Player Matchup

Cupid
Cupid
JJ2Hands
Cupid
Level 126
God Stats
6W - 1L
1,491 SR
Queue Stats
53W - 34L
1,756 Elo+
Party 2
Thoth
Thoth
Scorpion6981
Thoth
Level 117
God Stats
3W - 1L
1,529 SR
Queue Stats
46W - 30L
1,750 Elo+
Party 2
Sobek
Sobek
omegaspartan81
Sobek
Level 135
God Stats
3W - 1L
1,689 SR
Queue Stats
53W - 35L
1,749 Elo+
Party 2
Team Averages
Level 126
1,570 SR
1,752 Elo+

VS

Team Averages
Level 108
1,693 SR
1,651 Elo+
Mulan
Mulan
HuntersOrBust
Mulan
Level 60
God Stats
2W - 1L
1,772 SR
Queue Stats
11W - 12L
1,613 Elo+
Solo
Hachiman
Hachiman
InfiniteLegend
Hachiman
Level 142
God Stats
7W - 5L
1,557 SR
Queue Stats
196W - 148L
1,653 Elo+
Party 1
Nu Wa
Nu Wa
iTzKinetix
Nu Wa
Level 123
God Stats
0W - 1L
1,751 SR
Queue Stats
176W - 124L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JJ2Hands
Cupid
18
10 / 0 / 4
12,246
765
18,470
11,600
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
4 / 0 / 9
11,206
700
15,847
4,741
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 11
11,803
738
5,314
16,496
21,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
8,582
536
7,550
21,132
19,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
14
0 / 5 / 1
9,058
566
10,419
14,617
5,046
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
14
1 / 3 / 0
8,795
550
6,337
11,489
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
1
1
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Hachiman
0
5
1
0.1
W
Cupid
JJ2Hands
Cupid
10
0
4
12
W
4
0
9
8.5
L
Nu Wa
1
3
0
0.33
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,631
Damage
24,306
32,837
Taken
47,238
29,768
Mitigated
27,485
12,670
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,550
714
0
966
21,132
19,013
0
8,057
13,075
0
23,312
L
Hachiman
10,419
4,953
0
1,212
14,617
5,046
0
7,209
7,408
0
46,016
W
Cupid
JJ2Hands
Cupid
18,470
8,926
444
5,571
11,600
6,258
1,744
2,218
9,382
0
75,978
W
15,847
383
0
1,061
4,741
1,993
758
701
4,040
61,563
0
L
Nu Wa
6,337
1,759
64
762
11,489
3,426
0
6,314
5,175
20,107
0
W
5,314
417
112
5,482
16,496
21,517
178
3,745
12,751
17,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,255
Gold Earned
26,435
223
Minions Killed
140
12
Camps Cleared
3
934,408
Distance Traveled
818,884
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,582
536
30
2
0
273,634
5
L
Hachiman
9,058
566
79
5
2
273,553
7
W
Cupid
12,246
765
124
8
10
297,753
3
W
Thoth
11,206
700
88
6
2
319,112
6
L
Nu Wa
8,795
550
31
2
1
271,697
4
W
Sobek
11,803
738
11
1
0
317,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role