Player Matchup

Bakasura
Bakasura
Metal Rain
Bakasura
Level 140
God Stats
2W - 1L
1,637 SR
Queue Stats
31W - 30L
1,552 Elo+
Party 2
Khepri
Khepri
Quik NF
Khepri
Level 62
God Stats
7W - 1L
1,754 SR
Queue Stats
17W - 8L
1,596 Elo+
Party 2
Raijin
Raijin
Visionz NF
Raijin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,596 Elo+
Party 2
Team Averages
Level 108
1,630 SR
1,582 Elo+

VS

Team Averages
Level 86
1,541 SR
1,462 Elo+
Jormungandr
Jormungandr
BigStepPapa
Jormungandr
Level 129
God Stats
2W - 4L
1,498 SR
Queue Stats
335W - 295L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
KaoTiC Replayz
Cernunnos
Level 68
God Stats
1W - 4L
1,463 SR
Queue Stats
19W - 38L
1,302 Elo+
Solo
Sol
Sol
NCHAMMER0525
Sol
Level 62
God Stats
44W - 26L
1,662 SR
Queue Stats
186W - 170L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Metal Rain
Bakasura
14
4 / 1 / 5
8,720
727
11,376
13,161
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Quik NF
Khepri
13
2 / 0 / 5
8,245
687
3,976
5,357
5,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Visionz NF
Raijin
15
3 / 0 / 6
8,705
725
11,251
7,796
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigStepPapa
Jormungandr
12
1 / 2 / 0
8,261
688
7,474
13,741
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
KaoTiC Replayz
Cernunnos
11
0 / 4 / 1
7,006
584
4,910
9,525
4,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 3 / 1
7,237
603
5,734
7,655
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigStepPapa
Jormungandr
1
2
0
0.5
L
Cernunnos
KaoTiC Replayz
Cernunnos
0
4
1
0.13
W
Bakasura
Metal Rain
Bakasura
4
1
5
6.5
L
0
3
1
0.17
W
Khepri
Quik NF
Khepri
2
0
5
4.5
W
Raijin
Visionz NF
Raijin
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
18,118
26,314
Taken
30,921
17,439
Mitigated
20,425
8,451
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigStepPapa
Jormungandr
7,474
2,375
0
2,651
13,741
12,776
0
6,590
6,055
26,713
0
L
Cernunnos
KaoTiC Replayz
Cernunnos
4,910
2,028
0
1,893
9,525
4,331
62
5,967
2,823
0
24,742
W
Bakasura
Metal Rain
Bakasura
11,376
6,976
0
4,025
13,161
7,595
130
5,929
7,232
0
35,962
L
5,734
2,080
390
1,156
7,655
3,318
373
3,318
3,777
25,361
2,229
W
Khepri
Quik NF
Khepri
3,976
254
0
511
5,357
5,764
505
2,727
2,630
12,168
0
W
Raijin
Visionz NF
Raijin
11,251
1,271
0
3,915
7,796
4,080
448
4,239
3,557
37,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
22,504
143
Minions Killed
133
8
Camps Cleared
4
720,288
Distance Traveled
606,697
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,261
688
40
3
0
208,543
4
L
Cernunnos
7,006
584
44
4
4
186,835
3
W
Bakasura
8,720
727
58
5
7
263,271
2
L
Sol
7,237
603
49
4
0
211,319
0
W
Khepri
8,245
687
13
1
1
230,888
0
W
Raijin
8,705
725
72
6
0
226,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role