Player Matchup

Xing Tian
Xing Tian
Cadenbach
Xing Tian
Level 109
God Stats
15W - 15L
1,537 SR
Queue Stats
639W - 657L
1,466 Elo+
Party 3
Anubis
Anubis
GunpowderFloor
Anubis
Level 25
God Stats
6W - 10L
1,347 SR
Queue Stats
172W - 190L
1,533 Elo+
Party 3
Medusa
Medusa
NoxiousNugZ
Medusa
Level 27
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TheRealShimSlady
Jing Wei
Level 114
God Stats
7W - 7L
1,536 SR
Queue Stats
360W - 355L
1,506 Elo+
Party 3
Fenrir
Fenrir
booty69bandit
Fenrir
Level 120
God Stats
0W - 2L
1,452 SR
Queue Stats
3W - 7L
1,272 Elo+
Party 2
Team Averages
Level 79
1,472 SR
1,456 Elo+

VS

Team Averages
Level 85
1,515 SR
1,475 Elo+
Neith
Neith
Asmo21
Neith
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,308 Elo+
Party 1
Lancelot
Lancelot
CARJ
Lancelot
Level 148
God Stats
1W - 4L
1,188 SR
Queue Stats
265W - 291L
1,412 Elo+
Solo
Kali
Kali
GetThatHitter
Kali
Level 146
God Stats
4W - 0L
1,818 SR
Queue Stats
109W - 74L
1,633 Elo+
Party 1
Ra
Ra
Kindertransport
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1
Athena
Athena
iiNickk
Athena
Level 79
God Stats
1W - 1L
1,571 SR
Queue Stats
32W - 15L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cadenbach
Xing Tian
13
0 / 2 / 3
8,856
443
6,971
22,358
21,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 7 / 1
10,296
515
12,005
21,283
13,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
1 / 7 / 0
9,059
453
9,668
15,630
6,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 2 / 1
9,915
496
11,166
15,276
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 8 / 0
8,742
437
6,061
21,021
9,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asmo21
Neith
17
2 / 1 / 1
10,625
531
10,545
10,349
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
CARJ
Lancelot
17
7 / 1 / 3
11,430
572
16,673
14,243
11,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 1 / 6
13,598
680
24,054
21,092
10,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 1 / 8
11,262
563
9,375
10,129
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
iiNickk
Athena
14
1 / 1 / 8
9,498
475
8,963
24,596
26,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
26
26
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Asmo21
Neith
2
1
1
2.5
W
Lancelot
CARJ
Lancelot
7
1
3
8.5
L
Xing Tian
Cadenbach
Xing Tian
0
2
3
0.75
W
13
1
6
16
L
2
7
1
0.36
W
3
1
8
7
L
Medusa
1
7
0
0.14
L
0
2
1
0.25
L
2
8
0
0.25
W
Athena
iiNickk
Athena
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,871
Damage
69,610
95,568
Taken
80,409
58,326
Mitigated
59,181
30,819
Healing
25,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asmo21
Neith
10,545
4,272
0
3,182
10,349
5,852
1,392
2,457
7,892
0
89,475
W
Lancelot
CARJ
Lancelot
16,673
3,496
0
6,876
14,243
11,095
1,642
2,238
12,005
0
86,328
L
Xing Tian
Cadenbach
Xing Tian
6,971
470
3,460
4,486
22,358
21,582
0
6,736
15,622
27,673
0
W
24,054
13,237
0
6,424
21,092
10,961
0
3,396
17,696
0
149,439
L
12,005
549
0
8,981
21,283
13,837
0
6,211
15,072
102,444
0
W
9,375
1,582
994
3,369
10,129
4,615
118
5,615
4,514
88,033
0
L
Medusa
9,668
4,423
0
1,603
15,630
6,935
49
513
15,117
0
64,731
L
11,166
9,251
0
5,778
15,276
6,262
1,368
1,582
13,694
0
103,244
L
6,061
1,435
0
6,511
21,021
9,710
851
3,296
17,725
0
58,696
W
Athena
iiNickk
Athena
8,963
2,300
0
4,861
24,596
26,658
375
6,269
16,427
38,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
56,413
576
Minions Killed
688
0
Camps Cleared
0
1,705,608
Distance Traveled
2,111,736
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,625
531
166
8
0
368,499
2
W
Lancelot
11,430
572
135
7
0
450,013
4
L
Xing Tian
8,856
443
31
2
0
381,454
6
W
Kali
13,598
680
194
10
0
501,998
1
L
Anubis
10,296
515
161
8
0
297,282
1
W
Ra
11,262
563
156
8
0
391,316
2
L
Medusa
9,059
453
127
6
0
304,704
6
L
Jing Wei
9,915
496
180
9
0
383,255
8
L
Fenrir
8,742
437
77
4
0
338,913
0
W
Athena
9,498
475
37
2
0
399,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role