Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cloverish
Neith
Level 158
God Stats
7W - 3L
1,782 SR
Queue Stats
156W - 160L
1,537 Elo+
Party 1
Nox
Nox
RabaneteAbacaxi
Nox
Level 157
God Stats
8W - 3L
1,622 SR
Queue Stats
113W - 94L
1,538 Elo+
Party 1
Team Averages
Level 149
1,581 SR
1,515 Elo+

VS

Team Averages
Level 118
1,504 SR
1,440 Elo+
Lancelot
Lancelot
BURGLEAL
Lancelot
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 146L
1,472 Elo+
Solo
Bellona
Bellona
Clemencix
Bellona
Level 83
God Stats
16W - 21L
1,460 SR
Queue Stats
46W - 57L
1,443 Elo+
Party 3
Bastet
Bastet
LordINNOS
Bastet
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 106L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
Matheuz_GMX
Nu Wa
Level 86
God Stats
6W - 2L
1,547 SR
Queue Stats
201W - 206L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
yMalvezZ3434
Hou Yi
Level 107
God Stats
2W - 2L
1,513 SR
Queue Stats
147W - 175L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 0 / 1
8,045
575
8,520
6,635
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
 
Mulan
13
0 / 1 / 0
7,644
546
8,655
10,227
9,960
Lancelot
 
Lancelot
11
1 / 1 / 3
6,349
454
2,842
9,597
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Cloverish
Neith
14
11 / 0 / 2
8,716
623
11,774
10,205
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 9
6,615
473
5,798
7,252
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BURGLEAL
Lancelot
8
0 / 9 / 1
5,372
384
4,356
13,374
9,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Clemencix
Bellona
13
1 / 0 / 0
7,332
524
4,951
11,544
11,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
LordINNOS
Bastet
12
3 / 2 / 2
7,112
508
8,473
12,383
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 2
7,239
517
5,079
7,686
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
11
0 / 4 / 2
6,185
442
2,552
10,751
3,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
5
5
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
1
4.5
W
Mulan
 
Mulan
0
1
0
0
W
Lancelot
 
Lancelot
1
1
3
2.5
L
Lancelot
BURGLEAL
Lancelot
0
9
1
0.06
L
Bellona
Clemencix
Bellona
1
0
0
1
W
Neith
Cloverish
Neith
11
0
2
12
L
Bastet
LordINNOS
Bastet
3
2
2
2
L
1
2
2
1
W
1
3
9
1.83
L
Hou Yi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,589
Damage
25,411
43,916
Taken
55,738
22,650
Mitigated
32,770
13,240
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,520
2,248
0
500
6,635
2,425
50
2,084
4,551
72,885
0
W
Mulan
 
Mulan
8,655
1,145
0
3,034
10,227
9,960
0
549
9,678
0
72,147
W
Lancelot
 
Lancelot
2,842
436
0
2,935
9,597
3,273
0
1,208
8,389
0
34,360
L
Lancelot
BURGLEAL
Lancelot
4,356
406
0
900
13,374
9,769
0
3,475
9,899
0
22,227
L
Bellona
Clemencix
Bellona
4,951
2,616
0
5,028
11,544
11,177
0
555
10,989
0
57,999
W
Neith
Cloverish
Neith
11,774
6,323
0
6,396
10,205
3,985
404
550
9,655
0
59,343
L
Bastet
LordINNOS
Bastet
8,473
2,075
0
6,726
12,383
4,978
0
4,293
8,090
0
53,125
L
5,079
1,279
0
2,011
7,686
3,174
13
4,060
3,626
56,838
0
W
5,798
733
0
375
7,252
3,007
46
688
6,564
31,470
0
L
Hou Yi
2,552
1,326
0
2,586
10,751
3,672
0
1,935
8,816
0
43,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
33,240
491
Minions Killed
395
0
Camps Cleared
0
1,375,508
Distance Traveled
1,350,574
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,045
575
137
10
0
304,820
11
W
Mulan
7,644
546
133
10
0
274,368
4
W
Lancelot
6,349
454
66
5
0
270,853
5
L
Lancelot
5,372
384
24
2
0
276,806
2
L
Bellona
7,332
524
109
8
0
273,697
5
W
Neith
8,716
623
102
7
0
255,792
3
L
Bastet
7,112
508
90
6
0
318,780
5
L
Nu Wa
7,239
517
100
7
0
247,653
3
W
Nox
6,615
473
53
4
0
269,675
5
L
Hou Yi
6,185
442
72
5
0
233,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role