Player Matchup

Scylla
Scylla
AkaiJesus
Scylla
Level 89
God Stats
31W - 36L
1,436 SR
Queue Stats
298W - 351L
1,474 Elo+
Solo
Xing Tian
Xing Tian
EpicFailGamer
Xing Tian
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
292W - 315L
1,588 Elo+
Solo
Izanami
Izanami
HPJackemon
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
HPMM0I
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
Horselover
Eset
Level 101
God Stats
34W - 35L
1,538 SR
Queue Stats
107W - 141L
1,493 Elo+
Solo
Team Averages
Level 61
1,495 SR
1,511 Elo+

VS

Team Averages
Level 67
1,458 SR
1,476 Elo+
Sobek
Sobek
Ananasio
Sobek
Level 125
God Stats
17W - 26L
1,514 SR
Queue Stats
363W - 351L
1,606 Elo+
Solo
Persephone
Persephone
Tripeiro
Persephone
Level 65
God Stats
5W - 10L
1,293 SR
Queue Stats
101W - 88L
1,592 Elo+
Solo
Mercury
Mercury
berserk12
Mercury
Level 98
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 9L
1,553 Elo+
Solo
Jing Wei
Jing Wei
dżeden1
Jing Wei
Level 21
God Stats
1W - 2L
1,271 SR
Queue Stats
4W - 8L
1,328 Elo+
Party 2
Osiris
Osiris
mulix
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AkaiJesus
Scylla
17
4 / 0 / 3
9,694
808
8,856
3,500
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
EpicFailGamer
Xing Tian
15
0 / 1 / 3
8,815
735
2,405
8,176
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
HPJackemon
Izanami
15
0 / 6 / 6
8,238
687
6,442
11,926
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
HPMM0I
Odin
14
1 / 7 / 6
7,913
659
5,508
13,751
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 4
8,948
746
7,440
5,867
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ananasio
Sobek
14
1 / 0 / 8
8,468
706
4,954
9,670
10,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Tripeiro
Persephone
17
4 / 3 / 10
10,037
836
13,054
9,137
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
berserk12
Mercury
16
5 / 1 / 8
9,946
829
5,930
8,008
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
dżeden1
Jing Wei
16
2 / 1 / 3
9,304
775
5,445
6,625
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
mulix
Osiris
15
4 / 4 / 7
8,742
729
5,317
11,612
7,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
8
Kills
16
16
Deaths
9
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
AkaiJesus
Scylla
4
0
3
5.5
W
Sobek
Ananasio
Sobek
1
0
8
5
L
Xing Tian
EpicFailGamer
Xing Tian
0
1
3
1.5
L
Izanami
HPJackemon
Izanami
0
6
6
0.5
L
Odin
HPMM0I
Odin
1
7
6
0.57
L
3
2
4
2.5
W
Persephone
Tripeiro
Persephone
4
3
10
3
W
Mercury
berserk12
Mercury
5
1
8
9
W
Jing Wei
dżeden1
Jing Wei
2
1
3
3.5
W
Osiris
mulix
Osiris
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,651
Damage
34,700
43,220
Taken
45,052
32,534
Mitigated
28,226
4,516
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AkaiJesus
Scylla
8,856
528
0
792
3,500
1,400
0
1,959
1,541
43,711
0
W
Sobek
Ananasio
Sobek
4,954
1,656
315
3,842
9,670
10,908
0
4,005
5,414
11,979
0
L
Xing Tian
EpicFailGamer
Xing Tian
2,405
1,210
0
850
8,176
9,858
0
2,842
5,334
25,539
0
L
Izanami
HPJackemon
Izanami
6,442
4,676
0
1,206
11,926
5,581
286
4,160
7,766
0
22,885
L
Odin
HPMM0I
Odin
5,508
2,074
0
476
13,751
12,814
0
5,754
7,997
0
13,259
L
7,440
401
662
530
5,867
2,881
0
3,293
2,574
35,547
0
W
Persephone
Tripeiro
Persephone
13,054
631
0
1,055
9,137
3,708
357
3,535
5,300
42,868
0
W
Mercury
berserk12
Mercury
5,930
2,681
0
1,452
8,008
3,412
2,703
1,953
6,027
0
40,157
W
Jing Wei
dżeden1
Jing Wei
5,445
4,179
0
2,248
6,625
2,834
0
2,860
3,619
0
41,671
W
Osiris
mulix
Osiris
5,317
2,150
0
1,326
11,612
7,364
0
5,867
5,375
0
10,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
46,497
238
Minions Killed
254
0
Camps Cleared
0
1,031,675
Distance Traveled
1,175,120
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,694
808
86
7
0
232,657
4
W
Sobek
8,468
706
11
1
0
200,350
1
L
Xing Tian
8,815
735
30
3
0
143,136
2
L
Izanami
8,238
687
53
4
0
210,535
1
L
Odin
7,913
659
13
1
0
222,072
0
L
Eset
8,948
746
56
5
0
223,275
4
W
Persephone
10,037
836
68
6
0
237,708
4
W
Mercury
9,946
829
68
6
0
290,453
1
W
Jing Wei
9,304
775
94
8
0
206,474
3
W
Osiris
8,742
729
13
1
0
240,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role