Player Matchup

Hou Yi
Hou Yi
AyoDutch
Hou Yi
Level 147
God Stats
2W - 0L
1,656 SR
Queue Stats
11W - 2L
1,704 Elo+
Party 1
Vulcan
Vulcan
IcyxHot
Vulcan
Level 29
God Stats
1W - 2L
1,283 SR
Queue Stats
38W - 16L
1,675 Elo+
Party 1
Da Ji
Da Ji
Ominous03
Da Ji
Level 24
God Stats
3W - 5L
1,485 SR
Queue Stats
68W - 51L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
Rappeller
Cthulhu
Level 127
God Stats
4W - 3L
1,767 SR
Queue Stats
26W - 18L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
Syleionn
Baron Samedi
Level 75
God Stats
10W - 2L
1,955 SR
Queue Stats
143W - 117L
1,590 Elo+
Party 1
Team Averages
Level 80
1,629 SR
1,627 Elo+

VS

Team Averages
Level 33
1,473 SR
1,239 Elo+
Artemis
Artemis
BabyHaas
Artemis
Level 11
God Stats
23W - 20L
1,210 SR
Queue Stats
28W - 34L
1,095 Elo+
Party 2
Ra
Ra
KingMiloo
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 2
Lancelot
Lancelot
RandomBurgalar
Lancelot
Level 64
God Stats
1W - 2L
1,752 SR
Queue Stats
71W - 61L
1,544 Elo+
Solo
He Bo
He Bo
RockingMyPjs
He Bo
Level 61
God Stats
6W - 4L
1,398 SR
Queue Stats
16W - 36L
1,188 Elo+
Party 2
Mulan
Mulan
xCodyy
Mulan
Level 21
God Stats
2W - 2L
1,505 SR
Queue Stats
8W - 27L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AyoDutch
Hou Yi
19
17 / 0 / 21
13,435
1,344
20,496
11,858
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
IcyxHot
Vulcan
17
3 / 2 / 18
10,608
1,061
18,759
9,726
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Ominous03
Da Ji
19
11 / 2 / 32
13,374
1,337
21,895
13,283
6,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Rappeller
Cthulhu
19
7 / 1 / 31
12,319
1,232
18,923
14,857
17,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Syleionn
Baron Samedi
18
8 / 3 / 27
12,461
1,246
21,584
12,825
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyHaas
Artemis
15
0 / 10 / 6
9,679
968
8,664
18,013
7,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 4
9,850
985
11,236
19,467
8,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
15
2 / 8 / 3
10,182
1,018
10,275
24,433
11,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 12 / 3
10,156
1,016
11,379
19,947
8,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
xCodyy
Mulan
15
3 / 9 / 4
10,447
1,045
14,596
24,631
26,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
28
46
Kills
8
8
Deaths
46
129
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AyoDutch
Hou Yi
17
0
21
27.5
L
Artemis
BabyHaas
Artemis
0
10
6
0.3
W
Vulcan
IcyxHot
Vulcan
3
2
18
6
L
1
7
4
0.43
W
Da Ji
Ominous03
Da Ji
11
2
32
13.5
L
Lancelot
2
8
3
0.44
W
Cthulhu
Rappeller
Cthulhu
7
1
31
22.5
L
2
12
3
0.29
W
Baron Samedi
Syleionn
Baron Samedi
8
3
27
7.17
L
Mulan
xCodyy
Mulan
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,657
Damage
56,150
62,549
Taken
106,491
41,050
Mitigated
61,455
22,126
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AyoDutch
Hou Yi
20,496
11,840
0
2,750
11,858
5,335
0
6,032
5,677
0
38,229
L
Artemis
BabyHaas
Artemis
8,664
3,944
0
685
18,013
7,537
0
8,677
9,173
0
23,661
W
Vulcan
IcyxHot
Vulcan
18,759
4,363
0
1,504
9,726
4,174
0
3,791
5,795
33,841
0
L
11,236
621
823
109
19,467
8,148
0
10,598
8,686
31,417
0
W
Da Ji
Ominous03
Da Ji
21,895
6,156
0
630
13,283
6,662
0
4,149
9,031
0
26,669
L
Lancelot
10,275
1,253
0
129
24,433
11,051
0
13,163
10,930
0
23,046
W
Cthulhu
Rappeller
Cthulhu
18,923
1,413
632
2,973
14,857
17,902
0
4,744
10,001
30,654
0
L
11,379
114
0
247
19,947
8,078
0
11,819
7,965
28,969
0
W
Baron Samedi
Syleionn
Baron Samedi
21,584
1,987
7,505
6,132
12,825
6,977
0
4,564
7,976
37,702
0
L
Mulan
xCodyy
Mulan
14,596
1,513
0
3,128
24,631
26,641
0
13,837
10,471
855
16,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,197
Gold Earned
50,314
166
Minions Killed
160
7
Camps Cleared
3
988,629
Distance Traveled
812,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,435
1,344
39
4
0
204,972
0
L
Artemis
9,679
968
30
3
0
152,461
0
W
Vulcan
10,608
1,061
24
2
1
199,816
0
L
Ra
9,850
985
51
5
0
171,283
0
W
Da Ji
13,374
1,337
14
1
4
211,604
0
L
Lancelot
10,182
1,018
35
4
2
188,433
0
W
Cthulhu
12,319
1,232
43
4
0
215,935
0
L
He Bo
10,156
1,016
39
4
0
142,468
0
W
Baron Samedi
12,461
1,246
46
5
2
156,302
0
L
Mulan
10,447
1,045
5
1
1
158,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role