Player Matchup

Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DeathTheG
Bellona
Level 63
God Stats
26W - 12L
1,761 SR
Queue Stats
59W - 46L
1,585 Elo+
Party 1
Da Ji
Da Ji
Metrø
Da Ji
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 55L
1,530 Elo+
Party 1
Izanami
Izanami
Rotkill
Izanami
Level 66
God Stats
15W - 11L
1,584 SR
Queue Stats
69W - 58L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
infamous4880
Nu Wa
Level 24
God Stats
2W - 3L
1,331 SR
Queue Stats
27W - 19L
1,680 Elo+
Party 1
Team Averages
Level 63
1,535 SR
1,561 Elo+

VS

Team Averages
Level 124
1,604 SR
1,581 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 135
God Stats
143W - 133L
1,579 SR
Queue Stats
312W - 341L
1,518 Elo+
Solo
Sol
Sol
NeutralFob
Sol
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 67L
1,582 Elo+
Party 2
Lancelot
Lancelot
SaintGrendell
Lancelot
Level 160
God Stats
1W - 1L
1,943 SR
Queue Stats
86W - 85L
1,602 Elo+
Party 2
Chiron
Chiron
number1cern
Chiron
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 18L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 2 / 2
6,945
434
4,929
15,601
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
DeathTheG
Bellona
14
3 / 2 / 1
8,864
554
8,288
18,058
17,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Metrø
Da Ji
13
3 / 4 / 3
7,729
483
8,668
14,692
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Rotkill
Izanami
12
1 / 4 / 3
7,431
464
7,140
14,376
5,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 3
7,398
462
6,087
6,808
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 3 / 5
8,180
511
4,193
18,150
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
Asmonerd
Sylvanus
13
1 / 2 / 8
8,680
543
5,279
13,488
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 4
8,616
539
10,305
13,072
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
SaintGrendell
Lancelot
16
5 / 1 / 1
9,881
618
13,616
17,179
14,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
17
7 / 1 / 1
10,595
662
14,455
13,644
6,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
14
15
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
2
1
W
Athena
 
Athena
1
3
5
1.17
W
Sylvanus
Asmonerd
Sylvanus
1
2
8
2.5
L
Bellona
DeathTheG
Bellona
3
2
1
1.75
L
Da Ji
Metrø
Da Ji
3
4
3
1.13
W
0
2
4
1
L
Izanami
Rotkill
Izanami
1
4
3
0.63
W
Lancelot
SaintGrendell
Lancelot
5
1
1
5.5
L
1
3
3
0.83
W
Chiron
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,112
Damage
47,848
69,535
Taken
75,533
45,204
Mitigated
51,190
16,495
Healing
32,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,929
253
0
3,222
15,601
13,815
0
6,125
9,476
21,699
0
W
Athena
 
Athena
4,193
1,340
619
4,789
18,150
17,070
379
4,227
13,923
32,003
0
W
Sylvanus
Asmonerd
Sylvanus
5,279
1,266
2,533
5,484
13,488
8,248
907
1,784
11,402
41,835
17,413
L
Bellona
DeathTheG
Bellona
8,288
3,012
0
3,879
18,058
17,965
1,128
3,054
15,004
0
56,543
L
Da Ji
Metrø
Da Ji
8,668
2,841
0
4,768
14,692
6,190
0
1,816
12,876
0
52,425
W
10,305
5,861
0
5,251
13,072
4,570
2,270
1,709
11,363
80,455
0
L
Izanami
Rotkill
Izanami
7,140
5,271
0
3,122
14,376
5,159
1,596
7,057
7,319
0
53,538
W
Lancelot
SaintGrendell
Lancelot
13,616
3,393
0
7,850
17,179
14,903
143
696
16,483
0
68,515
L
6,087
1,710
64
1,440
6,808
2,075
0
1,345
5,463
46,007
0
W
Chiron
14,455
8,275
1,251
4,963
13,644
6,399
1,198
3,210
10,434
0
110,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
45,952
376
Minions Killed
569
0
Camps Cleared
0
1,547,515
Distance Traveled
1,648,868
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,945
434
25
2
0
338,263
3
W
Athena
8,180
511
44
3
0
355,032
4
W
Sylvanus
8,680
543
106
7
0
314,998
10
L
Bellona
8,864
554
110
7
0
281,979
1
L
Da Ji
7,729
483
84
5
0
340,974
4
W
Sol
8,616
539
127
8
0
304,934
0
L
Izanami
7,431
464
89
6
0
285,820
0
W
Lancelot
9,881
618
118
7
0
355,794
2
L
Nu Wa
7,398
462
68
4
0
300,479
5
W
Chiron
10,595
662
174
11
0
318,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role