Player Matchup

Izanami
Izanami
ABC BOOMER
Izanami
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,376 Elo+
Party 3
Sobek
Sobek
ARGEE T8
Sobek
Level 62
God Stats
12W - 17L
1,423 SR
Queue Stats
161W - 148L
1,483 Elo+
Party 2
Lancelot
Lancelot
Rasta Makku
Lancelot
Level 145
God Stats
9W - 9L
1,447 SR
Queue Stats
82W - 81L
1,429 Elo+
Party 3
Horus
Horus
deadshot950
Horus
Level 148
God Stats
35W - 29L
1,691 SR
Queue Stats
521W - 517L
1,504 Elo+
Solo
Janus
Janus
nekozum
Janus
Level 102
God Stats
36W - 39L
1,440 SR
Queue Stats
852W - 781L
1,465 Elo+
Party 2
Team Averages
Level 118
1,500 SR
1,451 Elo+

VS

Team Averages
Level 142
1,439 SR
1,473 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AgrymFate
Scylla
Level 152
God Stats
2W - 4L
1,459 SR
Queue Stats
238W - 239L
1,438 Elo+
Party 1
Thor
Thor
Dont Hard Reset
Thor
Level 160
God Stats
34W - 36L
1,416 SR
Queue Stats
1,649W - 1,578L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Potatocream62
Baron Samedi
Level 113
God Stats
2W - 3L
1,406 SR
Queue Stats
163W - 171L
1,463 Elo+
Solo
Terra
Terra
hefty78o
Terra
Level 143
God Stats
1W - 1L
1,414 SR
Queue Stats
278W - 328L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ABC BOOMER
Izanami
16
3 / 2 / 1
10,010
477
11,111
12,374
5,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
ARGEE T8
Sobek
14
3 / 0 / 4
8,803
419
6,677
14,098
13,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Rasta Makku
Lancelot
15
4 / 2 / 6
9,763
465
9,226
16,605
8,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 1 / 3
9,986
476
8,407
23,046
19,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
nekozum
Janus
18
4 / 1 / 2
10,853
517
11,372
11,436
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 3 / 0
8,082
385
6,808
15,548
5,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
AgrymFate
Scylla
16
2 / 4 / 0
9,474
451
8,082
11,239
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 2
10,312
491
14,324
14,452
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Potatocream62
Baron Samedi
17
0 / 3 / 1
10,147
483
11,468
16,229
12,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
hefty78o
Terra
13
0 / 3 / 2
8,724
415
6,911
15,855
13,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
6
6
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
0
0.33
W
Izanami
ABC BOOMER
Izanami
3
2
1
1.75
W
Sobek
ARGEE T8
Sobek
3
0
4
5
L
Scylla
AgrymFate
Scylla
2
4
0
0.5
L
3
1
2
4
L
Baron Samedi
Potatocream62
Baron Samedi
0
3
1
0.17
W
Lancelot
Rasta Makku
Lancelot
4
2
6
3.5
W
0
1
3
1.5
L
Terra
hefty78o
Terra
0
3
2
0.33
W
Janus
nekozum
Janus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,793
Damage
47,593
77,559
Taken
73,323
51,544
Mitigated
43,168
29,832
Healing
26,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,808
3,137
0
3,103
15,548
5,676
0
2,718
12,806
0
66,239
W
Izanami
ABC BOOMER
Izanami
11,111
5,775
0
6,053
12,374
5,030
3,424
2,196
10,178
0
95,174
W
Sobek
ARGEE T8
Sobek
6,677
646
367
3,994
14,098
13,735
0
3,399
10,474
27,868
0
L
Scylla
AgrymFate
Scylla
8,082
465
0
1,258
11,239
4,459
0
4,531
6,546
76,686
0
L
14,324
929
0
6,720
14,452
6,844
0
3,128
11,283
0
86,496
L
Baron Samedi
Potatocream62
Baron Samedi
11,468
1,730
444
6,345
16,229
12,434
51
790
15,419
86,527
0
W
Lancelot
Rasta Makku
Lancelot
9,226
1,936
0
5,146
16,605
8,176
1,160
5,490
10,959
0
61,582
W
8,407
3,960
405
11,369
23,046
19,324
0
10,714
12,282
0
67,290
L
Terra
hefty78o
Terra
6,911
895
3,616
5,503
15,855
13,755
0
6,443
9,220
29,382
0
W
Janus
nekozum
Janus
11,372
966
76
2,422
11,436
5,279
138
4,067
7,205
104,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,415
Gold Earned
46,739
605
Minions Killed
544
0
Camps Cleared
0
2,109,629
Distance Traveled
1,842,611
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,082
385
94
4
0
337,599
1
W
Izanami
10,010
477
164
8
0
353,045
2
W
Sobek
8,803
419
38
2
0
428,807
0
L
Scylla
9,474
451
139
7
0
389,383
8
L
Thor
10,312
491
131
6
0
402,903
4
L
Baron Samedi
10,147
483
145
7
0
305,134
2
W
Lancelot
9,763
465
102
5
0
481,868
4
W
Horus
9,986
476
120
6
0
406,972
3
L
Terra
8,724
415
35
2
0
407,592
6
W
Janus
10,853
517
181
9
0
438,937
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role