Player Matchup

Vulcan
Vulcan
Silver III
MENTEDEUMVILAO13
Vulcan
Silver III
Level 160
God Stats
100W - 114L
1,474 SR
Queue Stats
450W - 531L
998 MMR
Party 2
Ullr
Ullr
Silver I
Menor_Lopes
Ullr
Silver I
Level 120
God Stats
0W - 4L
1,478 SR
Queue Stats
161W - 171L
1,296 MMR
Party 2
Xing Tian
Xing Tian
Gold V
Wesley_Brown_DMZ
Xing Tian
Gold V
Level 146
God Stats
2W - 2L
1,517 SR
Queue Stats
144W - 133L
1,504 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,490 SR
1,266 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,639 SR
1,216 MMR
Guan Yu
Guan Yu
Silver I
German Lust
Guan Yu
Silver I
Level 82
God Stats
24W - 15L
1,643 SR
Queue Stats
52W - 59L
1,249 MMR
Solo
Fenrir
Fenrir
Silver IV
Prima_Nocta_
Fenrir
Silver IV
Level 118
God Stats
1W - 0L
1,765 SR
Queue Stats
31W - 38L
1,180 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Random-Crusher_
Baron Samedi
Silver IV
Level 113
God Stats
2W - 0L
1,508 SR
Queue Stats
26W - 34L
1,220 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,469
654
20,141
6,357
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 4
9,227
577
6,240
11,501
4,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
15
2 / 0 / 2
10,837
677
9,523
14,312
19,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BastetAtlasHeraAphroditeChaac

VS

Bans
ZeusMedusaPoseidonNeithKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
German Lust
Guan Yu
15
1 / 2 / 4
10,553
660
8,084
20,844
25,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
15
2 / 0 / 5
10,013
626
7,357
16,169
8,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Random-Crusher_
Baron Samedi
16
4 / 2 / 3
10,628
664
9,547
10,152
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
7
7
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
German Lust
Guan Yu
1
2
4
1.5
L
2
2
2
1.5
L
0
5
4
0.4
W
Fenrir
2
0
5
4.5
W
Baron Samedi
Random-Crusher_
Baron Samedi
4
2
3
2.75
L
Xing Tian
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,904
Damage
24,988
32,170
Taken
47,165
27,367
Mitigated
40,058
2,685
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
German Lust
Guan Yu
8,084
955
2,255
6,375
20,844
25,698
204
12,067
8,777
0
32,532
L
20,141
12,894
0
0
6,357
3,344
204
1,282
4,969
63,172
0
L
6,240
1,710
0
542
11,501
4,725
0
4,059
7,221
0
25,770
W
Fenrir
7,357
1,010
0
3,664
16,169
8,965
0
11,771
4,398
0
24,311
W
Baron Samedi
Random-Crusher_
Baron Samedi
9,547
0
2,672
3,460
10,152
5,395
72
6,248
3,904
50,605
0
L
Xing Tian
9,523
822
0
2,143
14,312
19,298
0
4,994
8,959
28,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
31,194
180
Minions Killed
178
7
Camps Cleared
8
907,271
Distance Traveled
950,424
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,553
660
60
4
0
347,482
1
L
Vulcan
10,469
654
93
6
3
325,827
3
L
Ullr
9,227
577
60
4
2
259,415
7
W
Fenrir
10,013
626
46
3
6
330,052
7
W
Baron Samedi
10,628
664
72
5
2
272,890
4
L
Xing Tian
10,837
677
27
2
2
322,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role