Player Matchup

Ra
Ra
Aesol
Ra
Level 158
God Stats
4W - 4L
1,724 SR
Queue Stats
61W - 45L
1,719 Elo+
Solo
Ratatoskr
Ratatoskr
CuriousCiber
Ratatoskr
Level 124
God Stats
9W - 6L
1,616 SR
Queue Stats
98W - 99L
1,786 Elo+
Party 1
Heimdallr
Heimdallr
Labryinth
Heimdallr
Level 160
God Stats
3W - 4L
1,697 SR
Queue Stats
109W - 106L
1,725 Elo+
Party 1
Baron Samedi
Baron Samedi
Mythos
Baron Samedi
Level 139
God Stats
18W - 6L
1,930 SR
Queue Stats
54W - 34L
1,820 Elo+
Party 1
Geb
Geb
teevee
Geb
Level 160
God Stats
2W - 0L
1,536 SR
Queue Stats
20W - 9L
1,860 Elo+
Party 1
Team Averages
Level 148
1,701 SR
1,782 Elo+

VS

Team Averages
Level 135
1,725 SR
1,694 Elo+
Danzaburou
Danzaburou
AuGooose
Danzaburou
Level 159
God Stats
12W - 7L
1,801 SR
Queue Stats
127W - 95L
1,701 Elo+
Solo
Chang'e
Chang'e
KasevonAffen
Chang'e
Level 67
God Stats
2W - 1L
1,858 SR
Queue Stats
177W - 156L
1,761 Elo+
Solo
Ares
Ares
KonjikiN0Yami
Ares
Level 127
God Stats
39W - 34L
1,606 SR
Queue Stats
434W - 416L
1,669 Elo+
Solo
Ratatoskr
Ratatoskr
cosmicompoli
Ratatoskr
Level 160
God Stats
1W - 1L
1,925 SR
Queue Stats
90W - 75L
1,710 Elo+
Solo
Merlin
Merlin
oTHEORYo
Merlin
Level 160
God Stats
12W - 14L
1,435 SR
Queue Stats
402W - 402L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
4 / 2 / 7
10,843
602
10,756
12,071
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
CuriousCiber
Ratatoskr
15
2 / 5 / 4
9,227
513
7,733
15,578
11,686
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
Labryinth
Heimdallr
18
4 / 2 / 3
11,035
613
11,424
13,594
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Mythos
Baron Samedi
16
7 / 3 / 3
10,207
567
12,844
15,510
8,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
teevee
Geb
16
2 / 0 / 13
10,567
587
10,116
14,117
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AuGooose
Danzaburou
18
2 / 3 / 1
10,848
603
9,947
16,623
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
KasevonAffen
Chang'e
15
3 / 3 / 3
10,036
558
10,144
14,928
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 3 / 2
7,663
426
4,899
15,020
13,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
cosmicompoli
Ratatoskr
14
3 / 6 / 6
9,350
519
12,943
16,952
8,501
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
oTHEORYo
Merlin
15
4 / 4 / 1
9,745
541
12,128
10,255
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
12
12
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
4
2
7
3.75
L
Danzaburou
AuGooose
Danzaburou
2
3
1
0.83
W
Ratatoskr
CuriousCiber
Ratatoskr
2
5
4
0.8
L
Chang'e
KasevonAffen
Chang'e
3
3
3
1.5
L
0
3
2
0.33
W
Heimdallr
Labryinth
Heimdallr
4
2
3
2.75
W
Baron Samedi
Mythos
Baron Samedi
7
3
3
2.83
L
Ratatoskr
cosmicompoli
Ratatoskr
3
6
6
1
L
Merlin
oTHEORYo
Merlin
4
4
1
1.13
W
Geb
teevee
Geb
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,873
Damage
50,061
70,870
Taken
73,778
41,797
Mitigated
42,502
31,172
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,756
1,611
2,488
6,048
12,071
5,624
0
5,683
6,024
99,409
0
L
Danzaburou
AuGooose
Danzaburou
9,947
6,039
0
7,560
16,623
6,829
1,027
1,945
14,020
0
102,341
W
Ratatoskr
CuriousCiber
Ratatoskr
7,733
1,342
0
3,850
15,578
11,686
1,032
7,840
7,666
0
59,617
L
Chang'e
KasevonAffen
Chang'e
10,144
1,015
1,590
8,079
14,928
7,965
100
6,423
7,923
72,482
0
L
4,899
312
1,692
2,577
15,020
13,740
0
9,288
5,512
20,748
0
W
Heimdallr
Labryinth
Heimdallr
11,424
6,197
0
6,501
13,594
6,154
1,293
997
12,495
0
106,885
W
Baron Samedi
Mythos
Baron Samedi
12,844
1,502
859
7,292
15,510
8,025
0
5,609
9,640
82,892
0
L
Ratatoskr
cosmicompoli
Ratatoskr
12,943
3,167
0
2,220
16,952
8,501
0
8,740
7,938
0
75,837
L
Merlin
oTHEORYo
Merlin
12,128
149
0
781
10,255
5,467
0
6,758
3,307
68,644
0
W
Geb
teevee
Geb
10,116
1,870
0
4,134
14,117
10,308
0
6,297
7,712
41,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,879
Gold Earned
47,642
624
Minions Killed
579
0
Camps Cleared
0
1,945,963
Distance Traveled
1,786,477
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,843
602
174
10
0
403,798
4
L
Danzaburou
10,848
603
164
9
0
353,494
2
W
Ratatoskr
9,227
513
101
6
0
424,879
8
L
Chang'e
10,036
558
140
8
0
337,082
3
L
Ares
7,663
426
34
2
0
343,978
6
W
Heimdallr
11,035
613
193
11
0
313,889
5
W
Baron Samedi
10,207
567
112
6
0
394,226
3
L
Ratatoskr
9,350
519
106
6
0
407,274
0
L
Merlin
9,745
541
135
8
0
344,649
7
W
Geb
10,567
587
44
2
0
409,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role