Player Matchup

King Arthur
King Arthur
Brownhole
King Arthur
Level 103
God Stats
5W - 6L
1,297 SR
Queue Stats
320W - 352L
1,387 Elo+
Solo
Sol
Sol
KdeKastro
Sol
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
132W - 69L
1,357 Elo+
Party 1
Ratatoskr
Ratatoskr
RaauL-SmoT
Ratatoskr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
805W - 697L
1,402 Elo+
Party 1
Merlin
Merlin
juanco_one
Merlin
Level 155
God Stats
16W - 9L
1,246 SR
Queue Stats
711W - 626L
1,444 Elo+
Party 1
Anhur
Anhur
tauross12
Anhur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,344 Elo+
Party 1
Team Averages
Level 99
1,408 SR
1,387 Elo+

VS

Team Averages
Level 65
1,481 SR
1,393 Elo+
Kuzenbo
Kuzenbo
Mankarran
Kuzenbo
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 168L
1,343 Elo+
Solo
Chronos
Chronos
Pavel_NEDVED78
Chronos
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 201L
1,409 Elo+
Solo
Freya
Freya
Sasha2001_rus
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
angy204
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 113L
1,300 Elo+
Solo
Vulcan
Vulcan
sswsspg
Vulcan
Level 67
God Stats
2W - 3L
1,405 SR
Queue Stats
177W - 229L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brownhole
King Arthur
16
5 / 2 / 9
9,009
819
5,953
19,770
10,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 2 / 10
8,334
758
11,331
7,145
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
RaauL-SmoT
Ratatoskr
15
6 / 2 / 9
9,050
823
9,458
11,699
9,405
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
juanco_one
Merlin
16
3 / 2 / 8
8,501
773
12,494
7,700
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
tauross12
Anhur
13
2 / 3 / 9
7,857
714
4,383
8,132
3,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mankarran
Kuzenbo
13
1 / 2 / 3
7,721
702
4,862
10,971
12,553
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 7
8,059
733
8,204
6,380
2,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 3
6,921
629
3,773
11,081
4,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
angy204
Cthulhu
17
5 / 2 / 4
9,032
821
12,660
9,889
10,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
sswsspg
Vulcan
13
2 / 4 / 1
7,595
690
9,714
8,441
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
16
Kills
10
11
Deaths
16
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Brownhole
King Arthur
5
2
9
4.75
W
0
2
10
2.5
L
Kuzenbo
Mankarran
Kuzenbo
1
2
3
1.25
L
2
3
7
1.83
W
Ratatoskr
RaauL-SmoT
Ratatoskr
6
2
9
5.25
L
0
5
3
0.3
L
Cthulhu
angy204
Cthulhu
5
2
4
3.5
W
Merlin
juanco_one
Merlin
3
2
8
3.5
L
Vulcan
sswsspg
Vulcan
2
4
1
0.63
W
Anhur
tauross12
Anhur
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,619
Damage
39,213
54,446
Taken
46,762
31,323
Mitigated
32,835
24,721
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Brownhole
King Arthur
5,953
300
1,996
8,439
19,770
10,567
0
13,668
6,102
0
11,508
W
11,331
1,372
322
2,059
7,145
3,543
1,185
5,826
1,319
27,510
0
L
Kuzenbo
Mankarran
Kuzenbo
4,862
1,992
1,877
2,593
10,971
12,553
0
6,787
4,061
9,523
0
L
8,204
1,336
200
364
6,380
2,516
0
3,443
2,876
16,993
0
W
Ratatoskr
RaauL-SmoT
Ratatoskr
9,458
1,684
1,687
5,311
11,699
9,405
156
8,582
3,117
0
13,358
L
3,773
1,280
0
2,573
11,081
4,170
0
4,888
5,990
8,160
0
L
Cthulhu
angy204
Cthulhu
12,660
352
2,400
3,061
9,889
10,093
0
4,443
5,255
30,200
0
W
Merlin
juanco_one
Merlin
12,494
564
1,018
2,215
7,700
3,872
0
5,146
2,554
30,104
0
L
Vulcan
sswsspg
Vulcan
9,714
3,059
2,211
1,095
8,441
3,503
0
4,264
4,136
15,126
0
W
Anhur
tauross12
Anhur
4,383
1,528
0
1,674
8,132
3,936
0
5,991
2,141
0
12,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
39,328
133
Minions Killed
92
0
Camps Cleared
0
1,056,153
Distance Traveled
1,013,638
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,009
819
9
1
0
200,623
0
W
Sol
8,334
758
51
5
0
231,757
1
L
Kuzenbo
7,721
702
5
0
0
194,504
0
L
Chronos
8,059
733
22
2
0
182,679
0
W
Ratatoskr
9,050
823
11
1
0
250,199
0
L
Freya
6,921
629
10
1
0
191,923
1
L
Cthulhu
9,032
821
40
4
0
215,576
1
W
Merlin
8,501
773
44
4
0
192,496
0
L
Vulcan
7,595
690
15
1
0
228,956
0
W
Anhur
7,857
714
18
2
0
181,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role