Player Matchup

Aphrodite
Aphrodite
Bernacca-GX-
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Vamana
Vamana
Dravain
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
JUGGALOaxGANG
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
gwyn_of_flames
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Osiris
Osiris
weasel1400
Osiris
Level 122
God Stats
0W - 1L
1,544 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 41
1,509 SR
1,500 Elo+

VS

Team Averages
Level 115
1,411 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
MeliodasWrath1
Morgan Le Fay
Level 115
God Stats
2W - 1L
1,263 SR
Queue Stats
104W - 82L
1,492 Elo+
Party 2
Hel
Hel
PapaHoon
Hel
Level 129
God Stats
2W - 1L
1,437 SR
Queue Stats
176W - 162L
1,531 Elo+
Party 2
Chaac
Chaac
Persephoniea
Chaac
Level 143
God Stats
6W - 1L
1,641 SR
Queue Stats
123W - 125L
1,484 Elo+
Solo
Fenrir
Fenrir
The4dversary
Fenrir
Level 159
God Stats
2W - 9L
1,213 SR
Queue Stats
269W - 249L
1,565 Elo+
Party 2
Hera
Hera
WeeMcLovin505
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bernacca-GX-
Aphrodite
14
1 / 7 / 5
8,279
828
6,006
13,279
9,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Dravain
Vamana
14
4 / 8 / 3
8,974
897
10,559
19,235
17,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 9 / 2
7,046
705
4,389
12,217
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
0 / 9 / 4
6,924
692
5,745
15,165
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
weasel1400
Osiris
14
2 / 10 / 3
8,492
849
10,390
16,522
15,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MeliodasWrath1
Morgan Le Fay
17
13 / 1 / 26
10,548
1,055
22,715
10,998
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 31
9,277
928
12,485
10,050
4,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 2 / 27
9,743
974
12,092
15,275
11,996
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
14 / 3 / 20
10,871
1,087
12,948
13,857
11,308
14
5 / 2 / 22
9,034
903
9,578
7,611
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
169
8
Kills
43
43
Deaths
9
17
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bernacca-GX-
Aphrodite
1
7
5
0.5
L
Vamana
Dravain
Vamana
4
8
3
0.69
L
1
9
2
0.22
W
Morgan Le Fay
MeliodasWrath1
Morgan Le Fay
13
1
26
26
W
5
1
31
20.5
W
6
2
27
9.75
W
Fenrir
14
3
20
8
W
5
2
22
8
L
Achilles
0
9
4
0.22
L
Osiris
weasel1400
Osiris
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,089
Damage
69,818
76,418
Taken
57,791
59,633
Mitigated
36,682
7,420
Healing
33,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bernacca-GX-
Aphrodite
6,006
2,724
857
1,988
13,279
9,038
0
7,434
5,845
15,529
0
L
Vamana
Dravain
Vamana
10,559
5,243
935
3,010
19,235
17,647
0
11,477
7,758
0
21,046
L
4,389
447
0
327
12,217
7,028
0
6,225
5,992
9,012
0
W
Morgan Le Fay
MeliodasWrath1
Morgan Le Fay
22,715
3,132
1,910
2,606
10,998
5,810
2,829
1,960
8,906
41,425
0
W
12,485
2,580
10,141
6,405
10,050
4,596
1,813
2,126
7,824
20,762
0
W
12,092
2,347
1,109
5,613
15,275
11,996
1,082
1,724
13,389
0
22,049
W
Fenrir
12,948
3,389
146
776
13,857
11,308
1,236
3,230
10,429
0
20,710
W
9,578
4,306
3,138
1,577
7,611
2,972
690
1,355
6,228
18,871
0
L
Achilles
5,745
1,684
0
303
15,165
10,355
0
9,951
5,214
0
11,952
L
Osiris
weasel1400
Osiris
10,390
3,685
0
0
16,522
15,565
0
9,691
6,831
0
16,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
49,473
77
Minions Killed
95
0
Camps Cleared
0
818,705
Distance Traveled
996,123
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,279
828
23
2
0
159,753
0
L
Vamana
8,974
897
23
2
0
176,286
0
L
Tiamat
7,046
705
10
1
0
144,512
3
W
Morgan Le Fay
10,548
1,055
26
3
0
203,186
0
W
Hel
9,277
928
18
2
0
191,633
0
W
Chaac
9,743
974
14
1
0
204,576
1
W
Fenrir
10,871
1,087
18
2
0
197,950
0
W
Hera
9,034
903
19
2
0
198,778
2
L
Achilles
6,924
692
8
1
0
177,390
2
L
Osiris
8,492
849
13
1
0
160,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role