Player Matchup

Agni
Agni
DanEtrom
Agni
Level 100
God Stats
31W - 21L
1,604 SR
Queue Stats
471W - 464L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
Radiologikal
Tsukuyomi
Level 124
God Stats
1W - 0L
1,312 SR
Queue Stats
13W - 14L
1,472 Elo+
Solo
Bellona
Bellona
dokurai69
Bellona
Level 60
God Stats
20W - 25L
1,498 SR
Queue Stats
31W - 31L
1,512 Elo+
Solo
Hachiman
Hachiman
klixers281982
Hachiman
Level 146
God Stats
17W - 20L
1,461 SR
Queue Stats
163W - 175L
1,366 Elo+
Solo
Cthulhu
Cthulhu
swif_tayy
Cthulhu
Level 48
God Stats
22W - 17L
1,668 SR
Queue Stats
143W - 163L
1,389 Elo+
Solo
Team Averages
Level 96
1,509 SR
1,443 Elo+

VS

Team Averages
Level 62
1,411 SR
1,433 Elo+
Khepri
Khepri
Darkside_Otaku_
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 403L
1,441 Elo+
Solo
Hachiman
Hachiman
Eli_StayzStrap
Hachiman
Level 46
God Stats
0W - 4L
1,177 SR
Queue Stats
247W - 262L
1,427 Elo+
Solo
Ymir
Ymir
Mad_Max019
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 164L
1,471 Elo+
Solo
Mercury
Mercury
Moctezuma_1440
Mercury
Level 60
God Stats
14W - 12L
1,180 SR
Queue Stats
267W - 273L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Paskinti
Baron Samedi
Level 88
God Stats
2W - 1L
1,695 SR
Queue Stats
16W - 13L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
1 / 0 / 12
10,436
1,044
15,322
5,739
2,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Radiologikal
Tsukuyomi
16
5 / 2 / 10
10,812
1,081
18,802
12,578
6,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
dokurai69
Bellona
16
2 / 1 / 9
9,927
993
4,063
8,693
10,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
klixers281982
Hachiman
17
8 / 0 / 7
11,421
1,142
21,880
7,444
3,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
swif_tayy
Cthulhu
16
3 / 2 / 8
10,269
1,027
16,049
9,098
5,217
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

308

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
10,322
1,032
3,056
21,749
31,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
2 / 5 / 2
9,752
975
11,497
16,056
7,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 4
9,580
958
3,015
13,977
20,415
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 3
9,091
909
8,317
13,831
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Paskinti
Baron Samedi
15
1 / 8 / 4
9,560
956
12,054
17,128
9,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
19
Kills
5
5
Deaths
19
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
1
0
12
7
L
1
1
3
2.5
L
Hachiman
2
5
2
0.6
L
1
1
4
3
L
0
4
3
0.38
L
Baron Samedi
Paskinti
Baron Samedi
1
8
4
0.38
W
Tsukuyomi
Radiologikal
Tsukuyomi
5
2
10
5
W
Bellona
dokurai69
Bellona
2
1
9
6.5
W
Hachiman
klixers281982
Hachiman
8
0
7
11.5
W
Cthulhu
swif_tayy
Cthulhu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,116
Damage
37,939
43,552
Taken
82,741
28,453
Mitigated
76,777
7,764
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
15,322
1,213
60
1,786
5,739
2,735
0
3,022
2,717
43,277
0
L
3,056
713
0
1,693
21,749
31,274
0
6,782
14,967
12,710
0
L
Hachiman
11,497
7,867
0
1,375
16,056
7,998
0
6,419
9,637
0
23,589
L
3,015
280
200
382
13,977
20,415
0
5,829
8,148
10,434
0
L
8,317
2,584
0
1,036
13,831
7,148
0
5,400
8,431
0
25,822
L
Baron Samedi
Paskinti
Baron Samedi
12,054
1,204
2,820
2,144
17,128
9,942
0
6,941
10,187
34,274
0
W
Tsukuyomi
Radiologikal
Tsukuyomi
18,802
5,262
0
2,529
12,578
6,791
0
4,906
7,672
0
29,983
W
Bellona
dokurai69
Bellona
4,063
1,347
139
1,305
8,693
10,109
0
3,473
5,220
0
12,700
W
Hachiman
klixers281982
Hachiman
21,880
11,005
0
1,103
7,444
3,601
0
2,843
4,601
0
39,580
W
Cthulhu
swif_tayy
Cthulhu
16,049
939
686
156
9,098
5,217
0
3,881
5,217
29,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,865
Gold Earned
48,305
191
Minions Killed
158
8
Camps Cleared
3
1,020,092
Distance Traveled
890,844
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,436
1,044
65
7
4
209,991
5
L
Khepri
10,322
1,032
21
2
1
182,514
0
L
Hachiman
9,752
975
27
3
0
172,025
0
L
Ymir
9,580
958
16
2
1
177,365
0
L
Mercury
9,091
909
45
5
0
211,174
0
L
Baron Samedi
9,560
956
49
5
1
147,766
2
W
Tsukuyomi
10,812
1,081
30
3
1
205,408
0
W
Bellona
9,927
993
22
2
0
205,433
0
W
Hachiman
11,421
1,142
46
5
2
203,431
0
W
Cthulhu
10,269
1,027
28
3
1
195,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role