Player Matchup

Arachne
Arachne
CdAttack
Arachne
Level 64
God Stats
11W - 16L
1,420 SR
Queue Stats
34W - 41L
1,402 Elo+
Party 2
Skadi
Skadi
Fingerz65
Skadi
Level 66
God Stats
18W - 21L
1,494 SR
Queue Stats
81W - 84L
1,435 Elo+
Solo
King Arthur
King Arthur
M_D_Ace212
King Arthur
Level 142
God Stats
21W - 26L
1,399 SR
Queue Stats
536W - 556L
1,424 Elo+
Solo
Ymir
Ymir
Scooterbutt12
Ymir
Level 123
God Stats
1W - 2L
1,611 SR
Queue Stats
47W - 42L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
TangoDown1312
Nu Wa
Level 159
God Stats
2W - 1L
1,736 SR
Queue Stats
92W - 102L
1,418 Elo+
Solo
Team Averages
Level 111
1,532 SR
1,437 Elo+

VS

Team Averages
Level 104
1,565 SR
1,397 Elo+
Erlang Shen
Erlang Shen
AzazelN7
Erlang Shen
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 114L
1,433 Elo+
Solo
Kukulkan
Kukulkan
DarkxSiren
Kukulkan
Level 128
God Stats
10W - 4L
1,584 SR
Queue Stats
265W - 251L
1,435 Elo+
Solo
Ares
Ares
Juanpapi08
Ares
Level 89
God Stats
6W - 7L
1,597 SR
Queue Stats
160W - 174L
1,373 Elo+
Party 1
Anhur
Anhur
abe_sm98
Anhur
Level 69
God Stats
3W - 2L
1,560 SR
Queue Stats
294W - 338L
1,361 Elo+
Party 1
Fenrir
Fenrir
wolf_alvarado8
Fenrir
Level 103
God Stats
8W - 4L
1,585 SR
Queue Stats
165W - 193L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CdAttack
Arachne
14
4 / 8 / 1
9,212
439
5,541
20,653
9,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Fingerz65
Skadi
16
2 / 4 / 1
9,977
475
13,286
12,890
5,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
M_D_Ace212
King Arthur
16
0 / 8 / 2
10,161
484
13,536
29,045
22,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 5 / 3
9,446
450
7,904
21,358
24,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 4
9,422
449
14,950
8,387
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AzazelN7
Erlang Shen
18
5 / 3 / 5
11,465
546
16,119
21,807
16,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
DarkxSiren
Kukulkan
17
1 / 2 / 9
10,734
511
18,213
10,133
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 8
10,048
478
10,172
19,135
24,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
abe_sm98
Anhur
17
1 / 2 / 7
10,119
482
3,783
16,765
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
17 / 0 / 6
12,332
587
16,960
15,398
8,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
27
27
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AzazelN7
Erlang Shen
5
3
5
2.5
L
Arachne
CdAttack
Arachne
4
8
1
0.56
W
Kukulkan
DarkxSiren
Kukulkan
1
2
9
2.75
L
Skadi
Fingerz65
Skadi
2
4
1
0.63
W
3
3
8
2.33
L
King Arthur
M_D_Ace212
King Arthur
0
8
2
0.13
L
3
5
3
0.9
L
1
2
4
1.5
W
Anhur
abe_sm98
Anhur
1
2
7
2.25
W
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,217
Damage
65,247
92,333
Taken
83,238
66,023
Mitigated
59,938
24,020
Healing
27,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AzazelN7
Erlang Shen
16,119
7,897
189
9,625
21,807
16,038
1,110
1,795
20,012
0
89,012
L
Arachne
CdAttack
Arachne
5,541
3,764
0
3,990
20,653
9,810
0
6,085
14,568
0
64,605
W
Kukulkan
DarkxSiren
Kukulkan
18,213
1,503
0
327
10,133
4,712
0
6,739
3,394
126,622
0
L
Skadi
Fingerz65
Skadi
13,286
6,535
137
2,244
12,890
5,246
1,421
1,342
11,548
0
86,852
W
10,172
646
0
4,348
19,135
24,006
334
7,544
11,222
32,936
0
L
King Arthur
M_D_Ace212
King Arthur
13,536
1,950
0
9,585
29,045
22,480
102
3,207
25,838
152
90,420
L
7,904
1,320
486
5,528
21,358
24,535
0
12,970
8,388
42,794
0
L
14,950
4,358
88
1,962
8,387
3,952
303
4,781
3,606
81,844
0
W
Anhur
abe_sm98
Anhur
3,783
1,555
0
6,383
16,765
6,951
1,224
2,835
13,930
0
83,043
W
16,960
3,742
0
7,106
15,398
8,231
0
4,093
11,305
0
78,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,218
Gold Earned
54,698
571
Minions Killed
591
0
Camps Cleared
0
1,780,895
Distance Traveled
2,011,298
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,465
546
128
6
0
423,520
3
L
Arachne
9,212
439
92
4
0
379,222
1
W
Kukulkan
10,734
511
212
10
0
386,253
5
L
Skadi
9,977
475
139
7
0
348,074
2
W
Ares
10,048
478
25
1
0
386,576
5
L
King Arthur
10,161
484
153
7
0
321,392
5
L
Ymir
9,446
450
60
3
0
363,458
8
L
Nu Wa
9,422
449
127
6
0
368,749
10
W
Anhur
10,119
482
123
6
0
352,350
1
W
Fenrir
12,332
587
103
5
0
462,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role