Player Matchup

Medusa
Medusa
Gold V
Nisimal
Medusa
Gold V
Level 84
God Stats
1W - 1L
1,505 SR
Queue Stats
16W - 21L
1,501 MMR
Solo
Poseidon
Poseidon
Bronze III
Tremi
Poseidon
Bronze III
Level 104
God Stats
6W - 2L
1,467 SR
Queue Stats
6W - 7L
1,483 MMR
Solo
Thanatos
Thanatos
Gold V
ΨσυβεττεrCαιι
Thanatos
Gold V
Level 157
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 4L
1,599 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,560 SR
1,528 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,395 SR
1,322 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
 
Neith
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Tikeri
Baron Samedi
Silver IV
Level 69
God Stats
0W - 4L
1,186 SR
Queue Stats
24W - 40L
965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nisimal
Medusa
16
6 / 3 / 4
11,078
852
18,416
12,500
4,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Tremi
Poseidon
15
6 / 4 / 5
10,265
790
11,970
10,578
3,141
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 9 / 6
9,232
710
8,123
16,007
8,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
FenrirAh Muzen CabKhepriAresBastet

VS

Bans
ThothHou YiGebAnhurAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
7 / 4 / 7
10,584
814
11,270
18,754
9,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
 
Neith
14
5 / 3 / 9
9,579
737
12,737
13,724
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tikeri
Baron Samedi
13
4 / 6 / 8
9,361
720
5,575
13,501
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
13
Kills
16
16
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
7
4
7
2.63
L
Neith
 
Neith
5
3
9
3.17
W
Medusa
Nisimal
Medusa
6
3
4
2.67
L
Baron Samedi
Tikeri
Baron Samedi
4
6
8
1.33
W
Poseidon
Tremi
Poseidon
6
4
5
2.13
W
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,509
Damage
29,582
39,085
Taken
45,979
16,186
Mitigated
21,003
10,960
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,270
5,391
1,014
4,181
18,754
9,666
0
5,485
13,269
0
28,362
L
Neith
 
Neith
12,737
4,920
0
2,533
13,724
5,704
1,237
2,993
10,731
0
44,929
W
Medusa
Nisimal
Medusa
18,416
7,556
0
2,251
12,500
4,843
1,735
1,204
11,296
0
60,404
L
Baron Samedi
Tikeri
Baron Samedi
5,575
961
551
1,041
13,501
5,633
104
4,124
9,377
20,315
0
W
Poseidon
Tremi
Poseidon
11,970
1,594
0
758
10,578
3,141
852
1,328
9,250
32,456
0
W
8,123
1,693
0
7,951
16,007
8,202
364
3,187
12,820
0
17,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
29,524
148
Minions Killed
146
5
Camps Cleared
6
736,941
Distance Traveled
657,919
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,584
814
40
3
0
253,417
3
L
Neith
9,579
737
68
5
4
207,992
1
W
Medusa
11,078
852
92
7
2
260,834
4
L
Baron Samedi
9,361
720
38
3
2
196,510
2
W
Poseidon
10,265
790
44
3
2
241,651
3
W
Thanatos
9,232
710
12
1
1
234,456
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role