Player Matchup

Fenrir
Fenrir
DanMojica2001
Fenrir
Level 50
God Stats
4W - 4L
1,501 SR
Queue Stats
252W - 226L
1,502 Elo+
Party 2
Ymir
Ymir
Elpapu03
Ymir
Level 27
God Stats
7W - 4L
1,808 SR
Queue Stats
197W - 208L
1,463 Elo+
Party 2
Chaac
Chaac
SupuuTai
Chaac
Level 65
God Stats
19W - 18L
1,548 SR
Queue Stats
187W - 216L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
cldasteroid
Danzaburou
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
128W - 126L
1,479 Elo+
Party 2
Vulcan
Vulcan
jumati21
Vulcan
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 54L
1,472 Elo+
Party 3
Team Averages
Level 43
1,571 SR
1,469 Elo+

VS

Team Averages
Level 54
1,438 SR
1,352 Elo+
Artio
Artio
 
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
BroDcon
Ares
Level 61
God Stats
7W - 11L
1,474 SR
Queue Stats
329W - 346L
1,563 Elo+
Party 4
Medusa
Medusa
CristianCVFX
Medusa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,098 Elo+
Party 1
Thor
Thor
VarPert319
Thor
Level 16
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 3L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 6
8,592
537
7,088
12,921
5,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
11
0 / 1 / 7
7,445
465
3,044
8,835
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
SupuuTai
Chaac
14
0 / 0 / 4
8,696
544
8,658
12,684
9,653
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
cldasteroid
Danzaburou
12
3 / 2 / 3
7,843
490
5,501
6,716
2,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
jumati21
Vulcan
15
5 / 1 / 5
9,447
590
12,739
6,935
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 1 / 0
7,034
440
5,393
11,706
11,435
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
 
Ra
12
2 / 4 / 1
7,016
439
4,369
11,888
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
BroDcon
Ares
9
1 / 4 / 3
6,898
431
4,875
13,891
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
4 / 2 / 0
7,292
456
8,306
9,261
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 3 / 0
5,297
331
255
8,942
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
7
7
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
L
Ra
 
Ra
2
4
1
0.63
L
Ares
BroDcon
Ares
1
4
3
0.63
L
Medusa
4
2
0
2
W
6
3
6
3
W
Ymir
0
1
7
3.5
W
Chaac
SupuuTai
Chaac
0
0
4
2
L
0
3
0
0
W
Danzaburou
cldasteroid
Danzaburou
3
2
3
2.25
W
Vulcan
jumati21
Vulcan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,030
Damage
23,198
48,091
Taken
55,688
27,904
Mitigated
37,464
13,950
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,393
1,725
0
5,463
11,706
11,435
924
0
11,706
41,635
0
L
Ra
 
Ra
4,369
1,155
0
3,413
11,888
5,268
0
7,684
4,204
48,035
0
L
Ares
BroDcon
Ares
4,875
346
308
2,403
13,891
13,283
0
3,030
10,591
22,277
0
L
Medusa
8,306
3,894
0
1,878
9,261
4,852
0
1,866
7,395
0
53,159
W
7,088
1,299
0
5,405
12,921
5,736
0
3,307
9,563
0
68,301
W
Ymir
3,044
709
0
1,697
8,835
7,068
0
2,237
6,254
23,722
0
W
Chaac
SupuuTai
Chaac
8,658
1,907
0
3,655
12,684
9,653
834
5,605
7,079
0
64,537
L
255
40
0
1,116
8,942
2,626
0
3,203
5,739
0
14,087
W
Danzaburou
cldasteroid
Danzaburou
5,501
2,239
0
2,423
6,716
2,451
451
1,689
4,869
0
53,149
W
Vulcan
jumati21
Vulcan
12,739
4,981
0
770
6,935
2,996
581
2,527
4,305
78,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
33,537
458
Minions Killed
273
0
Camps Cleared
0
1,491,066
Distance Traveled
1,347,153
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,034
440
63
4
0
290,385
1
L
Ra
7,016
439
75
5
0
239,477
2
L
Ares
6,898
431
27
2
0
283,741
4
L
Medusa
7,292
456
82
5
0
292,719
1
W
Fenrir
8,592
537
98
6
0
316,953
0
W
Ymir
7,445
465
49
3
0
297,135
2
W
Chaac
8,696
544
116
7
0
281,639
5
L
Thor
5,297
331
26
2
0
240,831
0
W
Danzaburou
7,843
490
74
5
0
283,641
3
W
Vulcan
9,447
590
121
8
0
311,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role