Player Matchup

Arachne
Arachne
EHS XxElRichxX
Arachne
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 149L
1,522 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pip589
Cu Chulainn
Level 149
God Stats
8W - 10L
1,538 SR
Queue Stats
68W - 71L
1,515 Elo+
Party 2
Neith
Neith
RAZO248
Neith
Level 86
God Stats
1W - 1L
1,201 SR
Queue Stats
11W - 15L
1,442 Elo+
Party 2
Bellona
Bellona
Tauro Finix
Bellona
Level 135
God Stats
3W - 0L
1,777 SR
Queue Stats
37W - 53L
1,467 Elo+
Party 2
Ra
Ra
zermalo 8
Ra
Level 119
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 5L
1,575 Elo+
Party 2
Team Averages
Level 124
1,546 SR
1,504 Elo+

VS

Team Averages
Level 118
1,618 SR
1,554 Elo+
Baron Samedi
Baron Samedi
Alittlespace
Baron Samedi
Level 99
God Stats
2W - 3L
1,558 SR
Queue Stats
63W - 52L
1,562 Elo+
Party 1
Set
Set
Animity0204
Set
Level 106
God Stats
1W - 4L
1,476 SR
Queue Stats
94W - 80L
1,492 Elo+
Solo
Lancelot
Lancelot
EricDaMC
Lancelot
Level 141
God Stats
9W - 11L
1,682 SR
Queue Stats
178W - 172L
1,562 Elo+
Solo
Khepri
Khepri
JIANGCHAINZ
Khepri
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 158L
1,472 Elo+
Solo
Izanami
Izanami
queemchi
Izanami
Level 100
God Stats
3W - 1L
1,876 SR
Queue Stats
10W - 5L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
11,203
467
17,273
28,348
16,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Pip589
Cu Chulainn
16
4 / 6 / 4
11,261
469
15,423
26,254
27,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
RAZO248
Neith
18
1 / 4 / 1
11,277
470
5,869
15,058
5,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Tauro Finix
Bellona
15
2 / 2 / 2
11,330
472
12,237
27,787
26,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 2 / 6
11,952
498
13,891
17,304
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alittlespace
Baron Samedi
16
3 / 4 / 3
10,547
439
16,968
16,178
10,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 4 / 1
11,057
461
21,094
26,080
17,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
EricDaMC
Lancelot
17
2 / 3 / 6
11,345
473
24,242
24,045
22,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
15
0 / 1 / 10
10,155
423
8,330
16,540
23,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
queemchi
Izanami
12
3 / 0 / 3
9,647
402
9,450
7,603
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
12
Kills
16
16
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alittlespace
Baron Samedi
3
4
3
1.13
L
8
4
1
2.13
W
3
2
5
2.75
L
Lancelot
EricDaMC
Lancelot
2
3
6
1.67
L
Khepri
0
1
10
5
W
Cu Chulainn
Pip589
Cu Chulainn
4
6
4
1
W
Neith
RAZO248
Neith
1
4
1
0.38
W
Bellona
Tauro Finix
Bellona
2
2
2
1.5
L
Izanami
queemchi
Izanami
3
0
3
4.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,693
Damage
80,084
114,751
Taken
90,446
86,166
Mitigated
77,059
37,661
Healing
26,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alittlespace
Baron Samedi
16,968
566
2,829
4,656
16,178
10,764
630
2,455
13,723
98,102
0
L
21,094
12,240
0
3,928
26,080
17,020
63
2,850
22,224
0
88,742
W
17,273
13,258
0
9,976
28,348
16,086
616
5,035
23,313
0
101,298
L
Lancelot
EricDaMC
Lancelot
24,242
5,075
0
9,232
24,045
22,352
496
4,606
19,439
0
103,603
L
Khepri
8,330
599
156
3,670
16,540
23,142
40
3,647
12,458
36,185
0
W
Cu Chulainn
Pip589
Cu Chulainn
15,423
4,054
0
4,490
26,254
27,929
84
6,923
19,331
0
63,851
W
Neith
RAZO248
Neith
5,869
3,151
153
6,056
15,058
5,888
3,097
966
14,092
0
96,384
W
Bellona
Tauro Finix
Bellona
12,237
5,769
2,994
7,741
27,787
26,975
0
6,824
19,719
0
48,256
L
Izanami
queemchi
Izanami
9,450
5,041
0
1,922
7,603
3,781
2,317
494
7,109
0
63,823
W
13,891
2,069
2,023
4,228
17,304
9,288
1,028
6,085
11,219
122,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,023
Gold Earned
52,751
636
Minions Killed
576
0
Camps Cleared
0
2,325,836
Distance Traveled
2,318,403
14
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,547
439
140
6
0
425,925
13
L
Set
11,057
461
123
5
0
519,677
9
W
Arachne
11,203
467
137
6
0
556,910
2
L
Lancelot
11,345
473
162
7
0
522,496
11
L
Khepri
10,155
423
32
1
0
545,303
9
W
Cu Chulainn
11,261
469
85
4
0
401,932
5
W
Neith
11,277
470
150
6
0
409,760
4
W
Bellona
11,330
472
76
3
0
488,371
1
L
Izanami
9,647
402
119
5
0
305,002
4
W
Ra
11,952
498
188
8
0
468,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role