Player Matchup

Freya
Freya
Dark XOrvax
Freya
Level 108
God Stats
1W - 0L
1,331 SR
Queue Stats
19W - 16L
1,531 Elo+
Party 2
Lancelot
Lancelot
DeadlySlayer348
Lancelot
Level 143
God Stats
1W - 0L
1,506 SR
Queue Stats
9W - 6L
1,643 Elo+
Party 2
Raijin
Raijin
JeroSG
Raijin
Level 140
God Stats
3W - 0L
1,740 SR
Queue Stats
7W - 3L
1,720 Elo+
Party 2
King Arthur
King Arthur
WheezyNormal96
King Arthur
Level 160
God Stats
3W - 1L
1,581 SR
Queue Stats
120W - 103L
1,586 Elo+
Party 2
Mulan
Mulan
spyalval
Mulan
Level 121
God Stats
8W - 5L
1,619 SR
Queue Stats
133W - 118L
1,566 Elo+
Party 2
Team Averages
Level 134
1,555 SR
1,609 Elo+

VS

Team Averages
Level 127
1,535 SR
1,593 Elo+
King Arthur
King Arthur
Beastman2599
King Arthur
Level 125
God Stats
1W - 4L
1,473 SR
Queue Stats
51W - 56L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
DRIVEshootORdiy
Cthulhu
Level 156
God Stats
3W - 1L
1,629 SR
Queue Stats
65W - 80L
1,598 Elo+
Party 1
Medusa
Medusa
Quickscopecaptan
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,722 Elo+
Party 1
Lancelot
Lancelot
elreymun
Lancelot
Level 151
God Stats
3W - 3L
1,574 SR
Queue Stats
17W - 20L
1,593 Elo+
Solo
Hel
Hel
legendarypilot
Hel
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 170L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 15
15,071
754
15,223
26,153
14,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
20
11 / 6 / 13
15,952
798
28,441
26,880
15,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
JeroSG
Raijin
20
9 / 3 / 13
15,694
785
26,866
19,236
10,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
WheezyNormal96
King Arthur
20
4 / 2 / 14
14,597
730
24,680
30,438
45,999
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
spyalval
Mulan
20
3 / 4 / 21
13,910
696
16,945
25,529
35,323
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beastman2599
King Arthur
19
4 / 10 / 3
12,761
638
19,492
34,631
34,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

20
8 / 4 / 5
14,252
713
29,121
27,148
35,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
0 / 6 / 5
11,722
586
12,047
21,257
10,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
elreymun
Lancelot
20
6 / 5 / 5
13,962
698
20,152
22,730
13,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 9 / 4
12,694
635
18,771
23,665
11,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
34
Kills
20
20
Deaths
34
76
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beastman2599
King Arthur
4
10
3
0.55
L
8
4
5
2.63
W
7
5
15
2.9
W
Lancelot
11
6
13
2.92
W
Raijin
JeroSG
Raijin
9
3
13
5.17
L
0
6
5
0.42
W
King Arthur
WheezyNormal96
King Arthur
4
2
14
5.5
L
Lancelot
elreymun
Lancelot
6
5
5
1.7
L
2
9
4
0.44
W
Mulan
spyalval
Mulan
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,155
Damage
99,583
128,236
Taken
129,431
121,918
Mitigated
104,913
25,895
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beastman2599
King Arthur
19,492
1,905
0
1,139
34,631
34,117
0
9,622
24,606
757
53,392
L
29,121
519
949
3,483
27,148
35,183
0
9,152
17,795
70,481
0
W
15,223
6,435
0
7,175
26,153
14,199
2,274
10,922
15,231
47,700
0
W
Lancelot
28,441
6,366
0
7,468
26,880
15,570
2,779
10,389
16,491
0
70,607
W
Raijin
JeroSG
Raijin
26,866
3,032
0
5,201
19,236
10,827
3,451
7,035
12,201
70,587
0
L
12,047
5,692
0
1,495
21,257
10,832
78
7,774
13,219
0
29,473
W
King Arthur
WheezyNormal96
King Arthur
24,680
2,024
0
1,595
30,438
45,999
384
11,508
18,930
0
73,109
L
Lancelot
elreymun
Lancelot
20,152
3,630
0
3,373
22,730
13,119
0
6,006
16,542
449
50,775
L
18,771
795
3,469
5,920
23,665
11,662
0
8,854
14,621
42,109
0
W
Mulan
spyalval
Mulan
16,945
1,698
0
4,456
25,529
35,323
1,179
9,230
16,299
0
43,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,224
Gold Earned
65,391
358
Minions Killed
325
0
Camps Cleared
0
2,014,583
Distance Traveled
1,834,004
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,761
638
62
3
0
347,451
0
L
Cthulhu
14,252
713
94
5
0
380,271
0
W
Freya
15,071
754
63
3
0
392,469
0
W
Lancelot
15,952
798
92
5
0
427,025
0
W
Raijin
15,694
785
97
5
0
367,515
0
L
Medusa
11,722
586
39
2
0
338,356
2
W
King Arthur
14,597
730
66
3
0
433,350
2
L
Lancelot
13,962
698
70
4
0
421,118
2
L
Hel
12,694
635
60
3
0
346,808
2
W
Mulan
13,910
696
40
2
0
394,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role