Player Matchup

He Bo
He Bo
GodBuslik
He Bo
Level 16
God Stats
1W - 0L
1,636 SR
Queue Stats
5W - 0L
1,637 Elo+
Party 1
Rama
Rama
liv1n
Rama
Level 80
God Stats
2W - 2L
1,709 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 1
Sylvanus
Sylvanus
Дедмороз007
Sylvanus
Level 156
God Stats
1W - 0L
1,721 SR
Queue Stats
10W - 3L
1,532 Elo+
Party 1
Team Averages
Level 84
1,688 SR
1,513 Elo+

VS

Team Averages
Level 76
1,621 SR
1,484 Elo+
Bellona
Bellona
Goiks
Bellona
Level 27
God Stats
2W - 2L
1,602 SR
Queue Stats
52W - 33L
1,517 Elo+
Party 2
Hera
Hera
Smithy972
Hera
Level 83
God Stats
3W - 2L
1,760 SR
Queue Stats
64W - 42L
1,562 Elo+
Party 2
Cliodhna
Cliodhna
coccolino25
Cliodhna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GodBuslik
He Bo
13
6 / 3 / 5
9,173
834
11,153
8,526
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
liv1n
Rama
12
5 / 1 / 4
8,751
796
8,147
9,546
4,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 0 / 11
8,961
815
7,681
14,992
13,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goiks
Bellona
9
0 / 5 / 3
6,460
587
4,201
13,201
11,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
12
2 / 3 / 2
8,091
736
9,810
10,093
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
coccolino25
Cliodhna
11
2 / 4 / 2
7,489
681
5,292
11,783
4,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
4
4
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
GodBuslik
He Bo
6
3
5
2.83
L
Bellona
Goiks
Bellona
0
5
3
0.3
L
Hera
2
3
2
1
L
Cliodhna
coccolino25
Cliodhna
2
4
2
0.75
W
Rama
liv1n
Rama
5
1
4
7
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,981
Damage
19,303
33,064
Taken
35,077
21,253
Mitigated
20,076
12,102
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
GodBuslik
He Bo
11,153
271
0
600
8,526
3,041
329
2,921
4,473
43,973
0
L
Bellona
Goiks
Bellona
4,201
794
0
1,383
13,201
11,100
0
7,597
5,604
0
10,213
L
Hera
9,810
1,969
0
370
10,093
4,073
0
6,272
3,821
24,525
0
L
Cliodhna
coccolino25
Cliodhna
5,292
280
0
524
11,783
4,903
0
4,965
6,818
0
17,884
W
Rama
liv1n
Rama
8,147
6,252
0
1,500
9,546
4,374
2,740
3,180
6,079
0
35,951
W
7,681
2,294
3,626
6,376
14,992
13,838
139
3,957
10,571
13,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,885
Gold Earned
22,040
133
Minions Killed
77
9
Camps Cleared
1
649,165
Distance Traveled
559,858
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,173
834
65
6
7
226,888
4
L
Bellona
6,460
587
9
1
1
202,615
3
L
Hera
8,091
736
47
4
0
165,899
4
L
Cliodhna
7,489
681
21
2
0
191,344
1
W
Rama
8,751
796
57
5
1
201,414
2
W
Sylvanus
8,961
815
11
1
1
220,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role