Player Matchup

Cernunnos
Cernunnos
De4mo1ni2c412
Cernunnos
Level 154
God Stats
52W - 37L
1,596 SR
Queue Stats
480W - 505L
1,527 Elo+
Solo
Lancelot
Lancelot
SimpleJd1
Lancelot
Level 40
God Stats
35W - 15L
1,628 SR
Queue Stats
116W - 90L
1,529 Elo+
Solo
Nemesis
Nemesis
TheCosead13
Nemesis
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 86L
1,389 Elo+
Solo
Baba Yaga
Baba Yaga
ncook5
Baba Yaga
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 115L
1,448 Elo+
Party 2
Hercules
Hercules
sT_Souless
Hercules
Level 117
God Stats
1W - 1L
1,375 SR
Queue Stats
179W - 183L
1,585 Elo+
Party 2
Team Averages
Level 75
1,520 SR
1,496 Elo+

VS

Team Averages
Level 34
1,379 SR
1,379 Elo+
Thanatos
Thanatos
Compatgaming
Thanatos
Level 31
God Stats
1W - 4L
1,164 SR
Queue Stats
114W - 130L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fir3man786
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 1
Aphrodite
Aphrodite
Iksar_786
Aphrodite
Level 24
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 1
Ra
Ra
OgHubba6778
Ra
Level 55
God Stats
3W - 6L
1,477 SR
Queue Stats
61W - 64L
1,505 Elo+
Party 1
Da Ji
Da Ji
Tenteniscute
Da Ji
Level 33
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
De4mo1ni2c412
Cernunnos
20
9 / 0 / 6
17,688
632
25,760
21,482
12,042
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
SimpleJd1
Lancelot
20
19 / 4 / 5
18,103
647
36,319
31,973
40,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
TheCosead13
Nemesis
20
10 / 7 / 14
15,853
566
20,616
23,450
15,566
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
ncook5
Baba Yaga
20
8 / 1 / 12
14,487
517
19,595
16,214
8,997
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
sT_Souless
Hercules
11
1 / 2 / 2
10,198
364
1,502
8,481
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Compatgaming
Thanatos
18
4 / 8 / 4
12,484
446
14,117
31,562
14,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Fir3man786
Tsukuyomi
18
3 / 6 / 0
12,092
432
10,365
25,216
13,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Iksar_786
Aphrodite
16
0 / 9 / 4
10,389
371
5,000
21,815
11,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 7 / 8
14,343
512
15,011
27,970
12,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 17 / 5
11,377
406
12,469
28,811
11,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
47
Kills
13
14
Deaths
47
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Compatgaming
Thanatos
4
8
4
0.75
W
Cernunnos
De4mo1ni2c412
Cernunnos
9
0
6
12
L
Tsukuyomi
Fir3man786
Tsukuyomi
3
6
0
0.5
L
Aphrodite
Iksar_786
Aphrodite
0
9
4
0.22
L
3
7
8
1
W
Lancelot
SimpleJd1
Lancelot
19
4
5
5.38
L
3
17
5
0.32
W
Nemesis
TheCosead13
Nemesis
10
7
14
2.43
W
Baba Yaga
ncook5
Baba Yaga
8
1
12
14
W
Hercules
sT_Souless
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,792
Damage
56,962
101,600
Taken
135,374
85,094
Mitigated
63,997
37,900
Healing
45,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Compatgaming
Thanatos
14,117
4,217
0
18,744
31,562
14,413
0
2,947
28,615
0
99,090
W
Cernunnos
De4mo1ni2c412
Cernunnos
25,760
13,604
0
16,950
21,482
12,042
13,324
2,917
18,565
0
223,654
L
Tsukuyomi
Fir3man786
Tsukuyomi
10,365
2,792
0
6,410
25,216
13,667
95
3,179
22,037
0
81,329
L
Aphrodite
Iksar_786
Aphrodite
5,000
1,327
4,231
6,563
21,815
11,647
152
3,063
18,752
48,302
0
L
15,011
1,616
2,901
6,824
27,970
12,692
368
4,964
23,006
152,500
0
W
Lancelot
SimpleJd1
Lancelot
36,319
6,892
0
9,443
31,973
40,792
6,665
8,512
23,461
0
155,038
L
12,469
3,395
0
224
28,811
11,578
555
5,442
23,369
0
40,855
W
Nemesis
TheCosead13
Nemesis
20,616
9,084
0
6,198
23,450
15,566
0
3,342
20,108
0
146,745
W
Baba Yaga
ncook5
Baba Yaga
19,595
579
0
3,844
16,214
8,997
1,002
3,387
12,827
97,617
0
W
Hercules
sT_Souless
Hercules
1,502
465
0
1,465
8,481
7,697
0
2,399
6,082
0
11,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,329
Gold Earned
60,685
801
Minions Killed
598
0
Camps Cleared
0
2,251,352
Distance Traveled
2,486,544
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,484
446
131
5
0
522,202
0
W
Cernunnos
17,688
632
288
10
0
503,347
0
L
Tsukuyomi
12,092
432
100
4
0
484,609
5
L
Aphrodite
10,389
371
83
3
0
455,524
0
L
Ra
14,343
512
235
8
0
540,063
4
W
Lancelot
18,103
647
219
8
0
493,661
1
L
Da Ji
11,377
406
49
2
0
484,146
1
W
Nemesis
15,853
566
161
6
0
568,735
3
W
Baba Yaga
14,487
517
117
4
0
534,075
5
W
Hercules
10,198
364
16
1
0
151,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role