Player Matchup

Chaac
Chaac
Captincaramel64
Chaac
Level 118
God Stats
2W - 1L
1,844 SR
Queue Stats
300W - 249L
1,545 Elo+
Party 2
Ganesha
Ganesha
Manar_The_Magic
Ganesha
Level 63
God Stats
9W - 2L
1,997 SR
Queue Stats
183W - 146L
1,619 Elo+
Party 2
Erlang Shen
Erlang Shen
OLKxHardKiller
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 60L
1,594 Elo+
Party 4
Cupid
Cupid
Phantandroid
Cupid
Level 69
God Stats
24W - 20L
1,732 SR
Queue Stats
115W - 99L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
Zottig Vogel
Baron Samedi
Level 68
God Stats
16W - 7L
1,644 SR
Queue Stats
46W - 23L
1,631 Elo+
Party 4
Team Averages
Level 81
1,744 SR
1,609 Elo+

VS

Team Averages
Level 114
1,483 SR
1,500 Elo+
Chernobog
Chernobog
 
Chernobog
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
SupaDerel8
Lancelot
Level 157
God Stats
0W - 1L
1,413 SR
Queue Stats
5W - 8L
1,492 Elo+
Party 3
Tyr
Tyr
Tat_Moh
Tyr
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 1
Bacchus
Bacchus
youguessedit
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 13
17,923
597
27,621
37,209
50,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 1 / 18
15,386
513
8,223
25,452
40,328
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
OLKxHardKiller
Erlang Shen
20
12 / 1 / 15
18,212
607
25,064
31,516
25,439
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 2 / 10
18,757
625
27,498
24,113
14,359
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Zottig Vogel
Baron Samedi
20
3 / 4 / 7
15,243
508
11,340
18,436
10,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
2 / 8 / 3
12,853
428
17,437
28,259
12,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
 
Zhong Kui
19
1 / 8 / 3
12,716
424
21,036
24,296
17,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
SupaDerel8
Lancelot
16
5 / 10 / 2
12,178
406
18,310
26,982
12,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
19
2 / 8 / 2
12,887
430
13,278
30,747
42,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
youguessedit
Bacchus
13
0 / 3 / 3
9,849
328
5,441
16,705
20,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
37
Kills
10
10
Deaths
37
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
8
3
0.44
L
Zhong Kui
 
Zhong Kui
1
8
3
0.31
W
11
2
13
8.75
W
0
1
18
9
W
Erlang Shen
OLKxHardKiller
Erlang Shen
12
1
15
19.5
W
11
2
10
8
L
Lancelot
SupaDerel8
Lancelot
5
10
2
0.6
L
Tyr
2
8
2
0.38
W
Baron Samedi
Zottig Vogel
Baron Samedi
3
4
7
1.63
L
Bacchus
youguessedit
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,746
Damage
75,502
136,726
Taken
126,989
141,408
Mitigated
106,129
60,896
Healing
22,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
17,437
10,505
0
5,065
28,259
12,950
0
6,429
21,830
0
113,299
L
Zhong Kui
 
Zhong Kui
21,036
2,164
0
7,093
24,296
17,725
0
5,339
18,957
129,343
0
W
27,621
5,648
0
16,789
37,209
50,360
2,464
7,405
29,804
0
138,690
W
8,223
376
1,688
6,605
25,452
40,328
427
8,078
17,374
59,595
0
W
Erlang Shen
OLKxHardKiller
Erlang Shen
25,064
12,829
0
17,515
31,516
25,439
4,252
4,188
27,328
0
215,597
W
27,498
21,534
413
13,534
24,113
14,359
8,515
5,210
18,903
0
187,463
L
Lancelot
SupaDerel8
Lancelot
18,310
3,311
0
2,437
26,982
12,713
0
3,651
23,331
0
81,536
L
Tyr
13,278
1,268
0
6,298
30,747
42,015
708
1,008
29,739
0
109,331
W
Baron Samedi
Zottig Vogel
Baron Samedi
11,340
2,041
522
3,830
18,436
10,922
2,744
4,730
13,706
122,310
0
L
Bacchus
youguessedit
Bacchus
5,441
825
0
1,687
16,705
20,726
0
3,208
13,497
20,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,521
Gold Earned
60,483
878
Minions Killed
677
0
Camps Cleared
0
2,987,504
Distance Traveled
2,486,555
35
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,853
428
171
6
0
445,375
3
L
Zhong Kui
12,716
424
222
7
0
502,086
9
W
Chaac
17,923
597
199
7
0
624,474
5
W
Ganesha
15,386
513
31
1
0
588,418
7
W
Erlang Shen
18,212
607
214
7
0
706,147
13
W
Cupid
18,757
625
256
9
0
566,851
2
L
Lancelot
12,178
406
88
3
0
573,521
13
L
Tyr
12,887
430
176
6
0
524,472
2
W
Baron Samedi
15,243
508
178
6
0
501,614
8
L
Bacchus
9,849
328
20
1
0
441,101
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role