Player Matchup

Hun Batz
Hun Batz
Bruh9
Hun Batz
Level 129
God Stats
3W - 2L
1,938 SR
Queue Stats
187W - 167L
1,545 Elo+
Party 1
Ullr
Ullr
D3athWatch
Ullr
Level 126
God Stats
65W - 44L
1,663 SR
Queue Stats
163W - 140L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
PaulPoilDePoche
Zhong Kui
Level 101
God Stats
3W - 5L
1,631 SR
Queue Stats
101W - 102L
1,494 Elo+
Party 1
Anubis
Anubis
bezic
Anubis
Level 29
God Stats
30W - 17L
1,698 SR
Queue Stats
93W - 69L
1,568 Elo+
Party 1
King Arthur
King Arthur
vortek060
King Arthur
Level 105
God Stats
20W - 18L
1,668 SR
Queue Stats
151W - 141L
1,541 Elo+
Party 1
Team Averages
Level 98
1,719 SR
1,538 Elo+

VS

Team Averages
Level 87
1,617 SR
1,599 Elo+
Cthulhu
Cthulhu
ArarDash
Cthulhu
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,542 Elo+
Solo
Ah Puch
Ah Puch
ChiWin101
Ah Puch
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
401W - 290L
1,618 Elo+
Party 2
Kali
Kali
JimothyV97
Kali
Level 68
God Stats
50W - 24L
1,748 SR
Queue Stats
494W - 336L
1,625 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LunaLinda
Cu Chulainn
Level 29
God Stats
5W - 5L
1,682 SR
Queue Stats
210W - 181L
1,603 Elo+
Party 2
Hou Yi
Hou Yi
chunkybuttmama
Hou Yi
Level 151
God Stats
30W - 21L
1,657 SR
Queue Stats
568W - 420L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bruh9
Hun Batz
12
2 / 3 / 3
7,301
456
8,189
13,386
8,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 2 / 1
8,355
522
9,534
11,516
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
PaulPoilDePoche
Zhong Kui
13
1 / 6 / 2
7,645
478
7,399
14,180
9,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
bezic
Anubis
12
0 / 7 / 1
6,753
422
6,058
14,334
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
vortek060
King Arthur
14
2 / 4 / 1
8,360
523
13,652
17,939
19,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArarDash
Cthulhu
13
1 / 3 / 8
8,309
519
7,509
14,884
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
ChiWin101
Ah Puch
15
4 / 2 / 8
9,303
581
12,144
13,319
6,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
11 / 1 / 6
10,573
661
12,118
17,595
8,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
LunaLinda
Cu Chulainn
15
4 / 1 / 6
9,849
616
12,949
16,175
16,553
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 2
8,590
537
7,773
13,814
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
22
22
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArarDash
Cthulhu
1
3
8
1.67
L
Hun Batz
Bruh9
Hun Batz
2
3
3
1.17
W
Ah Puch
ChiWin101
Ah Puch
4
2
8
4
L
4
2
1
2.25
W
11
1
6
14
W
Cu Chulainn
LunaLinda
Cu Chulainn
4
1
6
7
L
Zhong Kui
PaulPoilDePoche
Zhong Kui
1
6
2
0.33
L
Anubis
bezic
Anubis
0
7
1
0.07
W
2
2
2
1.5
L
King Arthur
vortek060
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
52,493
71,355
Taken
75,787
49,723
Mitigated
51,612
15,567
Healing
27,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArarDash
Cthulhu
7,509
569
569
2,276
14,884
13,935
160
983
13,617
25,471
0
L
Hun Batz
Bruh9
Hun Batz
8,189
1,521
347
3,784
13,386
8,056
0
4,492
8,796
0
41,439
W
Ah Puch
ChiWin101
Ah Puch
12,144
749
0
6,707
13,319
6,474
329
3,715
9,175
65,427
0
L
9,534
4,425
0
1,271
11,516
4,848
0
2,818
8,678
0
66,123
W
12,118
6,604
0
7,886
17,595
8,740
0
6,017
11,319
0
80,803
W
Cu Chulainn
LunaLinda
Cu Chulainn
12,949
2,112
0
2,750
16,175
16,553
0
1,826
14,311
0
71,421
L
Zhong Kui
PaulPoilDePoche
Zhong Kui
7,399
607
0
2,592
14,180
9,751
0
6,250
7,478
47,175
0
L
Anubis
bezic
Anubis
6,058
184
0
4,895
14,334
7,488
0
3,385
10,817
57,393
0
W
7,773
3,536
0
6,904
13,814
5,910
933
346
13,145
0
83,057
L
King Arthur
vortek060
King Arthur
13,652
2,548
0
2,678
17,939
19,580
0
1,949
15,933
0
67,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
46,624
504
Minions Killed
530
0
Camps Cleared
0
1,464,976
Distance Traveled
1,573,400
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,309
519
33
2
0
324,229
5
L
Hun Batz
7,301
456
69
4
0
313,615
1
W
Ah Puch
9,303
581
99
6
0
298,699
2
L
Ullr
8,355
522
121
8
0
301,998
1
W
Kali
10,573
661
125
8
0
367,473
7
W
Cu Chulainn
9,849
616
122
8
0
313,633
3
L
Zhong Kui
7,645
478
129
8
0
268,147
1
L
Anubis
6,753
422
75
5
0
279,713
1
W
Hou Yi
8,590
537
151
9
0
269,366
5
L
King Arthur
8,360
523
110
7
0
301,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role