Player Matchup

Erlang Shen
Erlang Shen
I EZ1O I
Erlang Shen
Level 123
God Stats
0W - 2L
1,305 SR
Queue Stats
93W - 101L
1,541 Elo+
Party 1
He Bo
He Bo
MRKO0LA1D
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 132L
1,480 Elo+
Party 3
Kali
Kali
Mysterious4Skin
Kali
Level 85
God Stats
4W - 4L
1,468 SR
Queue Stats
143W - 139L
1,557 Elo+
Party 1
Horus
Horus
TardyToast
Horus
Level 149
God Stats
4W - 5L
1,488 SR
Queue Stats
178W - 170L
1,507 Elo+
Party 3
Freya
Freya
karhu34
Freya
Level 143
God Stats
0W - 1L
1,610 SR
Queue Stats
212W - 207L
1,542 Elo+
Solo
Team Averages
Level 125
1,474 SR
1,526 Elo+

VS

Team Averages
Level 123
1,456 SR
1,575 Elo+
Anhur
Anhur
BLEYTER
Anhur
Level 139
God Stats
16W - 7L
1,506 SR
Queue Stats
525W - 464L
1,467 Elo+
Solo
Ah Puch
Ah Puch
FenrirHereYT
Ah Puch
Level 135
God Stats
2W - 2L
1,305 SR
Queue Stats
95W - 99L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
GlorfCarSalesman
Guan Yu
Level 135
God Stats
2W - 1L
1,255 SR
Queue Stats
79W - 79L
1,542 Elo+
Party 2
Lancelot
Lancelot
MrMLGDoge
Lancelot
Level 84
God Stats
4W - 3L
1,716 SR
Queue Stats
51W - 43L
1,572 Elo+
Party 2
Yemoja
Yemoja
allstate155
Yemoja
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 185L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I EZ1O I
Erlang Shen
18
1 / 5 / 1
11,751
435
12,891
28,183
22,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
MRKO0LA1D
He Bo
16
1 / 8 / 3
10,123
375
12,243
18,464
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 5 / 4
11,688
433
11,797
30,892
14,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
15
2 / 2 / 4
11,023
408
10,930
25,434
35,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
karhu34
Freya
20
2 / 3 / 1
12,582
466
15,978
25,424
12,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BLEYTER
Anhur
20
3 / 2 / 4
14,577
540
14,635
18,161
7,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
FenrirHereYT
Ah Puch
20
7 / 5 / 4
13,735
509
29,051
21,787
11,500
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 0 / 8
14,244
528
28,558
25,032
37,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
MrMLGDoge
Lancelot
20
5 / 1 / 8
13,557
502
19,401
19,380
11,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
17
0 / 1 / 11
12,055
446
5,716
19,911
27,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
9
Kills
23
23
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
BLEYTER
Anhur
3
2
4
2.5
W
Ah Puch
FenrirHereYT
Ah Puch
7
5
4
1.8
W
8
0
8
12
L
Erlang Shen
I EZ1O I
Erlang Shen
1
5
1
0.3
L
He Bo
MRKO0LA1D
He Bo
1
8
3
0.31
W
Lancelot
MrMLGDoge
Lancelot
5
1
8
9
L
3
5
4
1
L
Horus
2
2
4
2
W
Yemoja
0
1
11
5.5
L
Freya
karhu34
Freya
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,839
Damage
97,361
128,397
Taken
104,271
90,787
Mitigated
95,225
33,657
Healing
43,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BLEYTER
Anhur
14,635
8,288
0
10,234
18,161
7,415
4,143
8,340
9,353
0
165,753
W
Ah Puch
FenrirHereYT
Ah Puch
29,051
1,050
0
5,373
21,787
11,500
2,266
4,851
16,904
150,571
0
W
28,558
4,505
6,062
6,730
25,032
37,714
1,229
4,533
20,345
0
117,985
L
Erlang Shen
I EZ1O I
Erlang Shen
12,891
5,509
0
8,395
28,183
22,120
30
5,137
23,046
0
92,728
L
He Bo
MRKO0LA1D
He Bo
12,243
583
0
262
18,464
6,676
0
10,420
8,044
66,232
0
W
Lancelot
MrMLGDoge
Lancelot
19,401
3,337
0
7,271
19,380
11,234
493
1,835
17,479
0
135,209
L
11,797
6,058
0
5,590
30,892
14,279
0
5,273
25,619
0
111,132
L
Horus
10,930
4,556
1,678
5,912
25,434
35,566
0
9,407
16,027
0
39,754
W
Yemoja
5,716
499
4,087
3,583
19,911
27,362
396
7,547
11,969
31,919
0
L
Freya
karhu34
Freya
15,978
4,585
0
11,820
25,424
12,146
384
4,624
20,800
122,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,167
Gold Earned
68,168
702
Minions Killed
816
0
Camps Cleared
0
2,480,013
Distance Traveled
2,662,744
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,577
540
247
9
0
471,707
8
W
Ah Puch
13,735
509
183
7
0
487,378
1
W
Guan Yu
14,244
528
167
6
0
538,705
4
L
Erlang Shen
11,751
435
169
6
0
532,915
3
L
He Bo
10,123
375
125
5
0
427,455
3
W
Lancelot
13,557
502
178
7
0
658,914
8
L
Kali
11,688
433
156
6
0
522,960
1
L
Horus
11,023
408
38
1
0
541,567
8
W
Yemoja
12,055
446
41
2
0
506,040
0
L
Freya
12,582
466
214
8
0
455,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role