Player Matchup

Susano
Susano
BentHamburger
Susano
Level 52
God Stats
9W - 12L
1,523 SR
Queue Stats
162W - 162L
1,406 Elo+
Solo
Poseidon
Poseidon
BlodScrem
Poseidon
Level 65
God Stats
9W - 3L
1,706 SR
Queue Stats
87W - 88L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Bronzure
Nu Wa
Level 124
God Stats
25W - 24L
1,447 SR
Queue Stats
305W - 318L
1,466 Elo+
Solo
Nike
Nike
Jeringaslokas
Nike
Level 104
God Stats
13W - 8L
1,576 SR
Queue Stats
408W - 406L
1,451 Elo+
Solo
Ares
Ares
zeroklear
Ares
Level 101
God Stats
6W - 4L
1,870 SR
Queue Stats
17W - 9L
1,553 Elo+
Solo
Team Averages
Level 89
1,624 SR
1,455 Elo+

VS

Team Averages
Level 71
1,309 SR
1,376 Elo+
Baron Samedi
Baron Samedi
ShadowDuke27
Baron Samedi
Level 29
God Stats
0W - 5L
976 SR
Queue Stats
3W - 10L
1,294 Elo+
Party 1
Nox
Nox
TheAttono
Nox
Level 76
God Stats
0W - 1L
1,659 SR
Queue Stats
15W - 10L
1,670 Elo+
Party 1
Artio
Artio
XemptBUGG
Artio
Level 104
God Stats
4W - 7L
1,289 SR
Queue Stats
30W - 55L
1,246 Elo+
Party 1
Hou Yi
Hou Yi
YeagerGod
Hou Yi
Level 122
God Stats
1W - 3L
1,268 SR
Queue Stats
46W - 65L
1,425 Elo+
Solo
Bellona
Bellona
keems1337
Bellona
Level 25
God Stats
5W - 11L
1,352 SR
Queue Stats
10W - 18L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 6
13,204
508
12,024
21,761
11,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
BlodScrem
Poseidon
20
5 / 2 / 11
14,543
559
25,890
11,977
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Bronzure
Nu Wa
20
11 / 3 / 6
14,688
565
20,304
14,381
8,033
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 13
14,218
547
20,494
28,768
25,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
17
0 / 1 / 16
12,460
479
9,792
24,473
33,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ShadowDuke27
Baron Samedi
18
2 / 9 / 2
10,780
415
8,494
20,653
9,321
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 3 / 2
11,140
428
17,303
22,658
10,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
XemptBUGG
Artio
15
3 / 6 / 3
9,910
381
8,860
36,138
20,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
YeagerGod
Hou Yi
1
0 / 1 / 0
6,480
249
0
2,968
348
Bellona
keems1337
Bellona
17
2 / 7 / 4
11,416
439
10,754
32,223
30,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
26
Kills
12
14
Deaths
26
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
Poseidon
BlodScrem
Poseidon
5
2
11
5.25
W
Nu Wa
Bronzure
Nu Wa
11
3
6
4.67
W
5
5
13
2.3
L
Baron Samedi
ShadowDuke27
Baron Samedi
2
9
2
0.33
L
5
3
2
2
L
Artio
XemptBUGG
Artio
3
6
3
0.75
L
Hou Yi
YeagerGod
Hou Yi
0
1
0
0
L
Bellona
keems1337
Bellona
2
7
4
0.57
W
Ares
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,504
Damage
45,411
101,360
Taken
114,640
85,125
Mitigated
71,293
18,766
Healing
24,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,024
2,563
0
7,068
21,761
11,806
1,679
6,355
15,406
0
117,087
W
Poseidon
BlodScrem
Poseidon
25,890
1,885
0
770
11,977
6,170
3,459
6,510
5,467
168,028
0
W
Nu Wa
Bronzure
Nu Wa
20,304
6,329
0
2,449
14,381
8,033
4,791
3,520
10,861
121,411
20,027
W
20,494
3,388
0
3,418
28,768
25,935
1,328
10,055
18,713
0
93,611
L
Baron Samedi
ShadowDuke27
Baron Samedi
8,494
410
1,309
2,912
20,653
9,321
0
11,668
8,985
78,762
0
L
17,303
548
137
4,483
22,658
10,275
0
8,984
13,674
107,329
0
L
Artio
XemptBUGG
Artio
8,860
646
598
6,896
36,138
20,463
0
21,897
14,241
44,403
0
L
Hou Yi
YeagerGod
Hou Yi
0
0
0
0
2,968
348
0
2,309
659
0
0
L
Bellona
keems1337
Bellona
10,754
6,100
0
7,842
32,223
30,886
988
10,098
22,125
0
74,957
W
Ares
9,792
967
959
4,102
24,473
33,181
954
8,952
15,521
55,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,113
Gold Earned
49,726
717
Minions Killed
426
0
Camps Cleared
0
2,487,127
Distance Traveled
1,847,195
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,204
508
138
5
0
556,762
4
W
Poseidon
14,543
559
242
9
0
537,833
2
W
Nu Wa
14,688
565
173
7
0
482,138
5
W
Nike
14,218
547
117
5
0
477,261
2
L
Baron Samedi
10,780
415
111
4
0
378,574
1
L
Nox
11,140
428
157
6
0
547,969
0
L
Artio
9,910
381
37
1
0
462,366
0
L
Hou Yi
6,480
249
0
0
0
0
0
L
Bellona
11,416
439
121
5
0
458,286
2
W
Ares
12,460
479
47
2
0
433,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role