Player Matchup

Medusa
Medusa
Diddywegro
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,070 Elo+
Party 2
Cthulhu
Cthulhu
GothicPsycho
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 2
Kukulkan
Kukulkan
tvzmaster_
Kukulkan
Level 49
God Stats
7W - 8L
1,521 SR
Queue Stats
10W - 10L
1,432 Elo+
Solo
Team Averages
Level 47
1,507 SR
1,202 Elo+

VS

Team Averages
Level 59
1,349 SR
1,323 Elo+
Zeus
Zeus
MrPoundsAlot
Zeus
Level 34
God Stats
6W - 7L
1,185 SR
Queue Stats
43W - 75L
1,262 Elo+
Party 1
Jormungandr
Jormungandr
oscarcadiz
Jormungandr
Level 98
God Stats
19W - 12L
1,719 SR
Queue Stats
33W - 48L
1,384 Elo+
Solo
Skadi
Skadi
xZIIvIIZx
Skadi
Level 45
God Stats
7W - 6L
1,141 SR
Queue Stats
48W - 82L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Diddywegro
Medusa
15
4 / 8 / 2
11,225
660
9,638
17,535
6,841
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
GothicPsycho
Cthulhu
15
2 / 6 / 5
11,596
682
9,697
22,634
29,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
tvzmaster_
Kukulkan
12
1 / 3 / 3
9,689
570
4,902
7,483
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
10,922
642
11,244
10,621
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
oscarcadiz
Jormungandr
17
7 / 2 / 8
12,419
731
11,714
16,624
15,691
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
xZIIvIIZx
Skadi
18
9 / 2 / 5
12,739
749
20,379
12,393
5,524
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
17
17
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
Diddywegro
Medusa
4
8
2
0.63
L
Cthulhu
GothicPsycho
Cthulhu
2
6
5
0.75
W
1
3
10
2
W
Jormungandr
oscarcadiz
Jormungandr
7
2
8
5.5
L
Kukulkan
tvzmaster_
Kukulkan
1
3
3
0.83
W
Skadi
xZIIvIIZx
Skadi
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,237
Damage
43,337
47,652
Taken
39,638
38,913
Mitigated
25,704
2,815
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Diddywegro
Medusa
9,638
3,036
510
985
17,535
6,841
0
9,046
8,489
0
34,331
L
Cthulhu
GothicPsycho
Cthulhu
9,697
823
0
1,070
22,634
29,278
0
11,126
11,508
24,877
0
W
11,244
908
238
1,012
10,621
4,489
37
4,430
6,191
29,296
0
W
Jormungandr
oscarcadiz
Jormungandr
11,714
2,974
180
4,384
16,624
15,691
411
5,433
11,191
50,515
0
L
Kukulkan
tvzmaster_
Kukulkan
4,902
155
0
250
7,483
2,794
0
3,523
3,960
24,609
0
W
Skadi
xZIIvIIZx
Skadi
20,379
6,210
453
1,427
12,393
5,524
1,256
5,137
7,256
0
52,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
36,080
129
Minions Killed
179
5
Camps Cleared
8
720,120
Distance Traveled
848,220
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,225
660
54
3
3
261,930
5
L
Cthulhu
11,596
682
23
1
1
278,094
1
W
Zeus
10,922
642
44
3
1
257,540
0
W
Jormungandr
12,419
731
67
4
5
314,223
0
L
Kukulkan
9,689
570
52
3
1
180,096
3
W
Skadi
12,739
749
68
4
2
276,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role