Player Matchup

Neith
Neith
Huunter58
Neith
Level 84
God Stats
10W - 7L
1,587 SR
Queue Stats
68W - 65L
1,556 Elo+
Party 1
Achilles
Achilles
Kallrog
Achilles
Level 86
God Stats
4W - 4L
1,530 SR
Queue Stats
6W - 6L
1,396 Elo+
Solo
Pele
Pele
R4faelOli
Pele
Level 80
God Stats
8W - 10L
1,410 SR
Queue Stats
580W - 597L
1,439 Elo+
Solo
Ymir
Ymir
SkalSore
Ymir
Level 33
God Stats
2W - 4L
1,639 SR
Queue Stats
76W - 97L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
agusaw
Morgan Le Fay
Level 93
God Stats
12W - 2L
1,889 SR
Queue Stats
61W - 74L
1,461 Elo+
Party 1
Team Averages
Level 75
1,611 SR
1,466 Elo+

VS

Team Averages
Level 60
1,410 SR
1,533 Elo+
Geb
Geb
Brno0
Geb
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 29L
1,617 Elo+
Party 2
Lancelot
Lancelot
ExecutorCrow
Lancelot
Level 48
God Stats
1W - 2L
1,314 SR
Queue Stats
110W - 84L
1,515 Elo+
Party 3
Rama
Rama
Jessyk
Rama
Level 36
God Stats
19W - 15L
1,385 SR
Queue Stats
36W - 43L
1,584 Elo+
Party 2
Hun Batz
Hun Batz
LealFogao1995
Hun Batz
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
374W - 407L
1,413 Elo+
Solo
Scylla
Scylla
iBulleTz
Scylla
Level 63
God Stats
2W - 3L
1,351 SR
Queue Stats
235W - 190L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Huunter58
Neith
8
1 / 1 / 2
4,726
591
4,828
4,668
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Kallrog
Achilles
10
3 / 0 / 0
5,618
702
5,010
6,870
3,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
8
3 / 0 / 2
5,145
643
1,938
5,658
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 0 / 4
4,642
580
1,645
4,587
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
agusaw
Morgan Le Fay
8
0 / 0 / 0
4,651
581
1,467
4,723
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Brno0
Geb
7
0 / 2 / 1
4,438
555
2,157
5,899
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
ExecutorCrow
Lancelot
8
0 / 4 / 0
4,919
615
4,460
7,632
2,411
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Jessyk
Rama
7
1 / 1 / 0
4,390
549
2,530
4,648
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
LealFogao1995
Hun Batz
1
0 / 0 / 0
3,184
398
0
26
6
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
iBulleTz
Scylla
9
0 / 0 / 0
4,828
604
2,843
3,455
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
Brno0
Geb
0
2
1
0.25
L
Lancelot
ExecutorCrow
Lancelot
0
4
0
0
W
Neith
Huunter58
Neith
1
1
2
2
L
Rama
Jessyk
Rama
1
1
0
1
W
Achilles
Kallrog
Achilles
3
0
0
3
L
Hun Batz
LealFogao1995
Hun Batz
0
0
0
0
W
Pele
3
0
2
4
W
Ymir
0
0
4
2
W
Morgan Le Fay
agusaw
Morgan Le Fay
0
0
0
0
L
Scylla
iBulleTz
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,888
Damage
11,990
26,506
Taken
21,660
10,974
Mitigated
7,697
9,452
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Brno0
Geb
2,157
275
0
1,497
5,899
2,745
0
1,076
4,823
9,275
0
L
Lancelot
ExecutorCrow
Lancelot
4,460
427
0
1,259
7,632
2,411
0
212
7,420
0
31,798
W
Neith
Huunter58
Neith
4,828
3,043
0
1,899
4,668
1,392
0
926
3,742
0
34,161
L
Rama
Jessyk
Rama
2,530
1,833
0
1,130
4,648
1,386
0
357
4,291
0
28,770
W
Achilles
Kallrog
Achilles
5,010
1,231
0
1,769
6,870
3,351
396
0
6,870
0
31,016
L
Hun Batz
LealFogao1995
Hun Batz
0
0
0
0
26
6
0
0
26
0
224
W
Pele
1,938
408
0
3,070
5,658
1,736
0
548
5,080
0
24,227
W
Ymir
1,645
522
0
1,253
4,587
2,686
0
970
3,617
8,411
0
W
Morgan Le Fay
agusaw
Morgan Le Fay
1,467
52
0
1,461
4,723
1,809
29
2,316
2,197
24,808
0
L
Scylla
iBulleTz
Scylla
2,843
235
0
1,186
3,455
1,149
0
1,301
1,988
28,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
21,759
246
Minions Killed
178
0
Camps Cleared
0
853,011
Distance Traveled
690,546
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,438
555
12
2
0
172,014
4
L
Lancelot
4,919
615
56
7
0
168,176
3
W
Neith
4,726
591
51
6
0
154,455
2
L
Rama
4,390
549
56
7
0
138,269
3
W
Achilles
5,618
702
69
9
0
156,999
0
L
Hun Batz
3,184
398
0
0
0
39,175
0
W
Pele
5,145
643
49
6
0
202,924
4
W
Ymir
4,642
580
20
3
0
166,203
2
W
Morgan Le Fay
4,651
581
57
7
0
172,430
6
L
Scylla
4,828
604
54
7
0
172,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role