Player Matchup

Medusa
Medusa
Dragawh
Medusa
Level 23
God Stats
5W - 12L
1,362 SR
Queue Stats
19W - 31L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
Sixshooter465
Danzaburou
Level 35
God Stats
16W - 16L
1,479 SR
Queue Stats
49W - 67L
1,350 Elo+
Party 1
Artemis
Artemis
kreampies
Artemis
Level 107
God Stats
7W - 12L
1,555 SR
Queue Stats
132W - 174L
1,379 Elo+
Party 1
Team Averages
Level 55
1,465 SR
1,345 Elo+

VS

Team Averages
Level 76
1,426 SR
1,155 Elo+
Kukulkan
Kukulkan
LADY__SWEETS-_-
Kukulkan
Level 96
God Stats
4W - 7L
1,364 SR
Queue Stats
19W - 33L
1,218 Elo+
Party 2
Artio
Artio
LORD_SOSA-_-
Artio
Level 126
God Stats
0W - 4L
1,413 SR
Queue Stats
87W - 118L
1,266 Elo+
Party 2
Artemis
Artemis
Princess_Girl212
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
982 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dragawh
Medusa
14
10 / 0 / 12
9,496
950
15,734
9,334
3,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Sixshooter465
Danzaburou
14
6 / 2 / 16
9,234
923
11,923
9,974
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
kreampies
Artemis
14
9 / 1 / 9
9,037
904
10,071
8,382
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 9 / 3
6,512
651
4,812
12,219
4,808
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 9 / 2
5,774
577
4,583
17,970
9,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 7 / 0
6,836
684
7,727
11,326
5,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
25
Kills
3
3
Deaths
25
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dragawh
Medusa
10
0
12
16
L
Kukulkan
0
9
3
0.17
L
0
9
2
0.11
L
3
7
0
0.43
W
Danzaburou
Sixshooter465
Danzaburou
6
2
16
7
W
Artemis
kreampies
Artemis
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,728
Damage
17,122
27,690
Taken
41,515
11,627
Mitigated
18,924
5,761
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dragawh
Medusa
15,734
8,419
0
550
9,334
3,707
768
2,341
6,641
0
32,273
L
Kukulkan
4,812
582
193
521
12,219
4,808
0
531
11,688
22,777
0
L
4,583
727
306
1,393
17,970
9,047
0
0
17,970
7,075
0
L
7,727
3,862
0
454
11,326
5,069
0
0
11,326
0
17,174
W
Danzaburou
Sixshooter465
Danzaburou
11,923
7,273
728
2,417
9,974
4,478
520
3,725
5,891
0
31,534
W
Artemis
kreampies
Artemis
10,071
5,510
0
2,066
8,382
3,442
1,026
2,688
5,420
0
25,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
19,122
130
Minions Killed
80
6
Camps Cleared
2
520,280
Distance Traveled
411,140
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,496
950
39
4
1
189,229
0
L
Kukulkan
6,512
651
47
5
2
132,046
3
L
Artio
5,774
577
4
0
0
145,171
3
L
Artemis
6,836
684
29
3
0
133,923
0
W
Danzaburou
9,234
923
48
5
2
178,583
1
W
Artemis
9,037
904
43
4
3
152,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role