Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
SkullerC
Odin
Level 124
God Stats
40W - 17L
1,780 SR
Queue Stats
219W - 129L
1,686 Elo+
Party 1
Rama
Rama
dreadmorgain
Rama
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,884 Elo+
Party 1
Eset
Eset
llkoolkyle1
Eset
Level 139
God Stats
109W - 57L
1,705 SR
Queue Stats
184W - 122L
1,695 Elo+
Party 1
Team Averages
Level 86
1,597 SR
1,653 Elo+

VS

Team Averages
Level 72
1,576 SR
1,635 Elo+
Yu Huang
Yu Huang
CarterDaGawd
Yu Huang
Level 142
God Stats
1W - 5L
1,260 SR
Queue Stats
184W - 136L
1,742 Elo+
Party 2
Xing Tian
Xing Tian
Coneboi7
Xing Tian
Level 123
God Stats
14W - 13L
1,637 SR
Queue Stats
473W - 459L
1,583 Elo+
Party 3
Artemis
Artemis
LehMaffinMan
Artemis
Level 28
God Stats
24W - 13L
1,778 SR
Queue Stats
38W - 17L
1,744 Elo+
Party 2
Horus
Horus
Wulfgar000
Horus
Level 49
God Stats
1W - 1L
1,705 SR
Queue Stats
32W - 15L
1,748 Elo+
Party 2
Nemesis
Nemesis
smitehateviewer
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 0 / 0
9,337
622
12,210
6,522
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
 
Khepri
10
0 / 0 / 6
7,191
479
4,624
8,381
6,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
13
2 / 1 / 1
8,159
544
7,801
12,647
10,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 4
6,925
462
6,200
15,282
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 2 / 3
7,557
504
8,019
8,516
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CarterDaGawd
Yu Huang
13
4 / 2 / 3
8,046
536
13,568
11,053
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Coneboi7
Xing Tian
8
0 / 3 / 0
5,975
398
4,655
16,406
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
LehMaffinMan
Artemis
10
0 / 4 / 0
6,547
436
3,059
11,403
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
14
1 / 1 / 1
7,751
517
3,853
8,022
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 3 / 2
7,018
468
6,518
13,021
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
8
8
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
0
8
W
Khepri
 
Khepri
0
0
6
3
L
Yu Huang
CarterDaGawd
Yu Huang
4
2
3
2.75
L
Xing Tian
Coneboi7
Xing Tian
0
3
0
0
L
Artemis
LehMaffinMan
Artemis
0
4
0
0
W
Odin
2
1
1
2.5
L
Horus
1
1
1
1.5
W
0
5
4
0.4
W
3
2
3
2.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,854
Damage
31,653
51,348
Taken
59,905
29,398
Mitigated
34,690
16,372
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,210
5,015
0
3,542
6,522
3,532
4,252
1,037
5,485
0
93,234
W
Khepri
 
Khepri
4,624
743
2,258
2,565
8,381
6,562
0
3,108
5,077
18,213
0
L
Yu Huang
CarterDaGawd
Yu Huang
13,568
947
0
1,838
11,053
4,845
0
3,261
7,792
65,241
0
L
Xing Tian
Coneboi7
Xing Tian
4,655
407
0
2,542
16,406
13,790
0
5,366
11,040
21,223
0
L
Artemis
LehMaffinMan
Artemis
3,059
1,147
0
2,013
11,403
3,548
0
874
10,529
0
41,168
W
Odin
7,801
1,033
0
3,280
12,647
10,108
0
3,197
8,836
0
56,417
L
Horus
3,853
1,716
43
2,842
8,022
7,579
18
466
7,556
0
64,435
W
6,200
5,294
0
3,667
15,282
5,713
64
5,210
9,819
0
49,060
W
8,019
748
273
787
8,516
3,483
136
4,904
3,360
57,720
0
L
6,518
3,354
0
4,649
13,021
4,928
0
2,676
10,345
0
46,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,169
Gold Earned
35,337
444
Minions Killed
413
0
Camps Cleared
0
1,428,721
Distance Traveled
1,434,724
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,337
622
146
10
0
253,409
0
W
Khepri
7,191
479
31
2
0
308,726
8
L
Yu Huang
8,046
536
113
8
0
294,520
1
L
Xing Tian
5,975
398
19
1
0
287,905
0
L
Artemis
6,547
436
93
6
0
243,831
4
W
Odin
8,159
544
100
7
0
304,557
5
L
Horus
7,751
517
115
8
0
266,886
3
W
Rama
6,925
462
71
5
0
267,113
2
W
Eset
7,557
504
96
6
0
294,916
1
L
Nemesis
7,018
468
73
5
0
341,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role