Player Matchup

Xbalanque
Xbalanque
D1NG3R
Xbalanque
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,396 Elo+
Solo
Sol
Sol
KILLER VIKING
Sol
Level 146
God Stats
1W - 1L
1,750 SR
Queue Stats
65W - 60L
1,604 Elo+
Party 3
Neith
Neith
KashMoneyHero17
Neith
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 48L
1,603 Elo+
Party 3
Fenrir
Fenrir
UnMotivated_Rock
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,367 Elo+
Party 1
Bellona
Bellona
roboman789
Bellona
Level 46
God Stats
1W - 1L
1,435 SR
Queue Stats
4W - 11L
1,236 Elo+
Party 1
Team Averages
Level 77
1,537 SR
1,441 Elo+

VS

Team Averages
Level 98
1,473 SR
1,419 Elo+
Bastet
Bastet
Cynnicle
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,384 Elo+
Solo
Izanami
Izanami
Maladroit1284
Izanami
Level 45
God Stats
4W - 9L
1,345 SR
Queue Stats
135W - 173L
1,412 Elo+
Party 2
Thanatos
Thanatos
bigb47802
Thanatos
Level 149
God Stats
0W - 1L
1,380 SR
Queue Stats
12W - 13L
1,434 Elo+
Solo
Tiamat
Tiamat
cupquake528
Tiamat
Level 106
God Stats
11W - 3L
1,971 SR
Queue Stats
270W - 307L
1,431 Elo+
Party 2
Chiron
Chiron
nOsEqpOnEr_x
Chiron
Level 63
God Stats
1W - 3L
1,171 SR
Queue Stats
235W - 289L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
D1NG3R
Xbalanque
20
4 / 7 / 19
13,778
725
31,347
23,527
10,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 5 / 14
12,892
679
22,189
18,785
7,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
11 / 3 / 12
13,854
729
17,293
16,509
7,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 15
13,403
705
17,348
25,706
26,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
roboman789
Bellona
20
4 / 9 / 17
14,039
739
15,851
31,247
28,736
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cynnicle
Bastet
20
5 / 7 / 13
12,707
669
17,412
28,427
25,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
20
5 / 5 / 19
13,124
691
17,402
21,928
11,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
bigb47802
Thanatos
20
13 / 7 / 6
14,640
771
20,744
23,092
13,434
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
20
1 / 6 / 17
13,151
692
22,725
22,885
13,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
20
6 / 6 / 15
13,101
690
19,756
22,566
12,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
100
30
Kills
30
30
Deaths
31
77
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cynnicle
Bastet
5
7
13
1.64
W
Xbalanque
D1NG3R
Xbalanque
4
7
19
1.93
W
4
5
14
2.2
W
11
3
12
5.67
L
Izanami
5
5
19
2.9
W
7
6
15
2.42
L
Thanatos
bigb47802
Thanatos
13
7
6
2.29
L
Tiamat
1
6
17
1.58
L
Chiron
6
6
15
2.25
W
Bellona
roboman789
Bellona
4
9
17
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,028
Damage
98,039
115,774
Taken
118,898
80,624
Mitigated
76,830
42,782
Healing
56,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cynnicle
Bastet
17,412
1,854
2,204
6,204
28,427
25,496
902
5,600
22,551
0
26,482
W
Xbalanque
D1NG3R
Xbalanque
31,347
15,330
2,510
5,064
23,527
10,637
1,730
3,286
19,963
0
66,486
W
22,189
7,662
3,121
5,149
18,785
7,131
1,983
4,229
14,260
52,440
0
W
17,293
4,807
1,766
5,529
16,509
7,671
2,329
1,659
14,712
0
38,056
L
Izanami
17,402
10,917
3,121
7,240
21,928
11,569
3,192
3,740
17,985
0
32,373
W
17,348
3,895
3,319
4,461
25,706
26,449
1,366
6,570
18,654
0
24,806
L
Thanatos
bigb47802
Thanatos
20,744
5,340
2,167
14,746
23,092
13,434
315
3,272
19,573
0
28,153
L
Tiamat
22,725
2,100
3,700
5,497
22,885
13,616
732
4,221
18,510
54,168
0
L
Chiron
19,756
7,616
4,653
6,570
22,566
12,715
2,007
5,636
16,856
0
39,140
W
Bellona
roboman789
Bellona
15,851
3,366
6,368
5,495
31,247
28,736
698
5,286
25,460
1,294
24,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,966
Gold Earned
66,723
218
Minions Killed
197
0
Camps Cleared
0
1,643,172
Distance Traveled
1,700,871
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,707
669
26
1
0
359,166
0
W
Xbalanque
13,778
725
74
4
0
307,944
4
W
Sol
12,892
679
62
3
0
302,119
0
W
Neith
13,854
729
36
2
0
320,447
4
L
Izanami
13,124
691
38
2
0
347,568
0
W
Fenrir
13,403
705
20
1
0
374,391
1
L
Thanatos
14,640
771
19
1
0
401,006
7
L
Tiamat
13,151
692
80
4
0
305,982
3
L
Chiron
13,101
690
34
2
0
287,149
0
W
Bellona
14,039
739
26
1
0
338,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role