Player Matchup

Izanami
Izanami
elagu91
Izanami
Level 72
God Stats
6W - 10L
1,572 SR
Queue Stats
100W - 159L
1,371 Elo+
Party 1
Ah Puch
Ah Puch
pand1ta
Ah Puch
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,324 Elo+
Party 1
Sylvanus
Sylvanus
zHouse
Sylvanus
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 194L
1,395 Elo+
Party 1
Team Averages
Level 108
1,524 SR
1,364 Elo+

VS

Team Averages
Level 145
1,503 SR
1,536 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
LinleyDragons
Freya
Level 123
God Stats
7W - 4L
1,510 SR
Queue Stats
112W - 115L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
elagu91
Izanami
10
1 / 9 / 3
7,825
652
4,487
13,370
4,697
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
pand1ta
Ah Puch
12
3 / 6 / 2
8,605
717
11,635
12,654
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
zHouse
Sylvanus
12
1 / 3 / 4
8,364
697
7,605
17,575
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 1 / 7
9,898
825
15,039
11,769
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
 
Horus
14
5 / 3 / 11
9,185
765
14,488
13,479
8,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 1 / 9
9,076
756
11,307
9,825
4,579
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
18
18
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
7
11.5
W
Horus
 
Horus
5
3
11
3.5
W
5
1
9
9.5
L
Izanami
elagu91
Izanami
1
9
3
0.28
L
Ah Puch
pand1ta
Ah Puch
3
6
2
0.67
L
Sylvanus
zHouse
Sylvanus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,727
Damage
40,834
43,599
Taken
35,073
30,198
Mitigated
18,084
8,722
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,039
5,858
0
6,254
11,769
5,459
349
8,030
3,739
44,801
4,711
W
Horus
 
Horus
14,488
6,056
392
2,113
13,479
8,046
40
6,020
7,459
0
23,897
W
11,307
3,521
0
4,909
9,825
4,579
371
5,929
3,896
35,400
0
L
Izanami
elagu91
Izanami
4,487
3,406
0
637
13,370
4,697
0
8,472
4,898
0
12,130
L
Ah Puch
pand1ta
Ah Puch
11,635
749
0
1,559
12,654
4,440
0
6,274
6,380
29,933
0
L
Sylvanus
zHouse
Sylvanus
7,605
1,897
1,531
4,995
17,575
21,061
0
9,877
7,698
14,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,794
Gold Earned
28,159
90
Minions Killed
172
1
Camps Cleared
10
604,663
Distance Traveled
641,676
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,898
825
97
8
5
219,523
3
W
Horus
9,185
765
25
2
1
221,090
2
W
Freya
9,076
756
50
4
4
201,063
3
L
Izanami
7,825
652
29
2
1
180,887
3
L
Ah Puch
8,605
717
47
4
0
212,399
4
L
Sylvanus
8,364
697
14
1
0
211,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role