Player Matchup

Freya
Freya
BloodAbsolem
Freya
Level 160
God Stats
4W - 4L
1,414 SR
Queue Stats
214W - 218L
1,543 Elo+
Solo
Artemis
Artemis
Dom1n4Te
Artemis
Level 88
God Stats
13W - 6L
1,729 SR
Queue Stats
252W - 255L
1,524 Elo+
Party 1
Chaac
Chaac
Grogrog
Chaac
Level 86
God Stats
6W - 5L
1,738 SR
Queue Stats
71W - 70L
1,520 Elo+
Party 3
Terra
Terra
MrStealYoKnees
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 170L
1,538 Elo+
Party 3
Mercury
Mercury
RABBIT40
Mercury
Level 127
God Stats
4W - 7L
1,357 SR
Queue Stats
192W - 197L
1,521 Elo+
Party 1
Team Averages
Level 110
1,548 SR
1,529 Elo+

VS

Team Averages
Level 95
1,663 SR
1,526 Elo+
Heimdallr
Heimdallr
DracoEmp
Heimdallr
Level 111
God Stats
3W - 2L
1,628 SR
Queue Stats
127W - 109L
1,587 Elo+
Party 2
Mercury
Mercury
Klemortian
Mercury
Level 105
God Stats
13W - 6L
1,756 SR
Queue Stats
98W - 80L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
ParkourKing123
Amaterasu
Level 109
God Stats
6W - 4L
1,598 SR
Queue Stats
37W - 42L
1,338 Elo+
Party 2
Scylla
Scylla
SmiteEnjoyer
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,725 Elo+
Solo
Atlas
Atlas
fastspeedy5
Atlas
Level 100
God Stats
14W - 2L
1,835 SR
Queue Stats
71W - 66L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,880
415
5,850
14,437
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Dom1n4Te
Artemis
14
0 / 5 / 1
8,159
429
9,287
16,848
6,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Grogrog
Chaac
15
2 / 2 / 1
9,772
514
14,576
20,320
20,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 1
9,009
474
4,156
16,917
17,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
RABBIT40
Mercury
15
3 / 6 / 2
9,345
492
7,968
18,870
9,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DracoEmp
Heimdallr
17
5 / 1 / 2
10,756
566
10,985
12,869
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Klemortian
Mercury
18
7 / 4 / 7
11,106
585
10,150
13,994
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
ParkourKing123
Amaterasu
16
1 / 2 / 6
10,522
554
11,428
22,217
22,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
17
6 / 0 / 8
10,830
570
23,933
8,950
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 12
9,907
521
9,670
10,958
12,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
19
19
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Artemis
Dom1n4Te
Artemis
0
5
1
0.1
W
Heimdallr
DracoEmp
Heimdallr
5
1
2
6
L
Chaac
Grogrog
Chaac
2
2
1
1.25
W
Mercury
Klemortian
Mercury
7
4
7
2.63
L
1
1
1
1.5
W
Amaterasu
ParkourKing123
Amaterasu
1
2
6
2
L
Mercury
RABBIT40
Mercury
3
6
2
0.67
W
Scylla
6
0
8
10
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,837
Damage
66,166
87,392
Taken
68,988
58,642
Mitigated
51,751
20,381
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,850
1,630
0
2,844
14,437
5,773
0
9,978
3,949
52,789
0
L
Artemis
Dom1n4Te
Artemis
9,287
4,721
0
4,311
16,848
6,359
0
4,845
11,941
0
62,908
W
Heimdallr
DracoEmp
Heimdallr
10,985
6,625
0
8,185
12,869
6,183
620
1,451
11,418
0
112,959
L
Chaac
Grogrog
Chaac
14,576
4,227
0
4,317
20,320
20,182
714
3,609
16,627
0
82,113
W
Mercury
Klemortian
Mercury
10,150
3,593
0
375
13,994
6,191
986
1,171
12,823
0
94,315
L
4,156
324
3,293
4,866
16,917
17,114
0
7,855
8,918
36,704
0
W
Amaterasu
ParkourKing123
Amaterasu
11,428
6,828
0
10,740
22,217
22,163
210
1,054
21,163
0
79,599
L
Mercury
RABBIT40
Mercury
7,968
4,652
0
750
18,870
9,214
0
6,394
12,354
0
76,866
W
Scylla
23,933
4,173
0
940
8,950
4,919
201
3,786
5,164
98,639
0
W
9,670
4,124
0
2,341
10,958
12,295
37
2,866
8,092
31,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
53,121
507
Minions Killed
611
0
Camps Cleared
0
1,755,672
Distance Traveled
1,896,410
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,880
415
96
5
0
329,233
6
L
Artemis
8,159
429
112
6
0
307,436
1
W
Heimdallr
10,756
566
157
8
0
334,372
7
L
Chaac
9,772
514
135
7
0
328,014
4
W
Mercury
11,106
585
126
7
0
455,231
4
L
Terra
9,009
474
54
3
0
365,209
5
W
Amaterasu
10,522
554
143
8
0
353,237
1
L
Mercury
9,345
492
110
6
0
425,780
3
W
Scylla
10,830
570
142
7
0
370,632
7
W
Atlas
9,907
521
43
2
0
382,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role