Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold V
DAVIDINAZUMA11
Artemis
Gold V
Level 81
God Stats
39W - 38L
1,587 SR
Queue Stats
87W - 92L
1,382 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
juanete842
Xing Tian
Platinum IV
Level 99
God Stats
23W - 23L
1,563 SR
Queue Stats
112W - 124L
1,824 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,550 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,614 SR
1,629 MMR
Cu Chulainn
Cu Chulainn
Gold V
Twitch_muniixk
Cu Chulainn
Gold V
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,629 MMR
Party 2
Chang'e
Chang'e
Gold V
d4viid-__05
Chang'e
Gold V
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,629 MMR
Party 2
Nemesis
Nemesis
Gold V
labra64_-
Nemesis
Gold V
Level 108
God Stats
1W - 0L
1,842 SR
Queue Stats
7W - 4L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 3 / 2
9,819
614
9,052
22,160
20,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 3
9,753
610
9,495
11,988
5,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
juanete842
Xing Tian
14
2 / 2 / 3
10,379
649
9,845
20,825
26,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AphroditeAthenaMulanZeusAh Muzen Cab

VS

Bans
OdinAresKukulkanBaron SamediPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Twitch_muniixk
Cu Chulainn
16
0 / 3 / 9
10,187
637
11,726
17,341
17,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
d4viid-__05
Chang'e
16
4 / 2 / 5
10,874
680
20,903
16,489
13,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
labra64_-
Nemesis
17
5 / 0 / 4
11,268
704
14,444
14,266
8,566
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
9
9
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
2
1
L
1
4
3
0.63
W
Cu Chulainn
Twitch_muniixk
Cu Chulainn
0
3
9
1.5
W
Chang'e
d4viid-__05
Chang'e
4
2
5
3.25
L
Xing Tian
juanete842
Xing Tian
2
2
3
1.75
W
Nemesis
labra64_-
Nemesis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,392
Damage
47,073
54,973
Taken
48,096
52,607
Mitigated
39,567
8,837
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,052
2,966
296
4,756
22,160
20,272
0
8,910
12,630
0
19,425
L
9,495
3,133
0
641
11,988
5,388
0
4,115
7,641
0
46,441
W
Cu Chulainn
Twitch_muniixk
Cu Chulainn
11,726
1,987
431
1,609
17,341
17,154
437
2,746
13,288
0
37,032
W
Chang'e
d4viid-__05
Chang'e
20,903
945
5,929
8,278
16,489
13,847
257
4,627
11,862
53,071
0
L
Xing Tian
juanete842
Xing Tian
9,845
1,001
0
3,144
20,825
26,947
0
6,854
13,443
27,043
0
W
Nemesis
labra64_-
Nemesis
14,444
6,852
0
3,180
14,266
8,566
290
3,429
10,837
0
53,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
32,329
135
Minions Killed
181
3
Camps Cleared
12
828,715
Distance Traveled
963,837
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,819
614
26
2
1
285,261
1
L
Artemis
9,753
610
86
5
1
232,757
1
W
Cu Chulainn
10,187
637
44
3
2
319,920
4
W
Chang'e
10,874
680
73
5
2
309,559
3
L
Xing Tian
10,379
649
23
1
1
310,697
0
W
Nemesis
11,268
704
64
4
8
334,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role