Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
EggFuuYoung23
Raijin
Level 154
God Stats
5W - 12L
1,117 SR
Queue Stats
444W - 495L
1,437 Elo+
Solo
Mercury
Mercury
SquiellyNinja007
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 149L
1,462 Elo+
Party 1
Set
Set
TheRealGareBear
Set
Level 102
God Stats
0W - 2L
1,286 SR
Queue Stats
143W - 145L
1,444 Elo+
Party 1
Team Averages
Level 118
1,381 SR
1,468 Elo+

VS

Team Averages
Level 80
1,536 SR
1,428 Elo+
Khepri
Khepri
ANARCHitect101
Khepri
Level 84
God Stats
2W - 1L
1,499 SR
Queue Stats
120W - 119L
1,452 Elo+
Party 2
Achilles
Achilles
Aarbojohnson
Achilles
Level 104
God Stats
3W - 1L
1,560 SR
Queue Stats
105W - 116L
1,432 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ParksandWreck666
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 94L
1,434 Elo+
Party 2
Chaac
Chaac
Tejeida07
Chaac
Level 68
God Stats
4W - 1L
1,619 SR
Queue Stats
32W - 25L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
belaquilodran
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
5 / 5 / 6
10,688
713
19,532
17,056
7,825
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
 
Ymir
18
0 / 3 / 12
10,231
682
13,082
32,085
39,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 6 / 10
10,561
704
19,047
17,534
7,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 9 / 7
9,992
666
11,542
19,114
7,700
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 8 / 5
10,485
699
7,758
18,872
8,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 21
11,477
765
10,998
17,322
21,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Aarbojohnson
Achilles
19
10 / 3 / 12
12,258
817
20,427
19,522
31,793
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
ParksandWreck666
Ah Muzen Cab
19
8 / 3 / 12
11,951
797
34,459
13,938
7,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Tejeida07
Chaac
19
12 / 3 / 15
13,057
870
24,020
25,804
27,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
belaquilodran
Erlang Shen
16
0 / 5 / 12
10,484
699
4,268
17,014
17,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
103
16
Kills
31
31
Deaths
16
40
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
5
6
1.6
L
Ymir
 
Ymir
0
3
12
2
W
1
2
21
5.75
W
Achilles
Aarbojohnson
Achilles
10
3
12
5.33
L
3
6
10
1.33
W
Ah Muzen Cab
ParksandWreck666
Ah Muzen Cab
8
3
12
4.67
L
4
9
7
0.83
W
Chaac
Tejeida07
Chaac
12
3
15
6.5
L
4
8
5
0.81
W
Erlang Shen
belaquilodran
Erlang Shen
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,961
Damage
94,172
104,661
Taken
93,600
70,984
Mitigated
106,489
39,496
Healing
37,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
19,532
12,744
238
3,745
17,056
7,825
0
1,628
15,428
0
30,527
L
Ymir
 
Ymir
13,082
1,147
2,328
13,629
32,085
39,282
90
4,712
27,373
25,041
0
W
10,998
435
1,392
5,510
17,322
21,757
1,037
6,919
10,403
19,433
0
W
Achilles
Aarbojohnson
Achilles
20,427
2,500
1,129
1,761
19,522
31,793
462
6,193
13,329
0
32,126
L
19,047
2,647
1,843
4,950
17,534
7,346
0
1,304
16,230
43,049
0
W
Ah Muzen Cab
ParksandWreck666
Ah Muzen Cab
34,459
13,770
2,946
4,723
13,938
7,916
4,674
4,859
9,079
0
60,618
L
11,542
6,117
2,163
1,978
19,114
7,700
755
1,830
17,284
0
18,934
W
Chaac
Tejeida07
Chaac
24,020
3,345
4,876
12,318
25,804
27,472
40
9,663
16,141
0
37,805
L
7,758
3,201
4,765
3,857
18,872
8,831
949
1,524
17,348
0
12,403
W
Erlang Shen
belaquilodran
Erlang Shen
4,268
1,916
908
2,345
17,014
17,551
872
4,495
12,519
0
13,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,957
Gold Earned
59,227
144
Minions Killed
142
0
Camps Cleared
0
1,278,640
Distance Traveled
1,495,351
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,688
713
39
3
0
245,223
0
L
Ymir
10,231
682
27
2
0
264,567
0
W
Khepri
11,477
765
19
1
0
313,957
0
W
Achilles
12,258
817
21
1
0
315,302
0
L
Raijin
10,561
704
51
3
0
241,326
1
W
Ah Muzen Cab
11,951
797
52
3
0
282,573
0
L
Mercury
9,992
666
21
1
0
273,550
0
W
Chaac
13,057
870
29
2
0
293,959
0
L
Set
10,485
699
6
0
0
253,974
0
W
Erlang Shen
10,484
699
21
1
0
289,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role