Player Matchup

Danzaburou
Danzaburou
ZombiEatinYa
Danzaburou
Level 142
God Stats
2W - 1L
1,735 SR
Queue Stats
19W - 7L
1,658 Elo+
Party 1
Geb
Geb
imiravlous
Geb
Level 122
God Stats
8W - 2L
1,885 SR
Queue Stats
121W - 59L
1,791 Elo+
Party 1
Zeus
Zeus
namechanged9916
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,902 Elo+
Party 1
Team Averages
Level 94
1,707 SR
1,783 Elo+

VS

Team Averages
Level 58
1,592 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Solzda
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
heliousromp
Ah Muzen Cab
Level 84
God Stats
5W - 2L
1,777 SR
Queue Stats
15W - 22L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ZombiEatinYa
Danzaburou
15
6 / 3 / 10
10,504
750
14,544
12,301
4,966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 14
10,453
747
11,130
15,841
18,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 3 / 7
11,410
815
21,080
11,335
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 2
8,021
573
8,763
15,210
6,496
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Solzda
Fenrir
12
2 / 7 / 1
8,216
587
9,287
19,259
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
heliousromp
Ah Muzen Cab
13
3 / 5 / 3
8,689
621
13,528
17,061
7,621
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
6
6
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
2
0.4
L
Fenrir
Solzda
Fenrir
2
7
1
0.36
W
Danzaburou
ZombiEatinYa
Danzaburou
6
3
10
3.67
L
Ah Muzen Cab
heliousromp
Ah Muzen Cab
3
5
3
0.9
W
2
0
14
9
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,754
Damage
31,578
39,477
Taken
51,530
30,006
Mitigated
27,341
9,185
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,763
2,856
0
2,494
15,210
6,496
0
10,090
5,120
25,455
1,983
L
Fenrir
Solzda
Fenrir
9,287
1,960
0
708
19,259
13,224
0
10,001
9,258
0
14,407
W
Danzaburou
ZombiEatinYa
Danzaburou
14,544
7,094
0
3,159
12,301
4,966
1,659
2,203
9,837
0
37,811
L
Ah Muzen Cab
heliousromp
Ah Muzen Cab
13,528
4,813
0
3,665
17,061
7,621
0
12,281
4,780
0
38,210
W
11,130
1,358
0
4,428
15,841
18,764
279
3,866
11,483
24,652
0
W
21,080
2,183
0
1,598
11,335
6,276
369
2,745
8,459
57,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
24,926
166
Minions Killed
121
7
Camps Cleared
4
746,284
Distance Traveled
715,404
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,021
573
40
3
3
237,612
6
L
Fenrir
8,216
587
11
1
0
244,376
0
W
Danzaburou
10,504
750
48
3
2
237,396
0
L
Ah Muzen Cab
8,689
621
70
5
1
233,416
3
W
Geb
10,453
747
18
1
1
274,370
5
W
Zeus
11,410
815
100
7
4
234,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role