Player Matchup

Horus
Horus
Diamond I
BuckeyeJim
Horus
Diamond I
Level 102
God Stats
2W - 1L
1,845 SR
Queue Stats
87W - 70L
2,414 MMR
Party 3
Charybdis
Charybdis
Masters
SIoppy
Charybdis
Masters
Level 160
God Stats
3W - 4L
1,629 SR
Queue Stats
192W - 149L
2,747 MMR
Party 4
Eset
Eset
Masters
Wecci
Eset
Masters
Level 160
God Stats
16W - 10L
1,744 SR
Queue Stats
946W - 864L
2,623 MMR
Solo
Bakasura
Bakasura
Masters
Xöey
Bakasura
Masters
Level 160
God Stats
9W - 3L
1,958 SR
Queue Stats
103W - 87L
2,611 MMR
Party 4
King Arthur
King Arthur
Diamond II
ämogus
King Arthur
Diamond II
Level 69
God Stats
8W - 7L
1,787 SR
Queue Stats
123W - 99L
2,174 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,792 SR
2,514 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,669 SR
2,629 MMR
Artio
Artio
Diamond III
ImInMyBag
Artio
Diamond III
Level 160
God Stats
15W - 10L
1,719 SR
Queue Stats
706W - 720L
2,255 MMR
Party 2
Osiris
Osiris
Masters
Rukinder
Osiris
Masters
Level 148
God Stats
54W - 27L
1,678 SR
Queue Stats
933W - 780L
2,713 MMR
Party 1
Xbalanque
Xbalanque
Grandmaster
Trυmp2024
Xbalanque
Grandmaster
Level 131
God Stats
0W - 1L
1,435 SR
Queue Stats
47W - 26L
3,333 MMR
Solo
Susano
Susano
Masters
dnomder
Susano
Masters
Level 150
God Stats
17W - 19L
1,656 SR
Queue Stats
592W - 429L
2,584 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond III
dragonballdurag
Morgan Le Fay
Diamond III
Level 127
God Stats
9W - 7L
1,859 SR
Queue Stats
291W - 276L
2,261 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
3 / 2 / 22
15,664
559
12,705
40,194
65,827
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
SIoppy
Charybdis
20
5 / 6 / 8
16,360
584
19,746
26,587
15,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
Wecci
Eset
20
14 / 4 / 13
16,255
581
36,689
26,596
17,092
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Xöey
Bakasura
20
9 / 6 / 14
16,561
591
32,685
36,977
25,131
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
ämogus
King Arthur
20
6 / 1 / 12
16,452
588
31,333
33,885
50,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BastetRavanaCliodhnaMercury

VS

Bans
FreyaYu HuangKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ImInMyBag
Artio
16
0 / 9 / 8
11,037
394
3,154
35,624
40,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Rukinder
Osiris
20
5 / 5 / 6
14,448
516
18,872
36,066
61,415
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Trυmp2024
Xbalanque
20
9 / 5 / 2
15,139
541
38,850
34,972
17,729
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
dnomder
Susano
20
5 / 8 / 9
14,069
502
25,347
33,932
19,399
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
dragonballdurag
Morgan Le Fay
19
0 / 10 / 8
12,330
440
18,446
23,373
12,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
37
Kills
19
19
Deaths
37
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Horus
3
2
22
7
L
Artio
ImInMyBag
Artio
0
9
8
0.44
L
Osiris
Rukinder
Osiris
5
5
6
1.6
W
Charybdis
SIoppy
Charybdis
5
6
8
1.5
L
Xbalanque
Trυmp2024
Xbalanque
9
5
2
2
W
Eset
Wecci
Eset
14
4
13
5.13
W
Bakasura
Xöey
Bakasura
9
6
14
2.67
L
Susano
dnomder
Susano
5
8
9
1.19
L
Morgan Le Fay
dragonballdurag
Morgan Le Fay
0
10
8
0.4
W
King Arthur
ämogus
King Arthur
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,158
Damage
104,669
164,239
Taken
163,967
173,609
Mitigated
152,254
67,589
Healing
44,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
12,705
4,800
7,355
14,731
40,194
65,827
578
5,882
34,312
0
47,456
L
Artio
ImInMyBag
Artio
3,154
894
398
3,448
35,624
40,756
0
12,779
21,142
22,023
0
L
Osiris
Rukinder
Osiris
18,872
5,991
0
15,459
36,066
61,415
0
6,039
28,772
0
117,694
W
Charybdis
SIoppy
Charybdis
19,746
11,384
0
11,350
26,587
15,011
10,214
3,016
23,571
0
168,277
L
Xbalanque
Trυmp2024
Xbalanque
38,850
24,015
0
15,382
34,972
17,729
2,910
7,291
27,331
0
158,201
W
Eset
Wecci
Eset
36,689
2,991
5,989
9,905
26,596
17,092
2,602
6,417
20,179
146,421
0
W
Bakasura
Xöey
Bakasura
32,685
16,420
0
9,428
36,977
25,131
2,676
7,318
29,659
0
143,805
L
Susano
dnomder
Susano
25,347
6,555
0
7,297
33,932
19,399
0
4,831
27,205
0
157,798
L
Morgan Le Fay
dragonballdurag
Morgan Le Fay
18,446
1,237
0
2,438
23,373
12,955
0
6,920
15,651
109,053
0
W
King Arthur
ämogus
King Arthur
31,333
1,530
0
8,831
33,885
50,548
495
2,989
30,766
0
140,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,292
Gold Earned
67,023
847
Minions Killed
796
0
Camps Cleared
0
2,765,674
Distance Traveled
2,634,110
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,664
559
63
2
0
551,098
12
L
Artio
11,037
394
35
1
0
534,867
4
L
Osiris
14,448
516
185
7
0
538,633
2
W
Charybdis
16,360
584
215
8
0
480,548
5
L
Xbalanque
15,139
541
202
7
0
477,293
2
W
Eset
16,255
581
178
6
0
531,618
5
W
Bakasura
16,561
591
202
7
0
587,036
1
L
Susano
14,069
502
215
8
0
578,321
4
L
Morgan Le Fay
12,330
440
159
6
0
504,996
7
W
King Arthur
16,452
588
189
7
0
615,374
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role