Player Matchup

Sun Wukong
Sun Wukong
Archie9881
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,074 Elo+
Party 1
Hachiman
Hachiman
Azyrra
Hachiman
Level 159
God Stats
2W - 4L
1,677 SR
Queue Stats
327W - 333L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NOSDAJKIRA
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,297 SR
Queue Stats
145W - 169L
1,396 Elo+
Solo
Cliodhna
Cliodhna
WerewolfMagic
Cliodhna
Level 67
God Stats
1W - 0L
1,423 SR
Queue Stats
14W - 21L
1,297 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cerfbear
Kumbhakarna
Level 117
God Stats
4W - 4L
1,457 SR
Queue Stats
213W - 199L
1,425 Elo+
Solo
Team Averages
Level 98
1,471 SR
1,322 Elo+

VS

Team Averages
Level 91
1,372 SR
1,408 Elo+
Artio
Artio
Nathan_shinx
Artio
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Swandive Sui
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,348 Elo+
Party 2
Thor
Thor
YoungSasuk3
Thor
Level 157
God Stats
3W - 6L
1,151 SR
Queue Stats
255W - 293L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
grady2480
Zhong Kui
Level 57
God Stats
0W - 2L
1,321 SR
Queue Stats
48W - 40L
1,360 Elo+
Party 2
Kuzenbo
Kuzenbo
sargentmangler
Kuzenbo
Level 160
God Stats
7W - 9L
1,387 SR
Queue Stats
299W - 343L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archie9881
Sun Wukong
18
3 / 9 / 16
11,088
739
9,787
19,423
13,431
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Azyrra
Hachiman
20
5 / 1 / 14
11,227
748
25,645
11,324
7,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
NOSDAJKIRA
Morgan Le Fay
19
5 / 3 / 14
11,456
764
29,185
16,042
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
WerewolfMagic
Cliodhna
20
16 / 7 / 9
13,218
881
26,505
22,806
13,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
cerfbear
Kumbhakarna
17
1 / 4 / 18
10,293
686
6,347
23,742
34,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 13
10,666
711
7,675
23,819
20,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Swandive Sui
Sun Wukong
18
4 / 4 / 10
10,047
670
12,517
17,702
16,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 10 / 5
9,834
656
13,992
20,875
10,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
grady2480
Zhong Kui
19
7 / 5 / 8
11,275
752
22,998
18,581
14,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 4 / 12
11,265
751
15,672
34,489
36,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
71
30
Kills
23
24
Deaths
30
71
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Archie9881
Sun Wukong
3
9
16
1.22
W
Hachiman
Azyrra
Hachiman
5
1
14
12
W
Morgan Le Fay
NOSDAJKIRA
Morgan Le Fay
5
3
14
4
L
2
7
13
1.21
L
Sun Wukong
Swandive Sui
Sun Wukong
4
4
10
2.25
W
Cliodhna
WerewolfMagic
Cliodhna
16
7
9
2.93
L
4
10
5
0.65
W
Kumbhakarna
cerfbear
Kumbhakarna
1
4
18
2.5
L
Zhong Kui
grady2480
Zhong Kui
7
5
8
2.2
L
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,469
Damage
72,854
93,337
Taken
115,466
77,086
Mitigated
98,392
33,038
Healing
36,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Archie9881
Sun Wukong
9,787
2,961
363
1,568
19,423
13,431
752
8,778
10,645
0
23,986
W
Hachiman
Azyrra
Hachiman
25,645
13,663
1,250
4,827
11,324
7,972
1,451
5,376
5,948
0
50,613
W
Morgan Le Fay
NOSDAJKIRA
Morgan Le Fay
29,185
3,588
2,309
5,450
16,042
8,516
816
8,035
8,007
53,141
0
L
7,675
1,733
2,650
3,226
23,819
20,103
0
6,686
17,133
14,070
0
L
Sun Wukong
Swandive Sui
Sun Wukong
12,517
3,089
439
2,273
17,702
16,499
0
6,284
11,418
0
26,835
W
Cliodhna
WerewolfMagic
Cliodhna
26,505
6,425
2,085
7,712
22,806
13,030
4,795
11,953
10,853
0
45,652
L
13,992
665
776
1,939
20,875
10,814
0
5,711
15,164
0
29,817
W
Kumbhakarna
cerfbear
Kumbhakarna
6,347
881
2,545
4,929
23,742
34,137
478
12,203
11,539
11,238
0
L
Zhong Kui
grady2480
Zhong Kui
22,998
3,674
4,196
4,366
18,581
14,074
0
4,776
13,805
36,595
0
L
15,672
4,222
2,287
13,968
34,489
36,902
120
12,075
22,414
31,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,282
Gold Earned
53,087
160
Minions Killed
149
0
Camps Cleared
0
1,394,170
Distance Traveled
1,247,769
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,088
739
26
2
0
271,230
0
W
Hachiman
11,227
748
52
3
0
245,408
3
W
Morgan Le Fay
11,456
764
45
3
0
306,686
3
L
Artio
10,666
711
16
1
0
243,927
0
L
Sun Wukong
10,047
670
27
2
0
264,351
1
W
Cliodhna
13,218
881
28
2
0
290,023
0
L
Thor
9,834
656
26
2
0
221,040
0
W
Kumbhakarna
10,293
686
9
1
0
280,823
0
L
Zhong Kui
11,275
752
42
3
0
251,778
5
L
Kuzenbo
11,265
751
38
3
0
266,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role