Player Matchup

Bastet
Bastet
DisAintAGam3
Bastet
Level 48
God Stats
18W - 24L
1,458 SR
Queue Stats
177W - 291L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
EVEN_RUDER_JR
Sun Wukong
Level 132
God Stats
1W - 5L
1,308 SR
Queue Stats
44W - 76L
1,279 Elo+
Party 2
Zeus
Zeus
Pup_Treble
Zeus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
955 Elo+
Party 2
Team Averages
Level 62
1,422 SR
1,169 Elo+

VS

Team Averages
Level 66
1,294 SR
1,180 Elo+
Baron Samedi
Baron Samedi
H4N1M3 G0D
Baron Samedi
Level 33
God Stats
15W - 26L
1,084 SR
Queue Stats
35W - 81L
1,081 Elo+
Party 1
Mulan
Mulan
SUPERSPIDERBRO
Mulan
Level 62
God Stats
4W - 9L
1,085 SR
Queue Stats
58W - 103L
1,140 Elo+
Party 1
Artemis
Artemis
warior_jg
Artemis
Level 102
God Stats
1W - 1L
1,713 SR
Queue Stats
42W - 50L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 10 / 5
13,244
662
16,111
23,616
13,485
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
EVEN_RUDER_JR
Sun Wukong
15
2 / 9 / 8
12,695
635
12,635
30,485
33,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 4 / 7
13,233
662
13,154
17,185
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H4N1M3 G0D
Baron Samedi
17
3 / 5 / 11
13,114
656
13,804
14,429
7,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 1 / 12
16,071
804
17,405
20,965
15,914
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
warior_jg
Artemis
20
10 / 6 / 7
14,637
732
24,117
19,976
10,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
11
Kills
23
23
Deaths
12
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
10
5
0.85
L
Sun Wukong
EVEN_RUDER_JR
Sun Wukong
2
9
8
0.67
W
Baron Samedi
H4N1M3 G0D
Baron Samedi
3
5
11
1.7
L
3
4
7
1.63
W
10
1
12
16
W
Artemis
warior_jg
Artemis
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,900
Damage
55,326
71,286
Taken
55,370
54,223
Mitigated
34,002
12,359
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
16,111
3,820
0
2,657
23,616
13,485
35
4,005
19,611
0
31,672
L
Sun Wukong
EVEN_RUDER_JR
Sun Wukong
12,635
1,996
580
7,649
30,485
33,565
324
6,512
23,973
716
44,436
W
Baron Samedi
H4N1M3 G0D
Baron Samedi
13,804
2,150
2,268
3,014
14,429
7,691
647
3,995
10,434
55,761
0
L
13,154
76
82
1,391
17,185
7,173
514
3,571
13,614
40,676
0
W
17,405
4,197
390
8,120
20,965
15,914
830
5,067
14,746
0
43,461
W
Artemis
warior_jg
Artemis
24,117
12,202
0
2,516
19,976
10,397
1,667
4,990
14,986
0
65,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
43,822
146
Minions Killed
206
4
Camps Cleared
8
995,322
Distance Traveled
934,598
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,244
662
31
2
3
335,306
1
L
Sun Wukong
12,695
635
40
2
0
344,757
1
W
Baron Samedi
13,114
656
77
4
3
285,604
0
L
Zeus
13,233
662
75
4
1
315,259
0
W
Mulan
16,071
804
31
2
3
360,466
0
W
Artemis
14,637
732
98
5
2
288,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role