Player Matchup

Discordia
Discordia
AlexO8991
Discordia
Level 82
God Stats
21W - 9L
1,708 SR
Queue Stats
99W - 91L
1,466 Elo+
Solo
Neith
Neith
BledRWood
Neith
Level 24
God Stats
2W - 1L
1,276 SR
Queue Stats
29W - 46L
1,277 Elo+
Party 4
Pele
Pele
Danny822
Pele
Level 62
God Stats
7W - 4L
1,711 SR
Queue Stats
77W - 84L
1,365 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SuddenVision
Ah Muzen Cab
Level 64
God Stats
7W - 3L
1,698 SR
Queue Stats
93W - 108L
1,395 Elo+
Party 1
Jormungandr
Jormungandr
binetwolf
Jormungandr
Level 81
God Stats
21W - 14L
1,718 SR
Queue Stats
344W - 399L
1,354 Elo+
Party 4
Team Averages
Level 63
1,622 SR
1,372 Elo+

VS

Team Averages
Level 101
1,405 SR
1,401 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DRAGONFIST_ELITE
Anhur
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
452W - 502L
1,372 Elo+
Party 3
Sylvanus
Sylvanus
HASHTAG_OFFENDED
Sylvanus
Level 128
God Stats
0W - 2L
1,237 SR
Queue Stats
361W - 399L
1,378 Elo+
Party 3
Zeus
Zeus
Xx-barbarianxX
Zeus
Level 67
God Stats
1W - 4L
1,352 SR
Queue Stats
174W - 190L
1,372 Elo+
Party 2
Loki
Loki
tacticsmatt
Loki
Level 108
God Stats
4W - 7L
1,438 SR
Queue Stats
118W - 134L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexO8991
Discordia
10
1 / 3 / 1
5,853
532
3,982
5,182
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
BledRWood
Neith
10
5 / 0 / 0
6,333
576
10,163
4,932
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Pele
11
5 / 2 / 1
6,505
591
4,199
7,627
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
SuddenVision
Ah Muzen Cab
13
3 / 1 / 3
7,597
691
8,722
10,477
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
binetwolf
Jormungandr
9
1 / 4 / 3
5,362
487
5,091
9,550
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 4 / 0
5,026
457
4,633
9,351
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 2
5,395
490
4,238
10,234
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 4
5,217
474
2,788
8,338
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 3 / 2
6,675
607
3,480
8,636
3,218
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
4 / 2 / 0
5,910
537
5,240
8,725
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
15
Kills
10
10
Deaths
15
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
W
Discordia
AlexO8991
Discordia
1
3
1
0.5
W
Neith
BledRWood
Neith
5
0
0
5
L
2
3
2
1
W
Pele
5
2
1
2.75
L
1
3
4
1
W
Ah Muzen Cab
SuddenVision
Ah Muzen Cab
3
1
3
4.5
L
3
3
2
1.33
W
Jormungandr
binetwolf
Jormungandr
1
4
3
0.63
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,157
Damage
20,379
37,768
Taken
45,284
15,845
Mitigated
19,017
9,984
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,633
1,525
0
1,789
9,351
5,513
0
0
9,351
0
29,631
W
Discordia
AlexO8991
Discordia
3,982
271
0
1,000
5,182
1,806
0
2,532
2,650
37,198
0
W
Neith
BledRWood
Neith
10,163
4,542
0
1,774
4,932
2,161
39
952
3,980
0
34,652
L
4,238
1,145
0
2,492
10,234
2,865
504
2,329
7,643
0
28,219
W
Pele
4,199
893
0
1,052
7,627
2,625
0
527
7,100
0
43,333
L
2,788
1,080
482
2,138
8,338
4,847
384
1,624
6,484
12,401
3,689
W
Ah Muzen Cab
SuddenVision
Ah Muzen Cab
8,722
5,342
0
4,278
10,477
4,299
408
660
9,456
0
63,797
L
3,480
1,272
0
1,861
8,636
3,218
0
3,141
5,495
39,043
0
W
Jormungandr
binetwolf
Jormungandr
5,091
2,002
245
1,635
9,550
4,954
0
1,138
8,412
24,647
0
L
5,240
958
0
1,940
8,725
2,574
0
1,432
7,238
0
25,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
28,223
330
Minions Killed
246
0
Camps Cleared
0
1,103,039
Distance Traveled
1,039,779
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,026
457
54
5
0
209,554
0
W
Discordia
5,853
532
56
5
0
190,833
7
W
Neith
6,333
576
56
5
0
220,012
4
L
Anhur
5,395
490
39
4
0
195,106
0
W
Pele
6,505
591
71
6
0
265,158
1
L
Sylvanus
5,217
474
33
3
0
199,681
3
W
Ah Muzen Cab
7,597
691
116
11
0
229,252
0
L
Zeus
6,675
607
74
7
0
176,850
1
W
Jormungandr
5,362
487
31
3
0
197,784
3
L
Loki
5,910
537
46
4
0
258,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role