Player Matchup

Artemis
Artemis
GirthyBeaver
Artemis
Level 109
God Stats
8W - 3L
1,727 SR
Queue Stats
67W - 38L
1,677 Elo+
Party 1
Geb
Geb
X17PapiX
Geb
Level 69
God Stats
4W - 2L
1,615 SR
Queue Stats
91W - 91L
1,599 Elo+
Party 1
Freya
Freya
burnaccount
Freya
Level 120
God Stats
4W - 0L
1,712 SR
Queue Stats
34W - 20L
1,638 Elo+
Party 1
Team Averages
Level 99
1,685 SR
1,638 Elo+

VS

Team Averages
Level 44
1,600 SR
1,560 Elo+
Kali
Kali
BrutalMystic
Kali
Level 30
God Stats
3W - 4L
1,675 SR
Queue Stats
4W - 5L
1,639 Elo+
Party 2
Neith
Neith
bobleforrain
Neith
Level 16
God Stats
3W - 3L
1,675 SR
Queue Stats
3W - 3L
1,639 Elo+
Party 2
Sylvanus
Sylvanus
godlySylvanus
Sylvanus
Level 85
God Stats
26W - 36L
1,451 SR
Queue Stats
36W - 58L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GirthyBeaver
Artemis
11
1 / 1 / 9
6,855
857
6,518
4,171
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 8
7,604
951
3,364
7,573
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
7 / 1 / 4
7,669
959
12,427
8,192
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,792
849
2,581
9,281
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 0
5,322
665
7,323
9,003
3,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
godlySylvanus
Sylvanus
7
0 / 2 / 0
5,354
669
2,570
7,690
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
2
2
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Artemis
GirthyBeaver
Artemis
1
1
9
5.5
W
3
0
8
7
L
0
4
0
0
W
7
1
4
9
L
Sylvanus
godlySylvanus
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
12,474
19,936
Taken
25,974
11,790
Mitigated
12,392
7,557
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,581
613
0
1,156
9,281
4,481
201
5,656
3,369
0
6,810
W
Artemis
GirthyBeaver
Artemis
6,518
2,832
0
991
4,171
1,632
1,375
916
3,255
0
25,406
W
3,364
267
0
2,647
7,573
6,812
26
1,190
6,383
13,005
0
L
7,323
3,484
0
516
9,003
3,517
450
5,119
3,644
0
20,091
W
12,427
3,900
0
3,919
8,192
3,346
732
1,435
6,757
34,618
0
L
Sylvanus
godlySylvanus
Sylvanus
2,570
561
1,234
1,290
7,690
4,394
0
4,428
3,056
7,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,128
Gold Earned
17,468
109
Minions Killed
51
7
Camps Cleared
1
470,500
Distance Traveled
395,716
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,792
849
16
2
1
157,011
3
W
Artemis
6,855
857
48
6
3
147,833
2
W
Geb
7,604
951
22
3
1
177,823
4
L
Neith
5,322
665
29
4
0
142,052
2
W
Freya
7,669
959
39
5
3
144,844
2
L
Sylvanus
5,354
669
6
1
0
96,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role