Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BGIFF64
Artemis
Level 149
God Stats
4W - 0L
1,606 SR
Queue Stats
244W - 214L
1,575 Elo+
Party 1
Xing Tian
Xing Tian
DLordOfWAR
Xing Tian
Level 160
God Stats
4W - 2L
1,457 SR
Queue Stats
297W - 299L
1,540 Elo+
Solo
Chaac
Chaac
RipperMcStiffer
Chaac
Level 120
God Stats
1W - 1L
1,524 SR
Queue Stats
9W - 12L
1,408 Elo+
Party 1
Fafnir
Fafnir
THEb0j0b0y
Fafnir
Level 128
God Stats
2W - 7L
1,319 SR
Queue Stats
273W - 264L
1,532 Elo+
Party 1
Team Averages
Level 136
1,481 SR
1,511 Elo+

VS

Team Averages
Level 104
1,511 SR
1,567 Elo+
Anhur
Anhur
Brandingoo
Anhur
Level 113
God Stats
1W - 5L
1,305 SR
Queue Stats
201W - 164L
1,607 Elo+
Party 2
Apollo
Apollo
LachsSalmon
Apollo
Level 105
God Stats
3W - 5L
1,523 SR
Queue Stats
415W - 409L
1,537 Elo+
Solo
Awilix
Awilix
MadGodKilla
Awilix
Level 136
God Stats
0W - 4L
1,318 SR
Queue Stats
319W - 309L
1,530 Elo+
Solo
Izanami
Izanami
P1CK A NAME
Izanami
Level 95
God Stats
1W - 2L
1,723 SR
Queue Stats
53W - 59L
1,561 Elo+
Solo
Anubis
Anubis
Raji1
Anubis
Level 73
God Stats
2W - 2L
1,689 SR
Queue Stats
53W - 43L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 5 / 18
7,828
870
7,728
11,498
8,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
BGIFF64
Artemis
16
9 / 2 / 10
9,651
1,072
20,519
8,798
4,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
DLordOfWAR
Xing Tian
14
2 / 2 / 10
7,910
879
3,083
15,188
10,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 2 / 12
8,779
975
9,065
11,423
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
THEb0j0b0y
Fafnir
16
3 / 2 / 16
9,056
1,006
5,167
10,429
11,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 5 / 4
7,548
839
5,717
10,538
5,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
14
1 / 4 / 10
7,497
833
6,118
9,587
4,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
12
3 / 4 / 5
6,793
755
5,890
8,878
7,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
P1CK A NAME
Izanami
13
2 / 4 / 6
7,621
847
6,786
8,451
3,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Raji1
Anubis
14
4 / 4 / 6
7,720
858
8,875
10,505
6,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
21
Kills
13
13
Deaths
21
66
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
5
18
2
W
Artemis
BGIFF64
Artemis
9
2
10
7
L
Anhur
3
5
4
1
W
Xing Tian
DLordOfWAR
Xing Tian
2
2
10
3.5
L
Apollo
1
4
10
1.5
L
Awilix
3
4
5
1.38
L
Izanami
P1CK A NAME
Izanami
2
4
6
1.25
L
Anubis
Raji1
Anubis
4
4
6
1.75
W
6
2
12
6
W
Fafnir
THEb0j0b0y
Fafnir
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,562
Damage
33,386
57,336
Taken
47,959
44,787
Mitigated
26,556
21,139
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,728
1,319
1,286
2,995
11,498
8,364
1,470
2,415
9,083
0
15,091
W
Artemis
BGIFF64
Artemis
20,519
10,104
1,122
3,404
8,798
4,037
4,311
1,509
7,289
0
43,544
L
Anhur
5,717
2,127
351
1,145
10,538
5,109
392
989
9,514
0
12,597
W
Xing Tian
DLordOfWAR
Xing Tian
3,083
33
323
4,864
15,188
10,143
913
1,557
13,631
10,619
0
L
Apollo
6,118
2,264
850
1,636
9,587
4,764
0
2,129
7,356
0
16,256
L
Awilix
5,890
1,245
956
1,392
8,878
7,289
0
1,740
6,997
0
8,028
L
Izanami
P1CK A NAME
Izanami
6,786
4,763
619
1,232
8,451
3,386
558
1,526
6,767
0
18,275
L
Anubis
Raji1
Anubis
8,875
211
840
3,499
10,505
6,008
0
1,866
8,441
15,028
0
W
9,065
966
349
4,650
11,423
10,819
1,130
2,246
9,177
0
15,803
W
Fafnir
THEb0j0b0y
Fafnir
5,167
1,674
799
1,347
10,429
11,424
495
1,148
9,281
10,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
37,179
86
Minions Killed
91
0
Camps Cleared
0
902,915
Distance Traveled
745,842
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,828
870
8
1
0
166,465
0
W
Artemis
9,651
1,072
39
4
0
169,407
1
L
Anhur
7,548
839
20
2
0
142,556
2
W
Xing Tian
7,910
879
17
2
0
160,035
2
L
Apollo
7,497
833
24
3
0
161,353
2
L
Awilix
6,793
755
6
1
0
116,751
1
L
Izanami
7,621
847
22
2
0
162,875
2
L
Anubis
7,720
858
19
2
0
162,307
2
W
Chaac
8,779
975
13
1
0
209,092
1
W
Fafnir
9,056
1,006
9
1
0
197,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role