Player Matchup

Neith
Neith
CactusAnt
Neith
Level 123
God Stats
2W - 2L
1,774 SR
Queue Stats
31W - 16L
1,436 Elo+
Party 2
Freya
Freya
Cole6585
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TxsD
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Team Averages
Level 90
1,591 SR
1,398 Elo+

VS

Team Averages
Level 138
1,649 SR
1,630 Elo+
Merlin
Merlin
Rad6743
Merlin
Level 135
God Stats
12W - 5L
1,694 SR
Queue Stats
137W - 113L
1,687 Elo+
Party 1
King Arthur
King Arthur
Tsuintawa-1
King Arthur
Level 153
God Stats
7W - 2L
1,739 SR
Queue Stats
165W - 150L
1,662 Elo+
Party 1
Serqet
Serqet
niiiiX0ON
Serqet
Level 127
God Stats
3W - 4L
1,515 SR
Queue Stats
210W - 236L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CactusAnt
Neith
17
3 / 3 / 2
11,944
664
17,527
23,221
9,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Cole6585
Freya
16
1 / 6 / 3
10,561
587
8,680
20,752
7,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TxsD
Sun Wukong
14
2 / 6 / 4
11,057
614
7,849
22,041
24,875
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rad6743
Merlin
19
6 / 0 / 9
13,691
761
28,419
10,273
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Tsuintawa-1
King Arthur
16
4 / 4 / 9
12,924
718
19,216
25,237
34,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
niiiiX0ON
Serqet
16
5 / 2 / 8
12,388
688
8,727
15,586
8,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
15
15
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
CactusAnt
Neith
3
3
2
1.33
L
Freya
Cole6585
Freya
1
6
3
0.42
W
Merlin
Rad6743
Merlin
6
0
9
10.5
W
King Arthur
Tsuintawa-1
King Arthur
4
4
9
2.13
L
Sun Wukong
TxsD
Sun Wukong
2
6
4
0.67
W
Serqet
niiiiX0ON
Serqet
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,056
Damage
56,362
66,014
Taken
51,096
41,407
Mitigated
49,464
7,755
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CactusAnt
Neith
17,527
6,663
0
3,034
23,221
9,149
0
8,713
13,788
0
77,261
L
Freya
Cole6585
Freya
8,680
2,701
0
3,196
20,752
7,383
0
10,020
10,132
22,678
0
W
Merlin
Rad6743
Merlin
28,419
1,270
0
1,709
10,273
5,983
739
1,476
8,797
92,918
0
W
King Arthur
Tsuintawa-1
King Arthur
19,216
2,290
0
2,367
25,237
34,691
198
5,069
20,168
0
36,625
L
Sun Wukong
TxsD
Sun Wukong
7,849
1,975
0
1,525
22,041
24,875
0
10,143
11,386
0
31,192
W
Serqet
niiiiX0ON
Serqet
8,727
534
0
1,189
15,586
8,790
1,574
3,096
12,490
0
39,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
39,003
173
Minions Killed
225
5
Camps Cleared
10
958,803
Distance Traveled
1,016,266
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,944
664
112
6
3
321,166
4
L
Freya
10,561
587
27
2
1
321,843
0
W
Merlin
13,691
761
137
8
5
341,322
4
W
King Arthur
12,924
718
38
2
0
323,428
2
L
Sun Wukong
11,057
614
34
2
1
315,794
3
W
Serqet
12,388
688
50
3
5
351,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role