Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Cptmango
Susano
Level 149
God Stats
33W - 23L
1,527 SR
Queue Stats
160W - 146L
1,523 Elo+
Party 1
Geb
Geb
HoochieBoy
Geb
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 147L
1,519 Elo+
Party 1
Artemis
Artemis
Littlefootle
Artemis
Level 18
God Stats
21W - 18L
1,448 SR
Queue Stats
36W - 29L
1,420 Elo+
Party 1
Ymir
Ymir
TenebrisWolfy
Ymir
Level 126
God Stats
14W - 14L
1,614 SR
Queue Stats
493W - 455L
1,512 Elo+
Party 1
Team Averages
Level 83
1,518 SR
1,495 Elo+

VS

Team Averages
Level 44
1,285 SR
1,212 Elo+
Sobek
Sobek
BigmanLui
Sobek
Level 105
God Stats
0W - 1L
1,194 SR
Queue Stats
28W - 35L
1,502 Elo+
Party 2
Charybdis
Charybdis
Goodshark
Charybdis
Level 29
God Stats
17W - 19L
1,222 SR
Queue Stats
28W - 43L
977 Elo+
Party 2
Zhong Kui
Zhong Kui
SensoDark
Zhong Kui
Level 37
God Stats
0W - 3L
1,152 SR
Queue Stats
42W - 79L
1,127 Elo+
Party 2
Sun Wukong
Sun Wukong
SensoHound
Sun Wukong
Level 22
God Stats
0W - 5L
1,260 SR
Queue Stats
1W - 6L
1,180 Elo+
Party 2
Da Ji
Da Ji
SensoKoala
Da Ji
Level 29
God Stats
5W - 6L
1,598 SR
Queue Stats
30W - 48L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
5 / 2 / 8
12,476
520
15,390
21,434
32,520
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Cptmango
Susano
20
12 / 2 / 10
14,460
603
24,596
21,352
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 6 / 10
11,492
479
10,601
25,848
26,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Littlefootle
Artemis
18
2 / 4 / 8
11,719
488
13,434
15,325
6,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 0 / 6
13,552
565
21,691
16,120
8,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigmanLui
Sobek
13
2 / 6 / 7
9,905
413
13,139
26,716
32,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Goodshark
Charybdis
16
8 / 9 / 3
11,137
464
16,135
27,043
11,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
SensoDark
Zhong Kui
14
0 / 7 / 0
9,618
401
11,886
20,724
15,524
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
SensoHound
Sun Wukong
17
2 / 3 / 1
10,887
454
10,282
20,811
15,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
15
2 / 10 / 2
9,954
415
12,246
25,647
11,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
35
Kills
14
14
Deaths
35
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
8
4.5
L
Sobek
BigmanLui
Sobek
2
6
7
0.92
W
Susano
Cptmango
Susano
12
2
10
8.5
L
Charybdis
Goodshark
Charybdis
8
9
3
1.06
W
2
6
10
1.17
W
Artemis
Littlefootle
Artemis
2
4
8
1.5
L
Zhong Kui
SensoDark
Zhong Kui
0
7
0
0
L
Sun Wukong
SensoHound
Sun Wukong
2
3
1
0.83
L
Da Ji
2
10
2
0.3
W
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,712
Damage
63,688
100,079
Taken
120,941
85,124
Mitigated
85,523
21,291
Healing
32,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,390
3,023
0
3,747
21,434
32,520
3,267
2,883
18,551
0
82,695
L
Sobek
BigmanLui
Sobek
13,139
774
407
6,451
26,716
32,484
0
8,678
17,802
43,659
0
W
Susano
Cptmango
Susano
24,596
8,944
0
7,954
21,352
11,077
97
4,885
16,467
0
140,208
L
Charybdis
Goodshark
Charybdis
16,135
8,952
0
7,418
27,043
11,177
966
8,698
18,177
0
99,090
W
10,601
1,670
0
3,285
25,848
26,763
1,381
5,315
20,533
40,574
0
W
Artemis
Littlefootle
Artemis
13,434
6,455
0
5,963
15,325
6,074
3,376
3,281
12,044
0
91,400
L
Zhong Kui
SensoDark
Zhong Kui
11,886
1,990
0
4,575
20,724
15,524
1,224
9,821
10,549
71,278
0
L
Sun Wukong
SensoHound
Sun Wukong
10,282
3,021
0
6,499
20,811
15,178
1,541
1,595
19,172
0
85,197
L
Da Ji
12,246
4,260
0
7,521
25,647
11,160
192
2,554
22,949
0
82,853
W
21,691
2,594
0
342
16,120
8,690
1,584
9,093
7,027
104,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,699
Gold Earned
51,501
593
Minions Killed
539
0
Camps Cleared
0
2,291,739
Distance Traveled
2,052,022
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,476
520
120
5
0
448,531
5
L
Sobek
9,905
413
52
2
0
403,016
11
W
Susano
14,460
603
168
7
0
563,706
3
L
Charybdis
11,137
464
134
6
0
324,698
2
W
Geb
11,492
479
35
1
0
412,403
0
W
Artemis
11,719
488
122
5
0
437,532
0
L
Zhong Kui
9,618
401
111
5
0
383,301
3
L
Sun Wukong
10,887
454
125
5
0
464,582
2
L
Da Ji
9,954
415
117
5
0
476,425
3
W
Ymir
13,552
565
148
6
0
429,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role