgan Le Fay
Jager52
Morgan Le Fay
8
3
14
5
L
4
8
6
0.88
L
Izanami
Qui2TheQue
Izanami
4
7
6
1
L
Vulcan
3
5
7
1.3
L
2
6
7
0.92
L
Nox
1
4
10
1.5
W
Cerberus
risky2014
Cerberus
1
5
15
1.7
W
Neith
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,570
Damage
63,220
66,579
Taken
67,739
34,561
Mitigated
52,576
15,479
Healing
28,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,917
1,076
2,821
5,194
16,850
17,663
659
6,280
10,570
0
16,163
W
Hachiman
12,328
5,957
1,373
3,165
11,839
5,336
2,946
5,741
6,098
0
34,189
W
Morgan Le Fay
Jager52
Morgan Le Fay
15,767
669
2,491
2,096
10,434
5,267
1,054
5,181
5,253
34,718
0
L
7,873
4,075
634
2,231
13,527
5,482
0
5,018
8,509
0
9,786
L
Izanami
Qui2TheQue
Izanami
11,812
5,406
1,285
2,034
14,848
6,269
0
4,320
10,528
0
21,087
L
Vulcan
14,565
6,420
398
1,421
10,907
5,598
0
3,601
7,306
29,617
0
L
8,014
447
1,101
2,793
17,154
12,173
0
5,428
11,726
19,437
0
L
Nox
6,306
359
916
2,666
10,143
5,039
0
3,102
7,041
18,293
0
W
Cerberus
risky2014
Cerberus
5,702
302
2,400
3,403
18,091
19,041
116
7,994
10,097
13,440
0
W
Neith
19,506
6,418
1,360
4,068
10,525
5,269
3,025
3,689
6,836
0
41,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
51,697
106
Minions Killed
163
0
Camps Cleared
0
970,951
Distance Traveled
1,183,517
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,177
860
10
1
0
247,302
2
W
Hachiman
10,007
770
51
4
0
214,617
0
W
Morgan Le Fay
10,885
837
35
3
0
231,459
3
L
Neith
9,055
697
2
0
0
158,528
3
L
Izanami
10,288
791
19
1
0
209,998
2
L
Vulcan
8,998
692
36
3
0
213,295
0
L
Ymir
8,614
663
23
2
0
178,811
1
L
Nox
8,718
671
26
2
0
210,319
3
W
Cerberus
8,867
682
28
2
0
243,171
1
W
Neith
10,761
828
39
3
0
246,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role