Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Arkem X
Loki
Level 16
God Stats
2W - 6L
1,365 SR
Queue Stats
35W - 54L
1,355 Elo+
Party 2
Rama
Rama
Meniyaezx
Rama
Level 65
God Stats
6W - 7L
1,500 SR
Queue Stats
80W - 82L
1,414 Elo+
Solo
Poseidon
Poseidon
Wnku
Poseidon
Level 39
God Stats
5W - 6L
1,360 SR
Queue Stats
33W - 40L
1,358 Elo+
Solo
Jing Wei
Jing Wei
xFAx Potato
Jing Wei
Level 12
God Stats
18W - 27L
1,463 SR
Queue Stats
109W - 95L
1,341 Elo+
Party 2
Team Averages
Level 50
1,438 SR
1,394 Elo+

VS

Team Averages
Level 73
1,454 SR
1,379 Elo+
Ymir
Ymir
Alexey_174
Ymir
Level 63
God Stats
17W - 15L
1,430 SR
Queue Stats
31W - 50L
1,343 Elo+
Solo
Thanatos
Thanatos
BattleBorn775
Thanatos
Level 93
God Stats
4W - 3L
1,524 SR
Queue Stats
67W - 71L
1,408 Elo+
Party 1
Jing Wei
Jing Wei
Shadyyy313
Jing Wei
Level 28
God Stats
2W - 3L
1,314 SR
Queue Stats
242W - 292L
1,332 Elo+
Party 1
Yu Huang
Yu Huang
WildArmadilo
Yu Huang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,454 Elo+
Party 1
Chaac
Chaac
angusbruh
Chaac
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 106L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
1 / 3 / 0
5,543
504
5,036
9,001
8,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Arkem X
Loki
7
0 / 2 / 0
4,676
425
1,187
6,670
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
8
0 / 5 / 0
4,715
429
5,591
9,657
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Wnku
Poseidon
10
0 / 1 / 0
5,579
507
537
3,393
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
xFAx Potato
Jing Wei
8
0 / 3 / 0
5,073
461
861
5,925
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
6,068
552
4,003
10,609
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
BattleBorn775
Thanatos
10
10 / 1 / 1
7,133
648
5,197
6,561
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Shadyyy313
Jing Wei
9
2 / 1 / 4
5,465
497
4,670
5,612
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
WildArmadilo
Yu Huang
11
0 / 0 / 2
6,417
583
3,731
2,306
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
angusbruh
Chaac
11
1 / 0 / 3
6,427
584
2,949
4,797
6,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
14
14
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
0
0.33
W
1
0
6
4
L
Loki
Arkem X
Loki
0
2
0
0
W
Thanatos
BattleBorn775
Thanatos
10
1
1
10.5
L
Rama
0
5
0
0
W
Jing Wei
Shadyyy313
Jing Wei
2
1
4
4
W
Yu Huang
WildArmadilo
Yu Huang
0
0
2
1
L
Poseidon
Wnku
Poseidon
0
1
0
0
W
Chaac
angusbruh
Chaac
1
0
3
2.5
L
Jing Wei
xFAx Potato
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,212
Damage
20,550
34,646
Taken
29,885
17,386
Mitigated
19,405
8,877
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,036
1,755
0
2,518
9,001
8,424
0
2,396
6,605
22,197
0
W
4,003
710
347
2,442
10,609
7,497
0
1,647
8,962
26,484
0
L
Loki
Arkem X
Loki
1,187
239
0
3,122
6,670
2,125
0
1,213
5,457
0
21,541
W
Thanatos
BattleBorn775
Thanatos
5,197
1,440
286
8,075
6,561
2,966
812
1,538
5,023
0
32,400
L
Rama
5,591
4,960
0
3,080
9,657
3,204
0
2,223
7,434
0
30,592
W
Jing Wei
Shadyyy313
Jing Wei
4,670
3,210
0
2,051
5,612
1,658
592
1,621
3,991
0
22,918
W
Yu Huang
WildArmadilo
Yu Huang
3,731
443
0
500
2,306
836
766
934
1,372
43,456
0
L
Poseidon
Wnku
Poseidon
537
83
0
79
3,393
1,177
0
1,902
1,491
39,430
0
W
Chaac
angusbruh
Chaac
2,949
246
0
1,527
4,797
6,448
496
0
4,797
0
33,581
L
Jing Wei
xFAx Potato
Jing Wei
861
606
0
78
5,925
2,456
245
0
5,925
0
23,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
31,510
245
Minions Killed
265
0
Camps Cleared
0
1,002,105
Distance Traveled
1,070,565
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,543
504
32
3
0
194,695
4
W
Ymir
6,068
552
34
3
0
193,408
5
L
Loki
4,676
425
45
4
0
224,060
0
W
Thanatos
7,133
648
60
5
0
266,577
2
L
Rama
4,715
429
49
4
0
178,875
0
W
Jing Wei
5,465
497
37
3
0
212,196
4
W
Yu Huang
6,417
583
69
6
0
214,795
3
L
Poseidon
5,579
507
71
6
0
212,107
0
W
Chaac
6,427
584
65
6
0
183,589
2
L
Jing Wei
5,073
461
48
4
0
192,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role